Player Matchup

Yemoja
Yemoja
Brokken0
Yemoja
Level 8
God Stats
0W - 3L
1,282 SR
Queue Stats
10W - 9L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Clasd
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,724 Elo+
Solo
Guan Yu
Guan Yu
Sucukminzeee
Guan Yu
Level 4
God Stats
2W - 1L
1,805 SR
Queue Stats
5W - 3L
1,724 Elo+
Party 3
Thor
Thor
TheDarkLordAD
Thor
Level 21
God Stats
0W - 1L
1,214 SR
Queue Stats
13W - 12L
1,690 Elo+
Solo
Danzaburou
Danzaburou
VG_Kaan
Danzaburou
Level 105
God Stats
44W - 52L
1,647 SR
Queue Stats
248W - 230L
1,528 Elo+
Party 3
Team Averages
Level 28
1,490 SR
1,613 Elo+

VS

Team Averages
Level 22
1,548 SR
1,555 Elo+
Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Hades88ss
Hades
Level 8
God Stats
9W - 8L
1,561 SR
Queue Stats
11W - 12L
1,461 Elo+
Party 2
Loki
Loki
HoboEmperor
Loki
Level 22
God Stats
8W - 0L
1,681 SR
Queue Stats
27W - 8L
1,864 Elo+
Solo
Danzaburou
Danzaburou
Morshu88
Danzaburou
Level 19
God Stats
3W - 5L
1,400 SR
Queue Stats
122W - 127L
1,392 Elo+
Party 2
Ymir
Ymir
SebqPDG
Ymir
Level 33
God Stats
18W - 13L
1,598 SR
Queue Stats
141W - 145L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brokken0
Yemoja
12
0 / 8 / 4
7,880
394
6,234
16,187
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Clasd
Kukulkan
11
0 / 13 / 6
7,590
380
4,915
13,263
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Sucukminzeee
Guan Yu
15
2 / 8 / 3
8,663
433
5,339
14,749
12,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 8 / 3
11,229
561
16,541
21,435
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
VG_Kaan
Danzaburou
15
5 / 9 / 3
10,218
511
11,136
14,953
4,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 5 / 8
10,937
547
13,222
12,247
4,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Hades88ss
Hades
15
3 / 5 / 5
10,351
518
5,173
12,539
4,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
24 / 3 / 3
15,005
750
28,847
18,497
8,013
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Morshu88
Danzaburou
16
6 / 5 / 14
10,813
541
9,559
16,435
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
SebqPDG
Ymir
15
5 / 1 / 13
11,088
554
8,436
12,864
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
19
Kills
46
46
Deaths
19
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
5
8
2.4
L
Yemoja
Brokken0
Yemoja
0
8
4
0.25
L
Kukulkan
Clasd
Kukulkan
0
13
6
0.23
W
Hades
Hades88ss
Hades
3
5
5
1.1
W
24
3
3
8.5
W
Danzaburou
Morshu88
Danzaburou
6
5
14
2.6
W
Ymir
SebqPDG
Ymir
5
1
13
11.5
L
Guan Yu
Sucukminzeee
Guan Yu
2
8
3
0.44
L
12
8
3
1.69
L
Danzaburou
VG_Kaan
Danzaburou
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
65,237
80,587
Taken
72,582
36,348
Mitigated
35,518
11,516
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,222
912
0
3,055
12,247
4,578
2,262
3,992
8,255
66,201
0
L
Yemoja
Brokken0
Yemoja
6,234
1,327
401
1,644
16,187
6,521
160
7,432
8,755
26,932
0
L
Kukulkan
Clasd
Kukulkan
4,915
362
0
392
13,263
3,837
0
7,716
5,547
24,716
0
W
Hades
Hades88ss
Hades
5,173
349
143
3,705
12,539
4,873
1,878
558
11,981
43,813
0
W
28,847
12,879
0
9,834
18,497
8,013
0
1,860
16,637
0
135,976
W
Danzaburou
Morshu88
Danzaburou
9,559
3,745
0
4,743
16,435
5,369
3,919
3,338
13,097
0
43,162
W
Ymir
SebqPDG
Ymir
8,436
1,793
0
4,892
12,864
12,685
139
3,441
9,423
38,355
0
L
Guan Yu
Sucukminzeee
Guan Yu
5,339
1,238
119
2,629
14,749
12,913
185
5,599
9,150
0
34,746
L
16,541
4,312
0
3,098
21,435
8,182
0
3,496
17,939
0
67,371
L
Danzaburou
VG_Kaan
Danzaburou
11,136
3,722
0
3,233
14,953
4,895
990
2,588
12,365
0
56,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,580
Gold Earned
58,194
356
Minions Killed
508
0
Camps Cleared
0
1,553,119
Distance Traveled
1,767,372
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,937
547
119
6
0
307,335
1
L
Yemoja
7,880
394
48
2
0
302,262
1
L
Kukulkan
7,590
380
48
2
0
265,939
2
W
Hades
10,351
518
92
5
0
322,763
1
W
Loki
15,005
750
170
9
0
418,927
1
W
Danzaburou
10,813
541
64
3
0
346,042
2
W
Ymir
11,088
554
63
3
0
372,305
10
L
Guan Yu
8,663
433
66
3
0
320,890
1
L
Thor
11,229
561
107
5
0
337,259
4
L
Danzaburou
10,218
511
87
4
0
326,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role