Player Matchup

Thor
Thor
Babawabbit
Thor
Level 28
God Stats
8W - 7L
1,609 SR
Queue Stats
281W - 294L
1,480 Elo+
Solo
Yemoja
Yemoja
Carren96
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Ra
Ra
LFreeVampire
Ra
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Artemis
Artemis
PvtCowboy97
Artemis
Level 31
God Stats
3W - 1L
1,860 SR
Queue Stats
76W - 89L
1,518 Elo+
Solo
Mulan
Mulan
Redbarron591990
Mulan
Level 25
God Stats
7W - 10L
1,727 SR
Queue Stats
385W - 437L
1,537 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,447 Elo+

VS

Team Averages
Level 22
1,455 SR
1,496 Elo+
Nu Wa
Nu Wa
BadGirl6179
Nu Wa
Level 27
God Stats
31W - 30L
1,589 SR
Queue Stats
134W - 135L
1,470 Elo+
Solo
Neith
Neith
Dredd990
Neith
Level 22
God Stats
6W - 7L
1,242 SR
Queue Stats
55W - 62L
1,433 Elo+
Solo
Geb
Geb
Musa99
Geb
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 138L
1,479 Elo+
Solo
Bellona
Bellona
brian20122
Bellona
Level 8
God Stats
2W - 2L
1,445 SR
Queue Stats
28W - 22L
1,598 Elo+
Solo
Cliodhna
Cliodhna
byW3R0
Cliodhna
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
9,582
479
8,253
18,496
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Carren96
Yemoja
14
1 / 3 / 3
8,833
442
3,387
11,547
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 6 / 0
7,516
376
7,164
13,119
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PvtCowboy97
Artemis
13
2 / 5 / 2
8,064
403
7,466
13,386
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 8 / 1
8,773
439
7,477
19,764
12,417
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
11,779
589
12,537
10,945
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Dredd990
Neith
16
3 / 3 / 4
10,409
520
8,306
13,543
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Musa99
Geb
15
6 / 0 / 10
10,139
507
12,013
12,654
11,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
brian20122
Bellona
20
9 / 0 / 3
13,422
671
15,059
13,747
15,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
byW3R0
Cliodhna
15
3 / 2 / 6
9,958
498
6,686
9,940
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
26
26
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
5
4
4
1.75
L
Yemoja
Carren96
Yemoja
1
3
3
0.83
W
Neith
Dredd990
Neith
3
3
4
1.67
L
0
6
0
0
W
Geb
Musa99
Geb
6
0
10
11
L
Artemis
PvtCowboy97
Artemis
2
5
2
0.6
L
0
8
1
0.06
W
Bellona
brian20122
Bellona
9
0
3
10.5
W
Cliodhna
byW3R0
Cliodhna
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,747
Damage
54,601
76,312
Taken
60,829
38,182
Mitigated
38,366
20,259
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,253
929
0
5,974
18,496
6,566
0
6,276
12,094
0
57,579
W
12,537
4,019
0
3,649
10,945
4,142
2,971
3,247
7,520
83,859
0
L
Yemoja
Carren96
Yemoja
3,387
966
968
1,146
11,547
10,511
0
2,683
8,800
23,859
0
W
Neith
Dredd990
Neith
8,306
3,280
0
7,293
13,543
4,134
1,532
1,477
12,066
0
70,256
L
7,164
934
66
2,957
13,119
4,275
0
7,950
4,875
46,091
0
W
Geb
Musa99
Geb
12,013
491
0
5,037
12,654
11,098
422
4,062
8,392
34,549
0
L
Artemis
PvtCowboy97
Artemis
7,466
3,749
0
3,515
13,386
4,413
0
3,407
9,967
0
49,763
L
7,477
882
0
5,633
19,764
12,417
0
3,720
15,958
0
62,718
W
Bellona
brian20122
Bellona
15,059
5,402
0
6,369
13,747
15,357
2,814
576
13,109
0
102,573
W
Cliodhna
byW3R0
Cliodhna
6,686
2,235
515
3,223
9,940
3,635
1,405
1,332
8,588
0
44,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
55,707
432
Minions Killed
561
0
Camps Cleared
0
1,717,063
Distance Traveled
1,951,928
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,582
479
102
5
0
373,098
5
W
Nu Wa
11,779
589
158
8
0
317,608
6
L
Yemoja
8,833
442
42
2
0
354,262
1
W
Neith
10,409
520
118
6
0
317,959
0
L
Ra
7,516
376
86
4
0
306,791
2
W
Geb
10,139
507
31
2
0
445,409
8
L
Artemis
8,064
403
72
4
0
365,161
1
L
Mulan
8,773
439
130
7
0
317,751
0
W
Bellona
13,422
671
176
9
0
433,068
9
W
Cliodhna
9,958
498
78
4
0
437,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role