Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Asire94
Sun Wukong
Level 149
God Stats
4W - 5L
1,419 SR
Queue Stats
554W - 558L
1,517 Elo+
Solo
Awilix
Awilix
Gregmor
Awilix
Level 144
God Stats
2W - 2L
1,298 SR
Queue Stats
305W - 308L
1,510 Elo+
Solo
Persephone
Persephone
MrKirk
Persephone
Level 159
God Stats
14W - 17L
1,394 SR
Queue Stats
907W - 857L
1,518 Elo+
Party 2
Baba Yaga
Baba Yaga
SazelZa
Baba Yaga
Level 160
God Stats
30W - 19L
1,649 SR
Queue Stats
787W - 727L
1,543 Elo+
Party 2
Team Averages
Level 154
1,452 SR
1,518 Elo+

VS

Team Averages
Level 131
1,553 SR
1,516 Elo+
Kuzenbo
Kuzenbo
SexxyTime
Kuzenbo
Level 158
God Stats
4W - 4L
1,547 SR
Queue Stats
371W - 387L
1,483 Elo+
Solo
Skadi
Skadi
TheWards1
Skadi
Level 124
God Stats
3W - 1L
1,918 SR
Queue Stats
330W - 280L
1,519 Elo+
Party 1
Vulcan
Vulcan
Umbreonion
Vulcan
Level 106
God Stats
2W - 3L
1,620 SR
Queue Stats
157W - 125L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
besat88
Ne Zha
Level 146
God Stats
3W - 7L
1,197 SR
Queue Stats
274W - 250L
1,539 Elo+
Solo
Vamana
Vamana
calumf3
Vamana
Level 122
God Stats
2W - 3L
1,481 SR
Queue Stats
263W - 204L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 6 / 17
11,799
694
12,930
26,064
30,790
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Asire94
Sun Wukong
17
1 / 5 / 15
11,573
681
10,489
27,729
37,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Gregmor
Awilix
20
9 / 8 / 9
12,787
752
21,483
20,355
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
MrKirk
Persephone
20
8 / 3 / 12
14,046
826
28,737
16,261
7,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
SazelZa
Baba Yaga
20
3 / 1 / 16
12,009
706
25,225
16,879
8,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SexxyTime
Kuzenbo
17
1 / 6 / 9
10,317
607
17,849
25,510
41,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
TheWards1
Skadi
18
2 / 3 / 13
10,957
645
20,777
16,106
7,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Umbreonion
Vulcan
19
5 / 5 / 8
11,406
671
16,470
16,127
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
besat88
Ne Zha
19
7 / 8 / 10
11,831
696
19,138
20,674
11,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
calumf3
Vamana
20
8 / 3 / 8
12,109
712
18,758
30,392
37,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
71
25
Kills
23
23
Deaths
25
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
6
17
2.08
W
Sun Wukong
Asire94
Sun Wukong
1
5
15
1.7
W
Awilix
Gregmor
Awilix
9
8
9
1.69
W
Persephone
MrKirk
Persephone
8
3
12
4.67
W
Baba Yaga
SazelZa
Baba Yaga
3
1
16
11
L
Kuzenbo
SexxyTime
Kuzenbo
1
6
9
0.92
L
Skadi
TheWards1
Skadi
2
3
13
2.83
L
Vulcan
Umbreonion
Vulcan
5
5
8
1.8
L
Ne Zha
besat88
Ne Zha
7
8
10
1.5
L
Vamana
calumf3
Vamana
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,864
Damage
92,992
107,288
Taken
108,809
97,807
Mitigated
105,733
36,114
Healing
36,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,930
2,067
4,419
6,129
26,064
30,790
839
7,011
17,688
0
30,524
W
Sun Wukong
Asire94
Sun Wukong
10,489
782
1,942
5,133
27,729
37,211
906
8,789
17,826
2,562
21,369
W
Awilix
Gregmor
Awilix
21,483
8,214
1,363
3,325
20,355
13,737
1,304
4,842
14,668
0
29,831
W
Persephone
MrKirk
Persephone
28,737
2,203
2,526
3,996
16,261
7,264
1,293
5,182
10,536
67,565
0
W
Baba Yaga
SazelZa
Baba Yaga
25,225
2,806
2,644
4,637
16,879
8,805
1,251
6,487
9,846
43,594
0
L
Kuzenbo
SexxyTime
Kuzenbo
17,849
4,969
858
3,086
25,510
41,040
15
11,322
13,881
22,612
0
L
Skadi
TheWards1
Skadi
20,777
8,056
2,152
3,012
16,106
7,902
1,881
5,618
10,158
0
37,856
L
Vulcan
Umbreonion
Vulcan
16,470
4,328
232
1,624
16,127
8,377
84
9,382
6,676
38,573
0
L
Ne Zha
besat88
Ne Zha
19,138
3,750
3,703
4,271
20,674
11,208
632
10,734
9,598
0
37,397
L
Vamana
calumf3
Vamana
18,758
6,589
3,904
13,819
30,392
37,206
0
18,099
11,970
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
56,620
208
Minions Killed
164
0
Camps Cleared
0
1,585,562
Distance Traveled
1,572,794
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,799
694
35
2
0
296,200
1
W
Sun Wukong
11,573
681
13
1
0
311,846
3
W
Awilix
12,787
752
30
2
0
286,595
0
W
Persephone
14,046
826
86
5
0
325,618
4
W
Baba Yaga
12,009
706
44
3
0
365,303
1
L
Kuzenbo
10,317
607
21
1
0
296,142
2
L
Skadi
10,957
645
50
3
0
318,058
0
L
Vulcan
11,406
671
47
3
0
316,500
0
L
Ne Zha
11,831
696
28
2
0
293,998
0
L
Vamana
12,109
712
18
1
0
348,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role