Player Matchup

Ares
Ares
DizzyBadge75229
Ares
Level 27
God Stats
0W - 2L
1,333 SR
Queue Stats
66W - 57L
1,597 Elo+
Solo
Loki
Loki
GangstaZone9682
Loki
Level 15
God Stats
14W - 10L
1,503 SR
Queue Stats
30W - 21L
1,569 Elo+
Solo
Ravana
Ravana
ProfessorWoodie
Ravana
Level 28
God Stats
1W - 5L
1,291 SR
Queue Stats
49W - 44L
1,508 Elo+
Party 2
Skadi
Skadi
jubjubkilla
Skadi
Level 27
God Stats
10W - 7L
1,664 SR
Queue Stats
40W - 25L
1,565 Elo+
Party 2
Discordia
Discordia
xXSZNZXx
Discordia
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
88W - 90L
1,521 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,552 Elo+

VS

Team Averages
Level 22
1,580 SR
1,535 Elo+
Ravana
Ravana
Bluelighttt07
Ravana
Level 28
God Stats
3W - 4L
1,524 SR
Queue Stats
58W - 63L
1,549 Elo+
Solo
Sylvanus
Sylvanus
T-eezee
Sylvanus
Level 26
God Stats
6W - 7L
1,672 SR
Queue Stats
137W - 141L
1,504 Elo+
Party 1
Ra
Ra
TheChronoWalker
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dakidmikebeezy
Kumbhakarna
Level 26
God Stats
1W - 1L
1,255 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Danzaburou
Danzaburou
temp-828263
Danzaburou
Level 14
God Stats
5W - 0L
1,947 SR
Queue Stats
47W - 34L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
11,037
480
12,097
25,632
31,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 5 / 6
11,347
493
15,480
14,455
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 7
11,378
495
14,639
17,592
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 8 / 4
9,722
423
16,935
17,205
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
xXSZNZXx
Discordia
16
2 / 9 / 6
10,534
458
18,988
18,914
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 17
11,697
509
7,701
18,931
15,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
T-eezee
Sylvanus
17
4 / 5 / 11
11,870
516
13,964
23,527
30,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 5 / 11
13,287
578
18,294
28,872
14,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
dakidmikebeezy
Kumbhakarna
16
3 / 2 / 17
11,793
513
6,549
23,901
28,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
temp-828263
Danzaburou
20
14 / 4 / 7
14,259
620
25,617
17,131
7,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
19
Kills
35
36
Deaths
19
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
L
4
6
5
1.08
L
4
5
6
1.4
L
5
8
7
1.06
W
Sylvanus
T-eezee
Sylvanus
4
5
11
1.9
W
11
5
11
3.3
W
Kumbhakarna
dakidmikebeezy
Kumbhakarna
3
2
17
5.75
L
4
8
4
0.75
W
Danzaburou
temp-828263
Danzaburou
14
4
7
4.38
L
Discordia
xXSZNZXx
Discordia
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,139
Damage
72,125
93,798
Taken
112,362
61,189
Mitigated
98,222
15,309
Healing
52,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,701
1,777
0
4,582
18,931
15,958
131
3,857
15,074
0
71,091
L
12,097
880
0
2,642
25,632
31,077
268
7,869
17,519
26,807
0
L
15,480
2,368
0
667
14,455
6,567
1,779
7,514
6,805
0
70,912
L
14,639
3,811
0
4,316
17,592
9,007
610
6,944
10,562
0
72,266
W
Sylvanus
T-eezee
Sylvanus
13,964
3,301
6,478
8,564
23,527
30,746
1,637
3,748
19,779
51,269
10,889
W
18,294
2,118
7,118
13,457
28,872
14,945
1,162
10,565
18,307
84,163
0
W
Kumbhakarna
dakidmikebeezy
Kumbhakarna
6,549
856
2,920
4,130
23,901
28,994
322
9,560
14,341
27,051
0
L
16,935
8,287
0
1,739
17,205
7,169
1,130
6,416
10,670
0
59,505
W
Danzaburou
temp-828263
Danzaburou
25,617
16,198
0
5,006
17,131
7,579
6,794
3,483
13,648
0
117,167
L
Discordia
xXSZNZXx
Discordia
18,988
1,513
340
5,605
18,914
7,369
897
8,366
10,211
78,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
62,906
463
Minions Killed
558
0
Camps Cleared
0
2,043,897
Distance Traveled
2,150,121
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,697
509
106
5
0
458,132
3
L
Ares
11,037
480
36
2
0
426,334
3
L
Loki
11,347
493
109
5
0
416,687
3
L
Ravana
11,378
495
115
5
0
427,077
5
W
Sylvanus
11,870
516
112
5
0
384,360
3
W
Ra
13,287
578
134
6
0
457,989
3
W
Kumbhakarna
11,793
513
32
1
0
430,942
5
L
Skadi
9,722
423
87
4
0
381,638
2
W
Danzaburou
14,259
620
174
8
0
418,698
4
L
Discordia
10,534
458
116
5
0
392,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role