Player Matchup

King Arthur
King Arthur
Bad Larry6772
King Arthur
Level 45
God Stats
6W - 1L
1,741 SR
Queue Stats
175W - 58L
1,750 Elo+
Party 2
Anhur
Anhur
Balloonknotz266
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,300 Elo+
Party 2
Olorun
Olorun
DawnPlays
Olorun
Level 17
God Stats
3W - 1L
1,671 SR
Queue Stats
111W - 116L
1,548 Elo+
Solo
Cliodhna
Cliodhna
LiL Thugga7816
Cliodhna
Level 21
God Stats
17W - 11L
1,731 SR
Queue Stats
101W - 89L
1,636 Elo+
Solo
Ganesha
Ganesha
aephal
Ganesha
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 59L
1,605 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,568 Elo+

VS

Team Averages
Level 14
1,582 SR
1,481 Elo+
Artemis
Artemis
Fiery519
Artemis
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
136W - 153L
1,518 Elo+
Solo
Bakasura
Bakasura
Luiz_Gustavo2709
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Sol
Sol
StonedSmurf7
Sol
Level 19
God Stats
25W - 9L
1,855 SR
Queue Stats
55W - 35L
1,705 Elo+
Solo
Thanatos
Thanatos
Zeta-dealer
Thanatos
Level 6
God Stats
17W - 21L
1,545 SR
Queue Stats
126W - 160L
1,534 Elo+
Party 1
Bacchus
Bacchus
zer0_98084
Bacchus
Level 13
God Stats
17W - 16L
1,509 SR
Queue Stats
20W - 21L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bad Larry6772
King Arthur
12
1 / 2 / 0
6,682
607
2,849
6,237
2,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
6 / 1 / 4
6,476
589
5,510
6,039
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
DawnPlays
Olorun
10
3 / 3 / 3
6,289
572
5,915
7,887
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
12
8 / 0 / 2
7,252
659
6,151
6,863
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
aephal
Ganesha
9
0 / 1 / 10
5,955
541
3,316
6,836
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fiery519
Artemis
7
1 / 3 / 1
4,803
437
3,885
5,612
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 7 / 2
4,133
376
1,102
4,406
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 0
7,270
661
8,247
7,770
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Zeta-dealer
Thanatos
8
1 / 4 / 1
5,348
486
4,520
7,966
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
zer0_98084
Bacchus
7
1 / 2 / 1
5,370
488
1,979
7,285
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
7
7
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bad Larry6772
King Arthur
1
2
0
0.5
W
6
1
4
8
W
Olorun
DawnPlays
Olorun
3
3
3
1.5
L
Artemis
Fiery519
Artemis
1
3
1
0.5
W
Cliodhna
8
0
2
9
L
0
7
2
0.14
L
4
2
0
2
L
Thanatos
Zeta-dealer
Thanatos
1
4
1
0.38
W
Ganesha
aephal
Ganesha
0
1
10
5
L
Bacchus
zer0_98084
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
19,733
33,862
Taken
33,039
12,946
Mitigated
11,542
15,323
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bad Larry6772
King Arthur
2,849
532
0
1,620
6,237
2,820
0
2,942
3,265
0
42,919
W
5,510
2,718
0
1,954
6,039
1,564
695
1,203
4,816
0
27,722
W
Olorun
DawnPlays
Olorun
5,915
2,617
114
4,190
7,887
2,553
1,623
2,927
4,950
36,348
0
L
Artemis
Fiery519
Artemis
3,885
2,026
38
1,020
5,612
1,081
488
740
4,872
0
16,821
W
Cliodhna
6,151
401
0
3,281
6,863
2,277
487
803
6,060
0
47,182
L
1,102
771
0
86
4,406
1,149
0
1,726
2,680
0
3,609
L
8,247
2,682
0
4,684
7,770
2,858
1,195
3,131
4,639
41,802
4,133
L
Thanatos
Zeta-dealer
Thanatos
4,520
1,554
0
3,928
7,966
1,965
442
2,075
5,891
0
21,275
W
Ganesha
aephal
Ganesha
3,316
280
1,691
2,473
6,836
3,732
0
1,742
5,084
12,120
0
L
Bacchus
zer0_98084
Bacchus
1,979
177
0
2,201
7,285
4,489
274
1,559
5,726
7,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
26,924
315
Minions Killed
199
0
Camps Cleared
0
1,069,598
Distance Traveled
895,637
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,682
607
97
9
0
220,595
3
W
Anhur
6,476
589
55
5
0
179,215
2
W
Olorun
6,289
572
68
6
0
200,701
1
L
Artemis
4,803
437
34
3
0
158,156
1
W
Cliodhna
7,252
659
91
8
0
255,899
1
L
Bakasura
4,133
376
8
1
0
147,800
0
L
Sol
7,270
661
96
9
0
192,014
0
L
Thanatos
5,348
486
52
5
0
199,050
0
W
Ganesha
5,955
541
4
0
0
213,188
1
L
Bacchus
5,370
488
9
1
0
198,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role