Player Matchup

Zhong Kui
Zhong Kui
CleetusCouture
Zhong Kui
Level 47
God Stats
50W - 40L
1,448 SR
Queue Stats
571W - 742L
1,384 Elo+
Solo
Terra
Terra
DaddyCritic
Terra
Level 15
God Stats
7W - 8L
1,442 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
TheCloutSlayer
Cliodhna
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 128L
1,626 Elo+
Party 2
Team Averages
Level 64
1,463 SR
1,492 Elo+

VS

Team Averages
Level 70
1,383 SR
1,385 Elo+
Medusa
Medusa
Guillermito7u7
Medusa
Level 82
God Stats
4W - 6L
1,496 SR
Queue Stats
102W - 168L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
InstaRevive
Baron Samedi
Level 68
God Stats
16W - 17L
1,394 SR
Queue Stats
84W - 107L
1,441 Elo+
Party 1
Skadi
Skadi
itssolar98
Skadi
Level 61
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CleetusCouture
Zhong Kui
16
5 / 3 / 8
11,642
685
8,576
10,799
8,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 16
10,593
623
6,979
14,983
18,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
18
13 / 4 / 6
13,069
769
18,208
16,135
9,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 1
10,957
645
8,116
11,366
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
InstaRevive
Baron Samedi
14
1 / 3 / 5
10,747
632
10,798
12,801
5,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
13
3 / 10 / 2
10,547
620
10,608
13,843
4,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
9
9
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CleetusCouture
Zhong Kui
5
3
8
3
W
1
2
16
4.5
L
5
6
1
0.92
L
Baron Samedi
InstaRevive
Baron Samedi
1
3
5
1.17
W
Cliodhna
13
4
6
4
L
Skadi
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
29,522
41,917
Taken
38,010
37,062
Mitigated
13,657
13,463
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CleetusCouture
Zhong Kui
8,576
867
0
3,504
10,799
8,874
1,319
3,243
7,556
48,221
0
W
6,979
1,195
1,913
3,453
14,983
18,408
201
4,399
10,352
14,408
0
L
8,116
4,057
0
848
11,366
3,846
1,220
4,949
6,417
0
21,572
L
Baron Samedi
InstaRevive
Baron Samedi
10,798
691
510
1,643
12,801
5,395
0
5,101
7,700
38,148
0
W
Cliodhna
18,208
4,308
0
4,593
16,135
9,780
703
4,594
11,362
0
68,303
L
Skadi
10,608
4,628
0
311
13,843
4,416
0
6,096
7,747
0
27,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
32,251
199
Minions Killed
140
11
Camps Cleared
2
885,888
Distance Traveled
767,671
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,642
685
87
5
3
283,362
3
W
Terra
10,593
623
14
1
0
299,748
9
L
Medusa
10,957
645
42
2
1
225,965
3
L
Baron Samedi
10,747
632
62
4
0
278,933
2
W
Cliodhna
13,069
769
98
6
8
302,778
2
L
Skadi
10,547
620
36
2
1
262,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role