Player Matchup

Ymir
Ymir
Aisanma
Ymir
Level 12
God Stats
1W - 1L
1,489 SR
Queue Stats
6W - 4L
1,718 Elo+
Party 1
Anubis
Anubis
Juicenumber
Anubis
Level 27
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
TrackStar254
Gilgamesh
Level 18
God Stats
6W - 8L
1,326 SR
Queue Stats
75W - 82L
1,588 Elo+
Solo
Mercury
Mercury
Zhivotnyye
Mercury
Level 21
God Stats
25W - 13L
1,607 SR
Queue Stats
107W - 104L
1,567 Elo+
Solo
Artemis
Artemis
shefftownkorker
Artemis
Level 21
God Stats
20W - 9L
1,814 SR
Queue Stats
88W - 85L
1,640 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,611 Elo+

VS

Team Averages
Level 22
1,489 SR
1,638 Elo+
Cabrakan
Cabrakan
Brunchbunch1969
Cabrakan
Level 28
God Stats
9W - 5L
1,622 SR
Queue Stats
117W - 86L
1,687 Elo+
Solo
Vulcan
Vulcan
SBTrauma
Vulcan
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 115L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
TDaYoungan2X
Danzaburou
Level 29
God Stats
2W - 1L
1,266 SR
Queue Stats
126W - 94L
1,566 Elo+
Party 2
Athena
Athena
ellbelle01
Athena
Level 4
God Stats
2W - 2L
1,749 SR
Queue Stats
8W - 8L
1,857 Elo+
Solo
Awilix
Awilix
smurfgilga
Awilix
Level 8
God Stats
2W - 4L
1,307 SR
Queue Stats
56W - 58L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aisanma
Ymir
12
0 / 9 / 5
8,550
407
3,797
21,188
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
2 / 9 / 3
8,444
402
6,937
11,548
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TrackStar254
Gilgamesh
17
1 / 8 / 1
10,489
499
6,564
16,343
11,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Zhivotnyye
Mercury
18
5 / 4 / 4
11,252
536
11,316
18,699
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 3
10,216
486
10,982
14,126
5,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
12 / 2 / 12
11,838
564
17,311
15,953
27,398
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
SBTrauma
Vulcan
20
10 / 0 / 15
12,275
585
18,069
8,206
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TDaYoungan2X
Danzaburou
16
2 / 2 / 9
9,736
464
5,010
10,917
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
ellbelle01
Athena
12
1 / 5 / 12
8,636
411
2,708
12,803
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
smurfgilga
Awilix
17
11 / 3 / 8
11,034
525
13,373
13,736
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
12
Kills
36
36
Deaths
12
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aisanma
Ymir
0
9
5
0.28
W
Cabrakan
12
2
12
9
L
Anubis
2
9
3
0.39
W
Vulcan
SBTrauma
Vulcan
10
0
15
17.5
W
Danzaburou
TDaYoungan2X
Danzaburou
2
2
9
3.25
L
Gilgamesh
TrackStar254
Gilgamesh
1
8
1
0.19
L
Mercury
Zhivotnyye
Mercury
5
4
4
1.75
W
Athena
ellbelle01
Athena
1
5
12
1.4
L
4
6
3
0.92
W
Awilix
smurfgilga
Awilix
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
56,471
81,904
Taken
61,615
48,180
Mitigated
51,513
12,088
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aisanma
Ymir
3,797
393
0
1,860
21,188
20,429
270
9,986
10,829
21,317
0
W
Cabrakan
17,311
2,857
0
3,108
15,953
27,398
8
1,317
14,636
63,902
0
L
Anubis
6,937
574
0
1,972
11,548
4,574
252
5,342
6,110
37,854
0
W
Vulcan
SBTrauma
Vulcan
18,069
5,336
127
2,864
8,206
4,096
87
719
7,487
95,907
0
W
Danzaburou
TDaYoungan2X
Danzaburou
5,010
1,325
0
4,392
10,917
4,192
0
1,328
9,589
0
61,870
L
Gilgamesh
TrackStar254
Gilgamesh
6,564
1,929
0
2,131
16,343
11,332
0
8,902
7,441
0
65,481
L
Mercury
Zhivotnyye
Mercury
11,316
5,868
0
3,772
18,699
6,665
1,136
7,440
11,019
0
94,589
W
Athena
ellbelle01
Athena
2,708
778
177
2,317
12,803
9,646
0
5,507
7,296
16,130
0
L
10,982
3,599
0
2,353
14,126
5,180
490
5,730
8,348
0
72,295
W
Awilix
smurfgilga
Awilix
13,373
5,141
0
4,482
13,736
6,181
0
1,863
11,873
0
83,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
53,519
461
Minions Killed
540
0
Camps Cleared
0
1,935,867
Distance Traveled
2,137,296
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,550
407
41
2
0
333,586
0
W
Cabrakan
11,838
564
112
5
0
405,237
0
L
Anubis
8,444
402
68
3
0
359,364
0
W
Vulcan
12,275
585
164
8
0
465,804
5
W
Danzaburou
9,736
464
114
5
0
411,658
3
L
Gilgamesh
10,489
499
109
5
0
386,403
0
L
Mercury
11,252
536
145
7
0
483,697
7
W
Athena
8,636
411
30
1
0
384,728
3
L
Artemis
10,216
486
98
5
0
372,817
7
W
Awilix
11,034
525
120
6
0
469,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role