Player Matchup

Cupid
Cupid
BillyLaGrappa
Cupid
Level 28
God Stats
11W - 10L
1,598 SR
Queue Stats
129W - 134L
1,596 Elo+
Party 1
Kali
Kali
CryIfYouDie
Kali
Level 43
God Stats
2W - 2L
1,532 SR
Queue Stats
110W - 105L
1,573 Elo+
Solo
The Morrigan
The Morrigan
LaMascotteDuSud
The Morrigan
Level 43
God Stats
2W - 2L
1,692 SR
Queue Stats
65W - 45L
1,538 Elo+
Party 2
Raijin
Raijin
ryckymaru
Raijin
Level 44
God Stats
1W - 1L
1,492 SR
Queue Stats
24W - 26L
1,507 Elo+
Party 2
Sobek
Sobek
worakls
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,496 Elo+
Party 1
Team Averages
Level 39
1,563 SR
1,542 Elo+

VS

Team Averages
Level 46
1,628 SR
1,502 Elo+
Loki
Loki
BruiserBain
Loki
Level 35
God Stats
5W - 5L
1,580 SR
Queue Stats
27W - 35L
1,418 Elo+
Party 3
Hel
Hel
ByOdinsMercy
Hel
Level 39
God Stats
6W - 8L
1,546 SR
Queue Stats
134W - 142L
1,453 Elo+
Party 4
Ares
Ares
KeefTheStronk
Ares
Level 29
God Stats
6W - 0L
1,740 SR
Queue Stats
43W - 46L
1,438 Elo+
Party 3
Anhur
Anhur
ZOEY526
Anhur
Level 42
God Stats
6W - 1L
1,751 SR
Queue Stats
144W - 59L
1,719 Elo+
Solo
Hachiman
Hachiman
nathanon93
Hachiman
Level 84
God Stats
4W - 2L
1,523 SR
Queue Stats
246W - 246L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,530
443
13,537
12,349
3,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 5 / 3
9,097
535
8,377
14,737
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
LaMascotteDuSud
The Morrigan
13
0 / 8 / 0
7,711
454
3,983
8,619
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
ryckymaru
Raijin
11
2 / 8 / 2
7,291
429
3,733
12,402
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
worakls
Sobek
12
2 / 5 / 3
7,653
450
4,429
16,527
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,901
524
6,055
11,092
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 6
9,981
587
8,209
8,716
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 11
8,600
506
8,583
10,759
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
ZOEY526
Anhur
20
14 / 1 / 2
12,289
723
12,682
11,173
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
nathanon93
Hachiman
15
8 / 5 / 6
9,790
576
13,934
12,489
4,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
31
31
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
3
3
3
1.5
W
5
3
6
2.67
L
6
5
3
1.5
W
1
1
11
6.5
L
The Morrigan
LaMascotteDuSud
The Morrigan
0
8
0
0
W
Anhur
ZOEY526
Anhur
14
1
2
15
W
Hachiman
nathanon93
Hachiman
8
5
6
2.2
L
Raijin
ryckymaru
Raijin
2
8
2
0.38
L
Sobek
worakls
Sobek
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
49,463
64,634
Taken
54,229
31,338
Mitigated
27,206
15,035
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,537
6,045
226
3,869
12,349
3,584
0
3,021
9,302
0
56,736
W
6,055
1,322
0
3,704
11,092
3,440
0
724
10,368
0
52,613
W
8,209
1,139
1,599
4,114
8,716
3,457
0
2,274
6,442
53,148
0
L
8,377
3,957
0
4,793
14,737
5,498
0
2,777
11,854
0
41,826
W
8,583
291
0
3,909
10,759
10,506
146
2,245
8,514
20,378
0
L
The Morrigan
LaMascotteDuSud
The Morrigan
3,983
956
0
838
8,619
4,409
0
1,005
7,242
44,113
6,796
W
Anhur
ZOEY526
Anhur
12,682
4,928
0
3,996
11,173
5,290
2,238
2,182
8,991
0
102,666
W
Hachiman
nathanon93
Hachiman
13,934
8,887
0
2,884
12,489
4,513
0
2,629
9,860
0
57,194
L
Raijin
ryckymaru
Raijin
3,733
582
0
1,584
12,402
3,157
0
4,916
7,132
28,955
0
L
Sobek
worakls
Sobek
4,429
552
0
3,725
16,527
14,690
0
4,637
11,810
15,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
49,561
319
Minions Killed
454
0
Camps Cleared
0
1,492,072
Distance Traveled
1,615,426
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,530
443
90
5
0
274,432
8
W
Loki
8,901
524
87
5
0
349,063
3
W
Hel
9,981
587
96
6
0
313,742
8
L
Kali
9,097
535
71
4
0
304,749
3
W
Ares
8,600
506
17
1
0
349,771
1
L
The Morrigan
7,711
454
83
5
0
306,973
2
W
Anhur
12,289
723
151
9
0
309,500
1
W
Hachiman
9,790
576
103
6
0
293,350
4
L
Raijin
7,291
429
63
4
0
269,828
0
L
Sobek
7,653
450
12
1
0
336,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role