Player Matchup

Cliodhna
Cliodhna
MerlinUlt
Cliodhna
Level 23
God Stats
12W - 6L
1,831 SR
Queue Stats
104W - 98L
1,530 Elo+
Solo
Artio
Artio
ProfessorWoodie
Artio
Level 28
God Stats
11W - 7L
1,627 SR
Queue Stats
49W - 44L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
T-eezee
Zhong Kui
Level 26
God Stats
10W - 9L
1,707 SR
Queue Stats
137W - 141L
1,492 Elo+
Party 1
Poseidon
Poseidon
TheChronoWalker
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,556 Elo+
Party 1
Skadi
Skadi
jubjubkilla
Skadi
Level 27
God Stats
10W - 7L
1,642 SR
Queue Stats
40W - 25L
1,554 Elo+
Party 3
Team Averages
Level 24
1,661 SR
1,526 Elo+

VS

Team Averages
Level 27
1,552 SR
1,565 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
C4 Bungler
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 39L
1,676 Elo+
Party 2
Sun Wukong
Sun Wukong
Macreoni
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 67L
1,810 Elo+
Party 2
Ares
Ares
Mahdeek Felloff
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Achilles
Achilles
MereDesignation
Achilles
Level 28
God Stats
3W - 2L
1,759 SR
Queue Stats
133W - 125L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MerlinUlt
Cliodhna
13
3 / 0 / 4
7,599
633
4,708
6,791
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 6
6,907
576
4,296
7,944
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
T-eezee
Zhong Kui
13
4 / 2 / 0
7,710
643
7,151
6,887
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
11
2 / 1 / 4
6,982
582
3,779
7,067
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 8
6,601
550
3,427
5,964
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 5 / 0
5,918
493
5,207
6,992
1,986
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
1 / 1 / 3
6,261
522
4,608
6,113
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Macreoni
Sun Wukong
12
3 / 2 / 0
6,980
582
5,102
7,659
3,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 0
4,357
363
1,617
4,472
1,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
10
1 / 3 / 1
6,091
508
3,457
10,729
6,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
6
6
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
0
0
L
He Bo
1
1
3
2.5
L
Sun Wukong
Macreoni
Sun Wukong
3
2
0
1.5
L
1
3
0
0.33
L
Achilles
1
3
1
0.5
W
Cliodhna
MerlinUlt
Cliodhna
3
0
4
5
W
3
1
6
6
W
Zhong Kui
T-eezee
Zhong Kui
4
2
0
2
W
Poseidon
2
1
4
4
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
19,991
34,653
Taken
35,965
17,752
Mitigated
15,454
14,814
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,207
2,343
0
1,024
6,992
1,986
264
1,925
5,067
0
40,399
L
He Bo
4,608
247
64
3,226
6,113
1,746
0
2,084
4,029
35,130
0
L
Sun Wukong
Macreoni
Sun Wukong
5,102
1,029
0
2,637
7,659
3,091
0
2,364
5,295
0
43,682
L
1,617
377
0
840
4,472
1,989
0
1,868
2,604
3,616
0
L
Achilles
3,457
1,102
0
1,768
10,729
6,642
0
6,219
4,510
0
26,907
W
Cliodhna
MerlinUlt
Cliodhna
4,708
743
0
2,753
6,791
2,678
0
311
6,480
0
52,069
W
4,296
1,083
1,142
3,839
7,944
7,131
140
2,008
5,936
19,135
0
W
Zhong Kui
T-eezee
Zhong Kui
7,151
1,711
0
3,696
6,887
4,867
106
1,213
5,674
36,583
5,566
W
Poseidon
3,779
448
0
2,541
7,067
1,742
0
1,318
5,749
41,094
0
W
3,427
1,793
0
843
5,964
1,334
566
1,591
4,373
0
27,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
29,607
340
Minions Killed
320
0
Camps Cleared
0
1,204,909
Distance Traveled
1,006,909
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,918
493
80
7
0
184,325
5
L
He Bo
6,261
522
75
6
0
243,769
1
L
Sun Wukong
6,980
582
93
8
0
244,870
2
L
Ares
4,357
363
6
1
0
115,309
1
L
Achilles
6,091
508
66
6
0
218,636
3
W
Cliodhna
7,599
633
101
8
0
261,805
3
W
Artio
6,907
576
22
2
0
249,858
8
W
Zhong Kui
7,710
643
82
7
0
217,901
1
W
Poseidon
6,982
582
79
7
0
258,457
3
W
Skadi
6,601
550
56
5
0
216,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role