Player Matchup

Neith
Neith
AblazeSpirit76
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,555 Elo+
Solo
Cthulhu
Cthulhu
III_V_II-_-_
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Solo
Apollo
Apollo
KK1905
Apollo
Level 3
God Stats
0W - 3L
1,289 SR
Queue Stats
2W - 5L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Obscureisch
Morgan Le Fay
Level 4
God Stats
2W - 4L
1,251 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Cliodhna
Cliodhna
bowlbreak123
Cliodhna
Level 20
God Stats
17W - 19L
1,562 SR
Queue Stats
67W - 59L
1,424 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,425 Elo+

VS

Team Averages
Level 22
1,525 SR
1,422 Elo+
Athena
Athena
CandyKat TTV
Athena
Level 6
God Stats
1W - 1L
973 SR
Queue Stats
15W - 16L
1,317 Elo+
Party 1
Xing Tian
Xing Tian
Frost Angel
Xing Tian
Level 42
God Stats
1W - 5L
1,537 SR
Queue Stats
13W - 17L
1,295 Elo+
Party 1
Neith
Neith
JupiterKING420
Neith
Level 11
God Stats
10W - 7L
1,573 SR
Queue Stats
20W - 22L
1,544 Elo+
Solo
Zeus
Zeus
Nate 0k7675
Zeus
Level 24
God Stats
3W - 0L
1,803 SR
Queue Stats
30W - 16L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
White_Chicks_98
Sun Wukong
Level 29
God Stats
6W - 4L
1,739 SR
Queue Stats
77W - 82L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 2
5,690
299
644
2,466
706
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
III_V_II-_-_
Cthulhu
15
6 / 7 / 2
10,125
533
12,950
21,746
21,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
KK1905
Apollo
8
0 / 12 / 0
6,200
326
2,743
11,317
5,394
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Obscureisch
Morgan Le Fay
14
4 / 8 / 1
8,745
460
11,926
15,724
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
bowlbreak123
Cliodhna
5
0 / 3 / 0
5,860
308
966
3,849
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
13 / 0 / 10
11,213
590
14,003
15,889
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Frost Angel
Xing Tian
12
3 / 2 / 10
9,061
477
6,341
12,912
13,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 7
9,012
474
4,186
7,952
2,833
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
12 / 4 / 7
12,206
642
14,234
14,132
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
White_Chicks_98
Sun Wukong
15
2 / 1 / 3
9,669
509
2,816
8,794
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
32
33
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Athena
13
0
10
18
W
Xing Tian
Frost Angel
Xing Tian
3
2
10
4
L
Cthulhu
III_V_II-_-_
Cthulhu
6
7
2
1
W
2
3
7
1.83
L
Apollo
KK1905
Apollo
0
12
0
0
W
12
4
7
3.88
L
Morgan Le Fay
Obscureisch
Morgan Le Fay
4
8
1
0.56
W
Sun Wukong
White_Chicks_98
Sun Wukong
2
1
3
3.5
L
Cliodhna
bowlbreak123
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,229
Damage
41,580
55,102
Taken
59,679
34,627
Mitigated
38,549
6,235
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
644
450
75
296
2,466
706
80
1,516
950
0
5,096
W
Athena
14,003
4,764
0
5,432
15,889
9,554
1,036
4,964
10,925
59,294
0
W
Xing Tian
Frost Angel
Xing Tian
6,341
616
243
648
12,912
13,218
1,443
4,934
7,978
32,339
0
L
Cthulhu
III_V_II-_-_
Cthulhu
12,950
916
144
2,089
21,746
21,578
0
13,370
8,194
47,680
0
W
4,186
2,420
0
2,051
7,952
2,833
2,740
2,881
5,071
0
47,381
L
Apollo
KK1905
Apollo
2,743
1,816
0
0
11,317
5,394
47
5,448
5,728
0
16,236
W
14,234
5,111
0
5,526
14,132
4,848
5,182
7,681
6,451
83,399
0
L
Morgan Le Fay
Obscureisch
Morgan Le Fay
11,926
2,294
53
2,531
15,724
5,793
0
11,964
3,713
49,695
0
W
Sun Wukong
White_Chicks_98
Sun Wukong
2,816
327
0
3,004
8,794
8,096
3,229
4,416
4,378
0
47,519
L
Cliodhna
bowlbreak123
Cliodhna
966
260
0
1,047
3,849
1,156
0
2,280
1,569
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
51,161
228
Minions Killed
429
0
Camps Cleared
0
1,190,530
Distance Traveled
1,683,187
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,690
299
9
0
0
91,294
0
W
Athena
11,213
590
91
5
0
400,392
1
W
Xing Tian
9,061
477
48
3
0
335,062
1
L
Cthulhu
10,125
533
70
4
0
329,654
2
W
Neith
9,012
474
77
4
0
328,169
0
L
Apollo
6,200
326
21
1
0
261,966
0
W
Zeus
12,206
642
139
7
0
304,997
4
L
Morgan Le Fay
8,745
460
86
5
0
294,246
1
W
Sun Wukong
9,669
509
74
4
0
314,567
0
L
Cliodhna
5,860
308
42
2
0
213,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role