Player Matchup

Mulan
Mulan
AntGLipps
Mulan
Level 84
God Stats
49W - 37L
1,489 SR
Queue Stats
253W - 264L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dweeberz
Kumbhakarna
Level 123
God Stats
0W - 1L
1,598 SR
Queue Stats
214W - 231L
1,444 Elo+
Solo
Sol
Sol
JahaOthman
Sol
Level 99
God Stats
7W - 4L
1,703 SR
Queue Stats
240W - 240L
1,469 Elo+
Party 1
Chang'e
Chang'e
TriiiiiiiiiiizZ
Chang'e
Level 108
God Stats
26W - 25L
1,584 SR
Queue Stats
340W - 338L
1,501 Elo+
Solo
Neith
Neith
WillyG_1988
Neith
Level 126
God Stats
21W - 12L
1,575 SR
Queue Stats
178W - 186L
1,451 Elo+
Party 1
Team Averages
Level 108
1,590 SR
1,459 Elo+

VS

Team Averages
Level 85
1,461 SR
1,415 Elo+
Janus
Janus
Chungmire
Janus
Level 64
God Stats
2W - 1L
1,856 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Horus
Horus
Leviathan3715
Horus
Level 87
God Stats
28W - 23L
1,546 SR
Queue Stats
414W - 418L
1,464 Elo+
Solo
Danzaburou
Danzaburou
ShreddedIettuce
Danzaburou
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 2
Ares
Ares
head case 25
Ares
Level 67
God Stats
7W - 7L
1,316 SR
Queue Stats
158W - 163L
1,411 Elo+
Solo
Thanatos
Thanatos
noahp21
Thanatos
Level 90
God Stats
3W - 8L
1,090 SR
Queue Stats
9W - 19L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AntGLipps
Mulan
9
1 / 3 / 0
5,807
484
2,671
7,455
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Dweeberz
Kumbhakarna
9
3 / 3 / 0
6,466
539
2,721
9,998
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,605
550
6,296
9,289
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 3 / 1
6,170
514
4,070
8,371
2,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 3
5,908
492
5,404
6,602
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chungmire
Janus
11
2 / 0 / 2
6,614
551
5,876
3,709
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
7,017
585
6,811
9,236
7,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ShreddedIettuce
Danzaburou
11
3 / 2 / 2
6,759
563
4,108
7,035
2,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 5
6,763
564
6,274
9,337
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
noahp21
Thanatos
12
5 / 2 / 2
7,022
585
5,655
8,380
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
AntGLipps
Mulan
1
3
0
0.33
W
Janus
Chungmire
Janus
2
0
2
3
L
Kumbhakarna
Dweeberz
Kumbhakarna
3
3
0
1
L
0
3
0
0
W
2
0
3
3.5
W
Danzaburou
ShreddedIettuce
Danzaburou
3
2
2
2
L
1
3
1
0.5
L
0
2
3
0.75
W
2
1
5
4.5
W
Thanatos
noahp21
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
28,724
41,715
Taken
37,697
14,660
Mitigated
20,284
13,305
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AntGLipps
Mulan
2,671
101
0
2,005
7,455
2,523
0
2,763
4,534
0
26,492
W
Janus
Chungmire
Janus
5,876
547
0
1,547
3,709
1,023
690
2,054
1,655
37,539
0
L
Kumbhakarna
Dweeberz
Kumbhakarna
2,721
107
0
1,426
9,998
6,096
276
4,116
5,840
11,248
0
L
6,296
2,270
0
4,758
9,289
2,098
924
342
8,931
41,213
0
W
6,811
2,920
201
5,226
9,236
7,049
360
5,729
3,507
0
36,277
W
Danzaburou
ShreddedIettuce
Danzaburou
4,108
2,176
0
2,013
7,035
2,066
735
1,483
5,552
0
38,238
L
4,070
239
265
3,390
8,371
2,267
430
3,160
4,997
29,943
0
L
5,404
1,574
0
1,461
6,602
1,676
378
1,291
5,263
0
36,154
W
6,274
287
255
3,572
9,337
6,665
299
2,298
7,039
27,098
0
W
Thanatos
noahp21
Thanatos
5,655
1,148
0
8,526
8,380
3,481
0
1,691
6,689
0
41,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
34,175
274
Minions Killed
349
0
Camps Cleared
0
1,117,518
Distance Traveled
1,188,950
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,807
484
59
5
0
230,849
1
W
Janus
6,614
551
87
7
0
230,943
4
L
Kumbhakarna
6,466
539
9
1
0
236,389
4
L
Sol
6,605
550
86
7
0
191,981
0
W
Horus
7,017
585
82
7
0
252,208
1
W
Danzaburou
6,759
563
74
6
0
201,016
1
L
Chang'e
6,170
514
52
4
0
225,794
3
L
Neith
5,908
492
68
6
0
232,505
0
W
Ares
6,763
564
31
3
0
227,775
2
W
Thanatos
7,022
585
75
6
0
277,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role