Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CALLOWMAN74
Fenrir
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 182L
1,554 Elo+
Solo
Hachiman
Hachiman
HoofHearted54
Hachiman
Level 89
God Stats
1W - 2L
1,528 SR
Queue Stats
308W - 317L
1,455 Elo+
Solo
Jormungandr
Jormungandr
MacGyver102
Jormungandr
Level 89
God Stats
2W - 5L
1,463 SR
Queue Stats
383W - 403L
1,447 Elo+
Solo
Persephone
Persephone
Reinah
Persephone
Level 70
God Stats
2W - 6L
1,714 SR
Queue Stats
107W - 113L
1,502 Elo+
Solo
Team Averages
Level 90
1,541 SR
1,492 Elo+

VS

Team Averages
Level 123
1,416 SR
1,459 Elo+
Hercules
Hercules
IronWinterman
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,483 Elo+
Solo
Bellona
Bellona
Swoop BASSxDROP
Bellona
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
436W - 412L
1,451 Elo+
Party 1
Xing Tian
Xing Tian
Swoop707
Xing Tian
Level 128
God Stats
6W - 2L
1,499 SR
Queue Stats
322W - 319L
1,431 Elo+
Party 1
Anubis
Anubis
gatlinguns
Anubis
Level 118
God Stats
1W - 1L
1,244 SR
Queue Stats
52W - 60L
1,459 Elo+
Solo
Da Ji
Da Ji
ytihsprime
Da Ji
Level 137
God Stats
1W - 4L
1,339 SR
Queue Stats
155W - 169L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 2
7,713
701
11,783
8,176
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
13
0 / 6 / 3
6,722
611
6,190
12,701
9,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
HoofHearted54
Hachiman
15
1 / 3 / 1
7,302
664
14,310
10,010
4,305
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
MacGyver102
Jormungandr
14
1 / 5 / 3
7,152
650
11,173
18,525
11,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
Reinah
Persephone
14
0 / 3 / 3
7,641
695
13,288
6,649
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IronWinterman
Hercules
15
2 / 0 / 17
9,354
850
5,109
17,469
17,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 1 / 18
9,042
822
13,651
19,782
21,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Swoop707
Xing Tian
15
2 / 1 / 15
8,573
779
8,988
14,509
18,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
gatlinguns
Anubis
16
6 / 2 / 10
9,679
880
14,466
11,807
7,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
8 / 1 / 10
10,081
916
10,005
11,845
12,264
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
5
Kills
20
20
Deaths
5
12
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
2
1.33
L
Fenrir
0
6
3
0.25
L
Hachiman
HoofHearted54
Hachiman
1
3
1
0.5
W
Hercules
IronWinterman
Hercules
2
0
17
10.5
L
Jormungandr
MacGyver102
Jormungandr
1
5
3
0.5
L
Persephone
Reinah
Persephone
0
3
3
0.5
W
2
1
18
11
W
Xing Tian
Swoop707
Xing Tian
2
1
15
9.5
W
Anubis
gatlinguns
Anubis
6
2
10
5.5
W
Da Ji
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,744
Damage
52,219
56,061
Taken
75,412
34,795
Mitigated
77,155
17,288
Healing
35,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,783
2,495
588
1,443
8,176
6,936
0
3,856
3,693
0
13,437
L
Fenrir
6,190
2,009
327
1,816
12,701
9,744
0
5,789
6,282
0
9,817
L
Hachiman
HoofHearted54
Hachiman
14,310
6,143
716
3,740
10,010
4,305
0
2,912
6,543
0
23,688
W
Hercules
IronWinterman
Hercules
5,109
925
3,429
7,595
17,469
17,317
1,335
5,944
11,385
0
9,114
L
Jormungandr
MacGyver102
Jormungandr
11,173
1,512
1,031
4,846
18,525
11,634
0
6,951
10,433
24,648
0
L
Persephone
Reinah
Persephone
13,288
1,619
1,179
1,602
6,649
2,176
0
2,665
3,884
25,792
0
W
13,651
2,615
1,373
6,778
19,782
21,789
422
6,032
13,383
0
28,862
W
Xing Tian
Swoop707
Xing Tian
8,988
562
827
1,802
14,509
18,183
78
5,044
9,099
12,469
0
W
Anubis
gatlinguns
Anubis
14,466
447
1,050
4,227
11,807
7,602
788
4,100
7,616
35,825
0
W
Da Ji
10,005
2,328
4,724
3,693
11,845
12,264
1,199
3,341
8,375
0
13,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
46,729
84
Minions Killed
133
0
Camps Cleared
0
984,688
Distance Traveled
1,142,819
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,713
701
10
1
0
228,921
2
L
Fenrir
6,722
611
8
1
0
178,342
0
L
Hachiman
7,302
664
18
2
0
189,306
1
W
Hercules
9,354
850
12
1
0
234,440
1
L
Jormungandr
7,152
650
20
2
0
176,691
0
L
Persephone
7,641
695
28
3
0
211,428
0
W
Bellona
9,042
822
38
3
0
218,777
0
W
Xing Tian
8,573
779
13
1
0
245,340
1
W
Anubis
9,679
880
54
5
0
209,634
4
W
Da Ji
10,081
916
16
1
0
234,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role