Player Matchup

Artemis
Artemis
Ayobs_G
Artemis
Level 27
God Stats
19W - 18L
1,477 SR
Queue Stats
29W - 44L
1,335 Elo+
Solo
Nemesis
Nemesis
Barbakista
Nemesis
Level 17
God Stats
9W - 13L
1,327 SR
Queue Stats
20W - 22L
1,369 Elo+
Solo
The Morrigan
The Morrigan
MyNameIsPedro
The Morrigan
Level 8
God Stats
2W - 1L
1,533 SR
Queue Stats
6W - 5L
1,509 Elo+
Solo
Jormungandr
Jormungandr
mmettallicca
Jormungandr
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 132L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
vinicord10
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,507 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,428 Elo+

VS

Team Averages
Level 22
1,543 SR
1,419 Elo+
Yemoja
Yemoja
Lilino-Magi
Yemoja
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Olorun
Olorun
SoldadoPlayer7
Olorun
Level 29
God Stats
2W - 3L
1,420 SR
Queue Stats
57W - 66L
1,397 Elo+
Solo
Bellona
Bellona
WEBOZZZ
Bellona
Level 18
God Stats
2W - 1L
1,796 SR
Queue Stats
31W - 19L
1,569 Elo+
Solo
Izanami
Izanami
oHenryzinx
Izanami
Level 29
God Stats
53W - 35L
1,540 SR
Queue Stats
150W - 186L
1,439 Elo+
Solo
Thanatos
Thanatos
yScarlet07
Thanatos
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
14W - 17L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayobs_G
Artemis
19
1 / 4 / 8
12,812
475
14,888
17,965
7,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Barbakista
Nemesis
20
11 / 1 / 6
15,306
567
19,909
18,729
11,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
MyNameIsPedro
The Morrigan
20
14 / 0 / 4
16,738
620
14,223
8,408
4,118
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
mmettallicca
Jormungandr
20
2 / 0 / 11
13,596
504
9,782
17,768
24,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
vinicord10
Sun Wukong
20
2 / 2 / 6
13,615
504
6,363
18,199
21,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 6 / 2
11,406
422
6,742
19,657
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 3 / 2
10,789
400
4,653
17,439
10,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WEBOZZZ
Bellona
17
0 / 10 / 1
10,766
399
14,110
23,484
13,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
oHenryzinx
Izanami
18
4 / 7 / 1
11,439
424
14,095
19,715
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
yScarlet07
Thanatos
12
1 / 5 / 0
9,307
345
2,998
9,551
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
30
Kills
6
7
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ayobs_G
Artemis
1
4
8
1.25
W
Nemesis
Barbakista
Nemesis
11
1
6
14
L
Yemoja
1
6
2
0.33
W
The Morrigan
MyNameIsPedro
The Morrigan
14
0
4
16
L
0
3
2
0.33
L
Bellona
WEBOZZZ
Bellona
0
10
1
0.05
W
Jormungandr
mmettallicca
Jormungandr
2
0
11
7.5
L
Izanami
oHenryzinx
Izanami
4
7
1
0.64
W
Sun Wukong
vinicord10
Sun Wukong
2
2
6
2.5
L
Thanatos
yScarlet07
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,165
Damage
42,598
81,069
Taken
89,846
68,321
Mitigated
53,245
20,698
Healing
30,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ayobs_G
Artemis
14,888
4,606
0
7,069
17,965
7,989
1,993
2,634
15,331
0
94,421
W
Nemesis
Barbakista
Nemesis
19,909
13,253
0
4,246
18,729
11,010
8,174
2,725
16,004
0
133,794
L
Yemoja
6,742
1,118
4,648
3,816
19,657
19,493
105
6,034
13,443
20,455
0
W
The Morrigan
MyNameIsPedro
The Morrigan
14,223
2,240
135
3,052
8,408
4,118
4,088
1,108
7,300
116,022
4,143
L
4,653
1,341
1,468
8,381
17,439
10,217
0
4,643
12,510
78,147
0
L
Bellona
WEBOZZZ
Bellona
14,110
3,808
0
2,259
23,484
13,819
116
5,830
16,841
186
79,690
W
Jormungandr
mmettallicca
Jormungandr
9,782
2,488
165
3,500
17,768
24,055
414
3,987
13,781
70,791
0
L
Izanami
oHenryzinx
Izanami
14,095
11,162
0
3,319
19,715
5,969
262
2,726
16,989
0
107,793
W
Sun Wukong
vinicord10
Sun Wukong
6,363
948
0
2,531
18,199
21,149
1,178
985
17,214
0
71,882
L
Thanatos
yScarlet07
Thanatos
2,998
520
0
6,128
9,551
3,747
502
2,034
7,373
0
47,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,067
Gold Earned
53,707
721
Minions Killed
562
0
Camps Cleared
0
2,463,919
Distance Traveled
2,063,610
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,812
475
136
5
0
455,148
1
W
Nemesis
15,306
567
152
6
0
559,415
3
L
Yemoja
11,406
422
31
1
0
438,107
0
W
The Morrigan
16,738
620
207
8
0
565,283
7
L
Olorun
10,789
400
134
5
0
473,086
17
L
Bellona
10,766
399
127
5
0
452,691
6
W
Jormungandr
13,596
504
104
4
0
456,683
2
L
Izanami
11,439
424
172
6
0
391,701
3
W
Sun Wukong
13,615
504
122
5
0
427,390
2
L
Thanatos
9,307
345
98
4
0
308,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role