Player Matchup

Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Kalmso92
Geb
Level 28
God Stats
4W - 9L
1,411 SR
Queue Stats
87W - 98L
1,430 Elo+
Party 3
Cupid
Cupid
MoonWitchy
Cupid
Level 29
God Stats
0W - 3L
1,209 SR
Queue Stats
79W - 105L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
mccgeti
Ah Puch
Level 68
God Stats
3W - 1L
1,856 SR
Queue Stats
161W - 169L
1,479 Elo+
Party 3
Da Ji
Da Ji
slama565
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,395 Elo+
Solo
Team Averages
Level 55
1,495 SR
1,452 Elo+

VS

Team Averages
Level 65
1,520 SR
1,445 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeniseTs61_
Kumbhakarna
Level 37
God Stats
22W - 15L
1,685 SR
Queue Stats
99W - 140L
1,417 Elo+
Party 1
Artemis
Artemis
GinaTheeStallion
Artemis
Level 49
God Stats
26W - 20L
1,630 SR
Queue Stats
93W - 130L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
iTz_xCoRe
Ao Kuang
Level 123
God Stats
8W - 12L
1,486 SR
Queue Stats
117W - 140L
1,472 Elo+
Party 1
Poseidon
Poseidon
xINinjaIx
Poseidon
Level 68
God Stats
2W - 4L
1,297 SR
Queue Stats
120W - 154L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 2
6,133
472
2,404
6,186
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 3 / 1
6,264
482
4,689
7,697
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
10
1 / 4 / 0
5,980
460
2,960
8,706
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
mccgeti
Ah Puch
12
2 / 3 / 1
7,260
558
5,350
7,951
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
slama565
Da Ji
10
2 / 4 / 1
6,144
473
4,066
9,198
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 0
6,804
523
2,423
7,761
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
DeniseTs61_
Kumbhakarna
11
1 / 0 / 8
7,153
550
2,328
7,901
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 2 / 4
6,631
510
7,527
6,218
2,009
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
iTz_xCoRe
Ao Kuang
11
2 / 2 / 4
6,867
528
4,148
7,572
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
xINinjaIx
Poseidon
15
9 / 0 / 1
8,616
663
9,559
6,867
2,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
2
0.33
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Kumbhakarna
DeniseTs61_
Kumbhakarna
1
0
8
5
W
4
2
4
3
L
1
3
1
0.5
L
Cupid
1
4
0
0.25
W
Ao Kuang
iTz_xCoRe
Ao Kuang
2
2
4
2
L
Ah Puch
mccgeti
Ah Puch
2
3
1
0.83
L
Da Ji
slama565
Da Ji
2
4
1
0.63
W
Poseidon
xINinjaIx
Poseidon
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
25,985
39,738
Taken
36,319
15,254
Mitigated
17,890
12,022
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,404
427
0
772
6,186
2,204
0
4,401
1,785
32,691
0
W
Sun Wukong
 
Sun Wukong
2,423
805
0
2,110
7,761
5,035
694
3,013
4,748
0
32,502
W
Kumbhakarna
DeniseTs61_
Kumbhakarna
2,328
273
226
1,774
7,901
5,802
815
2,668
5,199
21,896
0
W
7,527
3,506
470
1,640
6,218
2,009
779
1,557
4,661
0
33,439
L
4,689
144
0
2,720
7,697
4,885
0
2,559
5,138
21,024
0
L
Cupid
2,960
1,046
110
3,238
8,706
2,261
0
1,905
6,801
0
28,656
W
Ao Kuang
iTz_xCoRe
Ao Kuang
4,148
1,088
0
3,363
7,572
2,298
555
2,634
4,914
26,945
0
L
Ah Puch
mccgeti
Ah Puch
5,350
608
0
2,272
7,951
2,945
534
3,396
4,555
35,566
0
L
Da Ji
slama565
Da Ji
4,066
473
0
2,910
9,198
2,959
0
3,774
5,424
0
29,203
W
Poseidon
xINinjaIx
Poseidon
9,559
1,988
0
2,371
6,867
2,746
144
2,181
4,354
66,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
36,071
324
Minions Killed
354
0
Camps Cleared
0
1,178,992
Distance Traveled
1,307,083
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,133
472
71
5
0
235,768
6
W
Sun Wukong
6,804
523
75
6
0
256,008
4
W
Kumbhakarna
7,153
550
40
3
0
265,673
1
W
Artemis
6,631
510
57
4
0
226,685
0
L
Geb
6,264
482
38
3
0
275,574
3
L
Cupid
5,980
460
69
5
0
187,365
5
W
Ao Kuang
6,867
528
57
4
0
275,842
2
L
Ah Puch
7,260
558
93
7
0
216,516
1
L
Da Ji
6,144
473
53
4
0
263,769
0
W
Poseidon
8,616
663
125
10
0
282,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role