Player Matchup

Osiris
Osiris
Aquaterion
Osiris
Level 106
God Stats
1W - 1L
1,704 SR
Queue Stats
321W - 277L
1,595 Elo+
Party 2
Aphrodite
Aphrodite
Chiselboy
Aphrodite
Level 145
God Stats
0W - 5L
1,489 SR
Queue Stats
151W - 108L
1,633 Elo+
Party 2
Xing Tian
Xing Tian
CypherPrimer
Xing Tian
Level 103
God Stats
2W - 5L
1,375 SR
Queue Stats
237W - 171L
1,604 Elo+
Party 2
Janus
Janus
Jihinsa
Janus
Level 153
God Stats
1W - 3L
1,528 SR
Queue Stats
450W - 390L
1,522 Elo+
Party 2
Ullr
Ullr
Thriver
Ullr
Level 145
God Stats
2W - 4L
1,358 SR
Queue Stats
97W - 61L
1,653 Elo+
Party 2
Team Averages
Level 130
1,491 SR
1,601 Elo+

VS

Team Averages
Level 90
1,542 SR
1,692 Elo+
Aphrodite
Aphrodite
EuphoriaImMe
Aphrodite
Level 16
God Stats
1W - 0L
1,661 SR
Queue Stats
10W - 10L
1,528 Elo+
Solo
Tiamat
Tiamat
INabbbb
Tiamat
Level 156
God Stats
1W - 0L
1,604 SR
Queue Stats
70W - 29L
1,733 Elo+
Party 1
Medusa
Medusa
NoTaSmUrF2095
Medusa
Level 15
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 1
Fenrir
Fenrir
Salpetersaure
Fenrir
Level 145
God Stats
2W - 0L
1,667 SR
Queue Stats
52W - 21L
1,720 Elo+
Party 1
Hera
Hera
TimidTeacake
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 22L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aquaterion
Osiris
16
2 / 4 / 9
9,932
621
8,742
25,883
31,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Chiselboy
Aphrodite
17
1 / 4 / 7
9,433
590
8,290
15,976
10,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
CypherPrimer
Xing Tian
17
2 / 4 / 7
9,592
600
7,225
22,159
25,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Jihinsa
Janus
18
4 / 5 / 7
11,279
705
21,288
19,091
10,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Thriver
Ullr
15
1 / 7 / 6
9,064
567
9,095
19,683
9,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EuphoriaImMe
Aphrodite
19
2 / 2 / 17
11,433
715
13,791
10,836
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
INabbbb
Tiamat
19
9 / 2 / 10
12,647
790
21,941
11,803
10,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 14
12,054
753
22,527
12,193
4,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 14
11,344
709
17,509
23,055
28,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

18
2 / 2 / 16
11,122
695
18,134
10,334
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
10
Kills
24
24
Deaths
12
36
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aquaterion
Osiris
2
4
9
1.63
L
Aphrodite
Chiselboy
Aphrodite
1
4
7
1.13
L
Xing Tian
CypherPrimer
Xing Tian
2
4
7
1.38
W
Aphrodite
EuphoriaImMe
Aphrodite
2
2
17
5.25
W
Tiamat
INabbbb
Tiamat
9
2
10
7
L
Janus
Jihinsa
Janus
4
5
7
1.5
W
5
2
14
6
W
6
4
14
3.25
L
Ullr
Thriver
Ullr
1
7
6
0.57
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,640
Damage
93,902
102,792
Taken
68,221
87,633
Mitigated
53,792
41,723
Healing
32,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aquaterion
Osiris
8,742
1,477
2,597
5,390
25,883
31,987
0
13,668
12,099
0
12,645
L
Aphrodite
Chiselboy
Aphrodite
8,290
609
14,662
7,767
15,976
10,318
0
8,441
7,517
25,915
0
L
Xing Tian
CypherPrimer
Xing Tian
7,225
409
637
1,058
22,159
25,268
0
12,178
9,878
16,229
0
W
Aphrodite
EuphoriaImMe
Aphrodite
13,791
843
12,520
6,029
10,836
6,586
951
6,030
4,520
36,702
0
W
Tiamat
INabbbb
Tiamat
21,941
853
3,346
3,031
11,803
10,988
1,622
5,411
5,961
40,277
0
L
Janus
Jihinsa
Janus
21,288
1,294
2,554
2,425
19,091
10,548
0
11,567
7,520
58,667
0
W
22,527
6,593
559
2,312
12,193
4,738
3,615
6,842
4,783
0
46,602
W
17,509
4,681
908
2,331
23,055
28,230
503
11,794
10,214
1,962
20,080
L
Ullr
Thriver
Ullr
9,095
4,382
1,705
2,928
19,683
9,512
0
8,875
10,808
0
19,505
W
18,134
3,450
255
1,056
10,334
3,250
1,284
6,726
3,295
34,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
58,600
144
Minions Killed
169
0
Camps Cleared
0
1,490,242
Distance Traveled
1,483,230
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,932
621
9
1
0
304,028
0
L
Aphrodite
9,433
590
37
2
0
314,505
0
L
Xing Tian
9,592
600
7
0
0
319,329
0
W
Aphrodite
11,433
715
54
3
0
294,856
1
W
Tiamat
12,647
790
28
2
0
271,209
0
L
Janus
11,279
705
70
4
0
284,417
0
W
Medusa
12,054
753
45
3
0
331,582
1
W
Fenrir
11,344
709
1
0
0
270,584
4
L
Ullr
9,064
567
21
1
0
267,963
2
W
Hera
11,122
695
41
3
0
314,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role