Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChekoSCLA
Sol
Level 104
God Stats
0W - 1L
1,534 SR
Queue Stats
17W - 23L
1,585 Elo+
Party 1
Hel
Hel
KSI XoSenpaiXo
Hel
Level 157
God Stats
0W - 1L
1,887 SR
Queue Stats
1W - 2L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
Textual64
Sun Wukong
Level 84
God Stats
36W - 34L
1,574 SR
Queue Stats
355W - 340L
1,572 Elo+
Solo
Team Averages
Level 123
1,624 SR
1,501 Elo+

VS

Team Averages
Level 120
1,502 SR
1,627 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrSexyBeast
Chiron
Level 45
God Stats
1W - 0L
1,582 SR
Queue Stats
6W - 2L
1,648 Elo+
Solo
Guan Yu
Guan Yu
Franco0125
Guan Yu
Level 121
God Stats
1W - 1L
1,362 SR
Queue Stats
128W - 79L
1,794 Elo+
Solo
Janus
Janus
HueyFreeman22
Janus
Level 157
God Stats
21W - 31L
1,564 SR
Queue Stats
69W - 84L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 3
7,627
763
6,788
7,229
2,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 2
7,871
787
4,921
6,940
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 2
6,799
680
4,096
7,393
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Textual64
Sun Wukong
13
1 / 3 / 4
7,638
764
5,435
10,168
7,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 4
8,095
810
6,365
7,951
7,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
14
3 / 2 / 2
8,279
828
4,909
5,803
2,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Franco0125
Guan Yu
15
6 / 1 / 1
8,379
838
8,664
8,303
4,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,495
750
6,309
5,390
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
14
14
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
3
1.17
W
Cthulhu
 
Cthulhu
3
1
4
5
L
3
5
2
0.8
W
Chiron
3
2
2
2
W
Guan Yu
Franco0125
Guan Yu
6
1
1
6.5
W
2
2
2
1.5
L
0
3
2
0.33
L
Sun Wukong
Textual64
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
26,247
31,730
Taken
27,447
13,835
Mitigated
16,116
10,113
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,788
2,528
0
943
7,229
2,362
947
2,960
4,269
0
29,778
W
Cthulhu
 
Cthulhu
6,365
152
85
314
7,951
7,549
116
2,628
5,323
22,973
0
L
4,921
1,360
34
636
6,940
1,670
245
3,118
3,822
23,666
0
W
Chiron
4,909
1,653
174
1,695
5,803
2,221
284
1,278
4,525
0
26,933
W
Guan Yu
Franco0125
Guan Yu
8,664
2,039
378
1,124
8,303
4,625
74
3,387
4,916
0
26,657
W
6,309
0
0
500
5,390
1,721
200
2,345
3,045
25,537
0
L
4,096
315
3,560
3,494
7,393
1,874
104
3,367
4,026
15,633
0
L
Sun Wukong
Textual64
Sun Wukong
5,435
670
27
1,419
10,168
7,929
0
3,655
6,513
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
32,248
165
Minions Killed
185
6
Camps Cleared
12
729,449
Distance Traveled
783,187
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,627
763
49
5
0
170,397
2
W
Cthulhu
8,095
810
41
4
2
207,965
1
L
Sol
7,871
787
48
5
3
168,472
3
W
Chiron
8,279
828
57
6
4
163,873
1
W
Guan Yu
8,379
838
46
5
5
206,968
2
W
Janus
7,495
750
41
4
1
204,381
3
L
Hel
6,799
680
37
4
2
181,281
2
L
Sun Wukong
7,638
764
31
3
1
209,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role