Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ItsDangerDuck
Cthulhu
Level 89
God Stats
0W - 2L
1,212 SR
Queue Stats
73W - 57L
1,414 Elo+
Solo
Loki
Loki
Roofer For Life
Loki
Level 106
God Stats
3W - 12L
1,189 SR
Queue Stats
303W - 315L
1,430 Elo+
Solo
Raijin
Raijin
TaUrUsZZ
Raijin
Level 149
God Stats
11W - 14L
1,370 SR
Queue Stats
240W - 283L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
allexpaullo569
Morgan Le Fay
Level 88
God Stats
3W - 9L
1,341 SR
Queue Stats
112W - 128L
1,428 Elo+
Solo
Team Averages
Level 115
1,322 SR
1,426 Elo+

VS

Team Averages
Level 104
1,471 SR
1,371 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bigfoothowl1
Serqet
Level 135
God Stats
23W - 27L
1,356 SR
Queue Stats
579W - 586L
1,341 Elo+
Solo
Chaac
Chaac
RealDeepVoice
Chaac
Level 52
God Stats
13W - 11L
1,529 SR
Queue Stats
38W - 46L
1,335 Elo+
Solo
Khepri
Khepri
Teasi234
Khepri
Level 63
God Stats
5W - 8L
1,408 SR
Queue Stats
220W - 248L
1,367 Elo+
Solo
Chiron
Chiron
Ty1678
Chiron
Level 122
God Stats
35W - 27L
1,561 SR
Queue Stats
329W - 353L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 2 / 0
8,515
568
9,048
8,444
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
11
1 / 4 / 0
6,632
442
2,136
9,055
6,258
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 2
7,256
484
4,195
9,676
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
TaUrUsZZ
Raijin
10
0 / 8 / 0
6,330
422
4,595
10,113
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
allexpaullo569
Morgan Le Fay
12
0 / 4 / 2
7,290
486
6,806
8,264
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 1 / 3
8,596
573
4,547
6,633
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
3 / 1 / 5
7,770
518
5,080
9,637
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 0
8,530
569
5,486
12,549
6,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Teasi234
Khepri
12
3 / 1 / 10
8,356
557
2,933
9,026
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
Ty1678
Chiron
15
10 / 0 / 3
9,544
636
10,700
7,858
2,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
23
23
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
W
The Morrigan
 
The Morrigan
4
1
3
5.5
W
Serqet
3
1
5
5.5
L
Cthulhu
1
4
0
0.25
W
3
1
0
3
L
1
5
2
0.4
L
Raijin
TaUrUsZZ
Raijin
0
8
0
0
W
Khepri
Teasi234
Khepri
3
1
10
8
W
Chiron
Ty1678
Chiron
10
0
3
11.5
L
Morgan Le Fay
allexpaullo569
Morgan Le Fay
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
28,746
45,552
Taken
45,703
22,454
Mitigated
23,681
10,464
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,048
1,360
0
3,140
8,444
8,439
51
164
8,154
48,298
5,895
W
The Morrigan
 
The Morrigan
4,547
402
84
2,153
6,633
2,224
1,292
2,596
3,799
50,942
72
W
Serqet
5,080
1,319
322
2,376
9,637
3,164
0
2,194
7,327
0
42,100
L
Cthulhu
2,136
301
90
1,690
9,055
6,258
0
829
8,226
29,314
0
W
5,486
1,334
0
5,085
12,549
6,694
215
7,016
5,533
0
51,377
L
4,195
1,519
0
2,944
9,676
2,604
0
1,047
8,413
0
41,264
L
Raijin
TaUrUsZZ
Raijin
4,595
702
197
1,174
10,113
2,464
1,126
2,222
7,814
43,783
0
W
Khepri
Teasi234
Khepri
2,933
371
0
3,224
9,026
8,890
221
5,715
3,149
16,680
0
W
Chiron
Ty1678
Chiron
10,700
5,428
929
3,072
7,858
2,709
904
3,998
3,824
0
74,070
L
Morgan Le Fay
allexpaullo569
Morgan Le Fay
6,806
367
0
1,229
8,264
2,689
243
3,695
4,561
48,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,023
Gold Earned
42,796
405
Minions Killed
439
0
Camps Cleared
0
1,264,079
Distance Traveled
1,446,558
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,515
568
98
7
0
242,698
3
W
The Morrigan
8,596
573
99
7
0
248,584
4
W
Serqet
7,770
518
72
5
0
289,756
0
L
Cthulhu
6,632
442
53
4
0
261,010
4
W
Chaac
8,530
569
120
8
0
307,586
0
L
Loki
7,256
484
80
5
0
262,142
0
L
Raijin
6,330
422
80
5
0
232,697
1
W
Khepri
8,356
557
25
2
0
313,583
2
W
Chiron
9,544
636
123
8
0
287,049
5
L
Morgan Le Fay
7,290
486
94
6
0
265,532
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role