Player Matchup

Yemoja
Yemoja
Captain Hero II
Yemoja
Level 102
God Stats
5W - 4L
1,486 SR
Queue Stats
89W - 78L
1,552 Elo+
Party 2
Ra
Ra
Joss324
Ra
Level 89
God Stats
3W - 1L
1,776 SR
Queue Stats
35W - 33L
1,529 Elo+
Party 2
Hachiman
Hachiman
danronin
Hachiman
Level 121
God Stats
15W - 26L
1,384 SR
Queue Stats
108W - 138L
1,338 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,473 Elo+

VS

Team Averages
Level 72
1,551 SR
1,389 Elo+
Terra
Terra
HacknSlash357
Terra
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,415 Elo+
Party 1
Izanami
Izanami
HolyKnightGoldan
Izanami
Level 69
God Stats
3W - 1L
1,618 SR
Queue Stats
83W - 86L
1,401 Elo+
Party 1
Vulcan
Vulcan
skkizzzymarss
Vulcan
Level 66
God Stats
11W - 10L
1,534 SR
Queue Stats
77W - 96L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
9,057
755
4,845
21,407
21,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 1 / 1
9,422
785
12,377
12,399
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
danronin
Hachiman
11
1 / 5 / 5
7,866
656
4,447
8,402
3,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,421
702
7,780
13,370
12,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 4
8,135
678
15,917
12,356
4,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 1 / 0
6,602
550
1,369
1,313
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
6
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
2
5
4
0.8
L
2
2
4
2
W
7
1
1
7.5
W
Hachiman
danronin
Hachiman
1
5
5
0.7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,669
Damage
25,066
42,208
Taken
27,039
30,483
Mitigated
17,287
23,991
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,845
1,153
2,099
8,939
21,407
21,295
1,111
4,529
16,752
12,743
0
L
7,780
1,504
1,186
3,476
13,370
12,122
0
7,094
5,920
18,890
0
L
15,917
10,943
0
4,715
12,356
4,695
0
8,672
3,321
0
44,854
W
12,377
1,601
4,787
7,371
12,399
5,825
545
2,957
9,442
48,613
0
W
Hachiman
danronin
Hachiman
4,447
1,874
0
795
8,402
3,363
1,366
1,754
6,604
0
18,090
L
1,369
346
0
338
1,313
470
0
996
275
4,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
23,158
158
Minions Killed
106
4
Camps Cleared
4
658,663
Distance Traveled
492,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,057
755
15
1
0
218,404
0
L
Terra
8,421
702
24
2
1
226,689
0
L
Izanami
8,135
678
74
6
3
204,620
1
W
Ra
9,422
785
106
9
2
246,260
1
W
Hachiman
7,866
656
37
3
2
193,999
0
L
Vulcan
6,602
550
8
1
0
61,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role