Player Matchup

Loki
Loki
BigBrownPaPi201
Loki
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,438 Elo+
Solo
Ullr
Ullr
Daxacothebro87
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
King Nogitsune
Morgan Le Fay
Level 144
God Stats
2W - 4L
1,536 SR
Queue Stats
32W - 39L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
mdw9235
Gilgamesh
Level 122
God Stats
38W - 27L
1,620 SR
Queue Stats
77W - 75L
1,514 Elo+
Solo
Jormungandr
Jormungandr
mkern96
Jormungandr
Level 116
God Stats
20W - 27L
1,416 SR
Queue Stats
269W - 319L
1,379 Elo+
Solo
Team Averages
Level 129
1,514 SR
1,460 Elo+

VS

Team Averages
Level 131
1,636 SR
1,454 Elo+
Ymir
Ymir
Grizzly Addamz
Ymir
Level 149
God Stats
1W - 1L
1,318 SR
Queue Stats
178W - 186L
1,454 Elo+
Solo
Amaterasu
Amaterasu
PianoKeyBlade
Amaterasu
Level 122
God Stats
26W - 21L
1,560 SR
Queue Stats
97W - 98L
1,481 Elo+
Solo
Rama
Rama
WingBear
Rama
Level 135
God Stats
3W - 1L
1,821 SR
Queue Stats
133W - 140L
1,461 Elo+
Solo
Thanatos
Thanatos
shafther
Thanatos
Level 105
God Stats
5W - 1L
1,837 SR
Queue Stats
14W - 16L
1,373 Elo+
Solo
Nu Wa
Nu Wa
xxX Thi4go Xxx
Nu Wa
Level 143
God Stats
5W - 2L
1,643 SR
Queue Stats
122W - 123L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,357
597
4,186
11,571
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 1
8,397
600
5,321
13,551
4,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
King Nogitsune
Morgan Le Fay
14
0 / 6 / 3
7,900
564
10,342
11,560
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
mdw9235
Gilgamesh
15
1 / 3 / 1
8,098
578
8,262
13,968
15,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
mkern96
Jormungandr
15
0 / 2 / 2
8,597
614
8,292
12,827
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
10,697
764
9,503
14,537
16,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
PianoKeyBlade
Amaterasu
17
2 / 0 / 12
10,826
773
3,875
12,781
13,435
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
17
4 / 0 / 9
10,231
731
10,877
8,051
3,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
shafther
Thanatos
16
3 / 3 / 10
9,962
712
10,465
10,952
4,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 0 / 10
11,887
849
22,230
6,910
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
3
Kills
20
20
Deaths
3
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
1
3
1
0.5
W
2
0
15
9.5
L
Morgan Le Fay
King Nogitsune
Morgan Le Fay
0
6
3
0.25
W
Amaterasu
PianoKeyBlade
Amaterasu
2
0
12
8
W
Rama
4
0
9
8.5
L
Gilgamesh
mdw9235
Gilgamesh
1
3
1
0.5
L
Jormungandr
mkern96
Jormungandr
0
2
2
0.5
W
Thanatos
shafther
Thanatos
3
3
10
2.67
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
56,950
63,477
Taken
53,231
40,800
Mitigated
40,941
9,474
Healing
26,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
363
0
1,757
11,571
4,661
0
4,435
7,136
0
22,182
L
5,321
2,337
0
1,098
13,551
4,113
0
8,816
4,735
0
27,661
W
9,503
1,162
2,397
3,205
14,537
16,473
67
4,510
10,027
27,322
0
L
Morgan Le Fay
King Nogitsune
Morgan Le Fay
10,342
407
1,120
1,137
11,560
3,945
0
7,572
3,988
33,497
0
W
Amaterasu
PianoKeyBlade
Amaterasu
3,875
845
902
6,493
12,781
13,435
1,630
4,333
8,448
0
24,389
W
Rama
10,877
8,153
0
3,466
8,051
3,444
3,394
3,189
4,862
0
39,745
L
Gilgamesh
mdw9235
Gilgamesh
8,262
1,430
0
765
13,968
15,752
0
4,695
9,273
0
22,454
L
Jormungandr
mkern96
Jormungandr
8,292
1,953
1,134
2,463
12,827
12,329
0
6,299
6,528
36,163
0
W
Thanatos
shafther
Thanatos
10,465
2,429
0
7,925
10,952
4,832
0
3,502
7,450
0
33,399
W
22,230
6,439
112
1,580
6,910
2,757
411
3,416
3,494
52,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
53,603
244
Minions Killed
309
4
Camps Cleared
8
1,236,809
Distance Traveled
1,349,124
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,357
597
42
3
3
244,701
3
L
Ullr
8,397
600
67
5
0
246,970
0
W
Ymir
10,697
764
42
3
1
254,808
3
L
Morgan Le Fay
7,900
564
45
3
0
214,680
2
W
Amaterasu
10,826
773
43
3
0
307,648
3
W
Rama
10,231
731
92
7
3
240,850
1
L
Gilgamesh
8,098
578
25
2
0
280,075
4
L
Jormungandr
8,597
614
65
5
1
250,383
7
W
Thanatos
9,962
712
61
4
2
267,244
0
W
Nu Wa
11,887
849
71
5
2
278,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role