Player Matchup

Hercules
Hercules
BlackDeath_57
Hercules
Level 133
God Stats
1W - 1L
1,470 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Chang'e
Chang'e
Bohnengulasch
Chang'e
Level 159
God Stats
64W - 56L
1,492 SR
Queue Stats
1,755W - 1,835L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
Just_Tim_
The Morrigan
Level 160
God Stats
117W - 140L
1,539 SR
Queue Stats
1,543W - 1,637L
1,537 Elo+
Party 1
Thor
Thor
erMata DGE7
Thor
Level 134
God Stats
5W - 5L
1,503 SR
Queue Stats
217W - 251L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
temp-770748
Gilgamesh
Level 137
God Stats
1W - 0L
1,375 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 2
Team Averages
Level 145
1,476 SR
1,495 Elo+

VS

Team Averages
Level 110
1,645 SR
1,531 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
GioSilver96
Chronos
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
190W - 215L
1,516 Elo+
Solo
Loki
Loki
Mr_Potato2007
Loki
Level 128
God Stats
0W - 1L
1,652 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 3
Rama
Rama
RoronoaBottleUBW
Rama
Level 155
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 3L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
luisaker420
Kukulkan
Level 6
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackDeath_57
Hercules
17
2 / 0 / 22
10,266
1,027
12,444
17,006
17,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
18
11 / 1 / 15
12,498
1,250
14,776
8,996
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Just_Tim_
The Morrigan
17
7 / 1 / 13
10,851
1,085
13,236
4,391
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 16
10,236
1,024
7,960
10,233
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
temp-770748
Gilgamesh
16
7 / 3 / 8
10,244
1,024
9,301
13,606
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 5 / 1
9,580
958
6,446
13,588
5,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
GioSilver96
Chronos
15
0 / 3 / 6
9,007
901
13,211
10,204
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 7 / 3
9,231
923
11,341
12,450
3,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 5
9,149
915
13,042
17,187
5,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
luisaker420
Kukulkan
15
0 / 7 / 5
8,708
871
6,350
9,676
3,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
30
Kills
6
6
Deaths
30
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
1
0.7
W
Hercules
BlackDeath_57
Hercules
2
0
22
13
W
Chang'e
11
1
15
18.5
L
Chronos
GioSilver96
Chronos
0
3
6
1
W
The Morrigan
Just_Tim_
The Morrigan
7
1
13
13.5
L
2
7
3
0.5
L
1
8
5
0.44
W
3
1
16
11
L
Kukulkan
luisaker420
Kukulkan
0
7
5
0.36
W
Gilgamesh
temp-770748
Gilgamesh
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,717
Damage
50,390
54,232
Taken
63,105
39,063
Mitigated
22,497
20,969
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,446
3,652
0
1,003
13,588
5,814
0
3,903
9,321
0
14,782
W
Hercules
BlackDeath_57
Hercules
12,444
2,306
318
7,148
17,006
17,317
0
5,599
10,248
3,559
13,961
W
Chang'e
14,776
610
4,213
5,189
8,996
3,065
0
2,788
6,003
47,292
0
L
Chronos
GioSilver96
Chronos
13,211
2,471
0
882
10,204
3,559
0
5,360
4,620
36,785
0
W
The Morrigan
Just_Tim_
The Morrigan
13,236
1,245
643
688
4,391
1,547
0
1,529
2,729
28,657
0
L
11,341
2,848
0
574
12,450
3,987
0
6,791
5,153
0
26,101
L
13,042
11,611
0
3,274
17,187
5,887
0
8,058
8,500
0
32,337
W
7,960
693
0
891
10,233
5,966
0
1,852
7,908
0
16,629
L
Kukulkan
luisaker420
Kukulkan
6,350
2,336
0
129
9,676
3,250
0
6,546
2,943
19,157
0
W
Gilgamesh
temp-770748
Gilgamesh
9,301
2,332
0
1,879
13,606
11,168
0
7,003
5,901
0
20,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
45,675
169
Minions Killed
165
10
Camps Cleared
5
1,001,890
Distance Traveled
991,389
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,580
958
22
2
3
230,280
0
W
Hercules
10,266
1,027
13
1
1
201,994
3
W
Chang'e
12,498
1,250
79
8
2
202,227
0
L
Chronos
9,007
901
72
7
1
207,843
1
W
The Morrigan
10,851
1,085
31
3
3
212,287
1
L
Loki
9,231
923
17
2
1
200,559
0
L
Rama
9,149
915
30
3
0
192,191
4
W
Thor
10,236
1,024
19
2
1
187,407
0
L
Kukulkan
8,708
871
24
2
0
160,516
1
W
Gilgamesh
10,244
1,024
27
3
3
197,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role