Player Matchup

Poseidon
Poseidon
Krohhsis
Poseidon
Level 125
God Stats
1W - 6L
1,437 SR
Queue Stats
228W - 225L
1,415 Elo+
Party 1
Geb
Geb
x c o l l x
Geb
Level 124
God Stats
1W - 2L
1,698 SR
Queue Stats
240W - 200L
1,524 Elo+
Party 1
Rama
Rama
xNL ShadoW
Rama
Level 6
God Stats
3W - 5L
1,585 SR
Queue Stats
38W - 42L
1,496 Elo+
Party 1
Team Averages
Level 85
1,573 SR
1,478 Elo+

VS

Team Averages
Level 52
1,701 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
MiaTreaty
Tsukuyomi
Level 29
God Stats
30W - 18L
1,562 SR
Queue Stats
139W - 140L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
NervousJo
Gilgamesh
Level 103
God Stats
8W - 4L
1,679 SR
Queue Stats
145W - 154L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
Rei_R-i-C-A-r-Do
Zhong Kui
Level 25
God Stats
3W - 0L
1,862 SR
Queue Stats
63W - 68L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Krohhsis
Poseidon
13
4 / 9 / 2
9,750
609
14,794
12,681
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
10,089
631
8,322
26,784
28,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 12 / 3
9,990
624
11,688
14,763
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MiaTreaty
Tsukuyomi
14
5 / 3 / 12
11,081
693
13,855
14,557
5,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
NervousJo
Gilgamesh
15
8 / 3 / 15
12,897
806
17,811
18,379
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
18
12 / 2 / 12
13,436
840
15,134
16,295
13,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
25
25
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Krohhsis
Poseidon
4
9
2
0.56
W
Tsukuyomi
MiaTreaty
Tsukuyomi
5
3
12
3.67
W
Gilgamesh
NervousJo
Gilgamesh
8
3
15
5.17
W
Zhong Kui
12
2
12
9
L
1
4
5
0.88
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
46,800
54,228
Taken
49,231
37,603
Mitigated
33,920
3,861
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Krohhsis
Poseidon
14,794
1,503
90
1,209
12,681
4,818
0
3,530
9,151
49,296
0
W
Tsukuyomi
MiaTreaty
Tsukuyomi
13,855
2,887
0
2,012
14,557
5,422
568
8,006
6,251
0
38,675
W
Gilgamesh
NervousJo
Gilgamesh
17,811
3,352
0
6,907
18,379
14,900
522
7,528
10,451
298
41,447
W
Zhong Kui
15,134
432
0
8,078
16,295
13,598
978
6,891
9,016
56,534
0
L
8,322
381
0
2,562
26,784
28,378
0
6,023
20,761
24,681
0
L
11,688
9,718
0
0
14,763
4,407
0
6,109
8,654
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
37,414
132
Minions Killed
187
2
Camps Cleared
11
741,949
Distance Traveled
934,289
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,750
609
86
5
2
231,438
3
W
Tsukuyomi
11,081
693
54
3
3
326,089
3
W
Gilgamesh
12,897
806
36
2
2
310,747
5
W
Zhong Kui
13,436
840
97
6
6
297,453
1
L
Geb
10,089
631
12
1
0
306,252
6
L
Rama
9,990
624
34
2
0
204,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role