Player Matchup

Heimdallr
Heimdallr
Deathstroke_073
Heimdallr
Level 26
God Stats
22W - 23L
1,433 SR
Queue Stats
86W - 83L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Smurfbo_No5
Gilgamesh
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
203W - 198L
1,530 Elo+
Solo
Hades
Hades
TheDemonKing169
Hades
Level 22
God Stats
8W - 8L
1,557 SR
Queue Stats
37W - 35L
1,503 Elo+
Solo
Olorun
Olorun
jameskh
Olorun
Level 25
God Stats
5W - 7L
1,515 SR
Queue Stats
209W - 182L
1,509 Elo+
Solo
Ravana
Ravana
lassi-lasso
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,409 Elo+
Party 1
Team Averages
Level 25
1,515 SR
1,479 Elo+

VS

Team Averages
Level 41
1,691 SR
1,535 Elo+
Odin
Odin
BigBair98
Odin
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
164W - 96L
1,565 Elo+
Solo
Danzaburou
Danzaburou
SkillrJeNsi
Danzaburou
Level 127
God Stats
3W - 4L
1,585 SR
Queue Stats
482W - 433L
1,509 Elo+
Party 2
Mercury
Mercury
Spartacus7775
Mercury
Level 17
God Stats
5W - 2L
1,581 SR
Queue Stats
41W - 37L
1,567 Elo+
Solo
Ymir
Ymir
SyNo ReWindzZ x
Ymir
Level 3
God Stats
4W - 3L
1,777 SR
Queue Stats
48W - 45L
1,485 Elo+
Party 2
Scylla
Scylla
Wasted3948
Scylla
Level 27
God Stats
9W - 1L
1,810 SR
Queue Stats
113W - 72L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deathstroke_073
Heimdallr
10
2 / 1 / 1
5,712
519
4,293
3,770
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Smurfbo_No5
Gilgamesh
10
2 / 2 / 0
6,178
562
7,006
7,880
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 3
5,634
512
3,021
5,354
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
jameskh
Olorun
10
1 / 3 / 0
6,196
563
2,377
6,080
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
9
1 / 4 / 2
5,574
507
1,827
5,469
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 1 / 0
6,968
633
4,841
7,298
5,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SkillrJeNsi
Danzaburou
9
1 / 1 / 2
5,397
491
1,831
5,280
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
11
2 / 1 / 5
6,470
588
3,355
6,154
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 1
5,575
507
1,451
4,583
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Wasted3948
Scylla
14
4 / 1 / 1
7,439
676
4,816
5,280
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
0
4
L
Heimdallr
Deathstroke_073
Heimdallr
2
1
1
2.5
W
Danzaburou
SkillrJeNsi
Danzaburou
1
1
2
2
L
Gilgamesh
Smurfbo_No5
Gilgamesh
2
2
0
1
W
Mercury
2
1
5
4.5
W
1
2
1
0.75
L
0
2
3
0.75
W
Scylla
Wasted3948
Scylla
4
1
1
4.5
L
Olorun
jameskh
Olorun
1
3
0
0.33
L
Ravana
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
16,294
28,553
Taken
28,595
14,180
Mitigated
13,253
10,919
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,841
1,250
0
2,150
7,298
5,507
486
1,156
5,412
9,101
21,351
L
Heimdallr
Deathstroke_073
Heimdallr
4,293
1,609
0
1,345
3,770
1,111
0
578
3,192
0
32,604
W
Danzaburou
SkillrJeNsi
Danzaburou
1,831
929
0
1,439
5,280
1,286
0
1,604
3,676
0
29,975
L
Gilgamesh
Smurfbo_No5
Gilgamesh
7,006
1,492
0
3,027
7,880
5,145
384
1,697
6,183
5,258
25,885
W
Mercury
3,355
1,799
0
3,629
6,154
1,897
0
599
5,383
0
32,372
W
1,451
317
0
889
4,583
2,980
0
1,226
3,357
13,104
0
L
3,021
131
94
2,439
5,354
3,991
0
873
4,481
16,980
0
W
Scylla
Wasted3948
Scylla
4,816
441
0
2,244
5,280
1,583
860
2,167
3,113
51,987
0
L
Olorun
jameskh
Olorun
2,377
1,022
73
2,635
6,080
1,908
0
2,668
3,206
41,670
0
L
Ravana
1,827
398
0
1,306
5,469
2,025
0
1,937
3,437
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,294
Gold Earned
31,849
308
Minions Killed
340
0
Camps Cleared
0
972,998
Distance Traveled
1,110,301
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,968
633
80
7
0
227,962
3
L
Heimdallr
5,712
519
56
5
0
179,302
0
W
Danzaburou
5,397
491
46
4
0
189,144
1
L
Gilgamesh
6,178
562
71
6
0
175,499
3
W
Mercury
6,470
588
77
7
0
248,777
3
W
Ymir
5,575
507
27
2
0
234,043
0
L
Hades
5,634
512
46
4
0
190,454
4
W
Scylla
7,439
676
110
10
0
210,375
4
L
Olorun
6,196
563
86
8
0
200,680
4
L
Ravana
5,574
507
49
4
0
227,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role