Player Matchup

Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dilddor
Cerberus
Level 37
God Stats
41W - 22L
1,679 SR
Queue Stats
151W - 140L
1,549 Elo+
Party 1
Charybdis
Charybdis
IsekaiWaifu
Charybdis
Level 13
God Stats
0W - 3L
1,321 SR
Queue Stats
79W - 77L
1,566 Elo+
Party 1
Ra
Ra
R3Da55a55in
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,489 Elo+
Solo
Guan Yu
Guan Yu
TheLionInMe
Guan Yu
Level 25
God Stats
2W - 2L
1,538 SR
Queue Stats
95W - 99L
1,543 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,530 Elo+

VS

Team Averages
Level 23
1,570 SR
1,528 Elo+
Nemesis
Nemesis
GoodNaight
Nemesis
Level 29
God Stats
11W - 6L
1,554 SR
Queue Stats
159W - 183L
1,494 Elo+
Solo
Fenrir
Fenrir
IFearNoHost
Fenrir
Level 11
God Stats
16W - 4L
1,694 SR
Queue Stats
32W - 19L
1,592 Elo+
Party 2
Terra
Terra
Kenshin195
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RedRum1065
Baron Samedi
Level 19
God Stats
8W - 10L
1,499 SR
Queue Stats
83W - 119L
1,441 Elo+
Solo
Discordia
Discordia
ScarTheWicked
Discordia
Level 28
God Stats
3W - 5L
1,603 SR
Queue Stats
99W - 72L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 5 / 1
5,352
487
2,676
8,891
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Dilddor
Cerberus
7
2 / 4 / 1
5,100
464
1,434
10,398
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
IsekaiWaifu
Charybdis
10
1 / 0 / 1
5,951
541
5,791
5,298
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,013
456
2,579
7,182
2,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TheLionInMe
Guan Yu
8
0 / 9 / 0
4,961
451
2,723
10,080
5,007

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoodNaight
Nemesis
9
4 / 2 / 2
5,810
528
5,096
7,286
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
13 / 0 / 2
8,033
730
12,976
7,963
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
7
0 / 1 / 2
4,843
440
738
4,802
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
RedRum1065
Baron Samedi
8
1 / 1 / 2
4,804
437
2,806
5,535
1,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ScarTheWicked
Discordia
11
4 / 1 / 3
6,427
584
5,895
4,635
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
22
23
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
L
Cerberus
Dilddor
Cerberus
2
4
1
0.63
W
Nemesis
GoodNaight
Nemesis
4
2
2
2.5
W
Fenrir
13
0
2
14
L
Charybdis
IsekaiWaifu
Charybdis
1
0
1
1.5
W
Terra
0
1
2
1
L
1
5
0
0.2
W
Baron Samedi
RedRum1065
Baron Samedi
1
1
2
2
W
Discordia
ScarTheWicked
Discordia
4
1
3
5.5
L
Guan Yu
TheLionInMe
Guan Yu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
27,511
41,849
Taken
30,221
16,919
Mitigated
12,097
11,310
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,676
1,201
0
2,922
8,891
2,554
0
1,139
7,562
0
24,221
L
Cerberus
Dilddor
Cerberus
1,434
81
0
1,604
10,398
5,365
0
1,438
8,764
17,280
0
W
Nemesis
GoodNaight
Nemesis
5,096
2,642
0
2,718
7,286
2,830
66
1,337
5,949
0
28,419
W
Fenrir
12,976
3,454
0
4,514
7,963
4,125
726
712
7,251
0
40,904
L
Charybdis
IsekaiWaifu
Charybdis
5,791
3,212
0
3,334
5,298
1,590
0
2,566
2,722
0
39,822
W
Terra
738
260
234
2,085
4,802
2,350
0
306
4,496
3,298
0
L
2,579
673
275
2,303
7,182
2,403
0
3,597
3,231
21,176
0
W
Baron Samedi
RedRum1065
Baron Samedi
2,806
81
569
2,252
5,535
1,671
0
607
4,928
21,607
0
W
Discordia
ScarTheWicked
Discordia
5,895
163
0
1,579
4,635
1,121
0
1,051
3,584
33,485
0
L
Guan Yu
TheLionInMe
Guan Yu
2,723
978
0
872
10,080
5,007
0
207
9,329
0
19,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
29,917
246
Minions Killed
240
0
Camps Cleared
0
894,079
Distance Traveled
1,022,116
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,352
487
57
5
0
191,130
4
L
Cerberus
5,100
464
31
3
0
181,444
3
W
Nemesis
5,810
528
57
5
0
203,798
4
W
Fenrir
8,033
730
77
7
0
217,955
1
L
Charybdis
5,951
541
76
7
0
186,827
3
W
Terra
4,843
440
3
0
0
201,705
0
L
Ra
5,013
456
34
3
0
153,755
1
W
Baron Samedi
4,804
437
39
4
0
194,687
0
W
Discordia
6,427
584
64
6
0
203,971
2
L
Guan Yu
4,961
451
48
4
0
180,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role