Player Matchup

Janus
Janus
Crvehs
Janus
Level 16
God Stats
8W - 6L
1,784 SR
Queue Stats
72W - 53L
1,695 Elo+
Party 2
Nemesis
Nemesis
ExpertPrince512
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,467 Elo+
Solo
Cupid
Cupid
KCAlex_YT
Cupid
Level 13
God Stats
1W - 2L
1,239 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Wolfie_Szy
Cthulhu
Level 29
God Stats
4W - 7L
1,561 SR
Queue Stats
139W - 165L
1,434 Elo+
Solo
Set
Set
Xel VergaX
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,452 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,483 Elo+

VS

Team Averages
Level 20
1,699 SR
1,437 Elo+
Vamana
Vamana
DeathSpoke-_-
Vamana
Level 16
God Stats
26W - 28L
1,546 SR
Queue Stats
42W - 59L
1,385 Elo+
Party 1
Olorun
Olorun
Holistic05
Olorun
Level 26
God Stats
5W - 2L
1,856 SR
Queue Stats
200W - 199L
1,562 Elo+
Solo
Neith
Neith
IizWARRIOR
Neith
Level 26
God Stats
39W - 26L
1,676 SR
Queue Stats
186W - 183L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MT3AKZ
Tsukuyomi
Level 26
God Stats
14W - 10L
1,530 SR
Queue Stats
64W - 75L
1,408 Elo+
Party 1
Ares
Ares
Renegade1k93
Ares
Level 7
God Stats
7W - 3L
1,888 SR
Queue Stats
15W - 16L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crvehs
Janus
14
9 / 0 / 6
8,671
667
9,109
4,677
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 7
7,429
571
3,651
7,014
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
KCAlex_YT
Cupid
10
6 / 1 / 10
7,248
558
8,434
4,933
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Wolfie_Szy
Cthulhu
11
9 / 0 / 9
7,513
578
9,599
10,874
7,244
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 0 / 1
8,754
673
7,024
6,831
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,661
435
4,130
10,572
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Holistic05
Olorun
9
0 / 4 / 0
5,051
389
1,734
7,563
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
8
0 / 9 / 1
5,353
412
2,780
9,370
3,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MT3AKZ
Tsukuyomi
8
1 / 6 / 0
5,514
424
2,207
8,778
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 8 / 0
4,841
372
3,500
13,561
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
33
Kills
2
2
Deaths
33
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Crvehs
Janus
9
0
6
12
L
1
6
0
0.17
W
2
1
7
5.5
L
Olorun
Holistic05
Olorun
0
4
0
0
L
Neith
0
9
1
0.06
W
Cupid
KCAlex_YT
Cupid
6
1
10
11
L
Tsukuyomi
MT3AKZ
Tsukuyomi
1
6
0
0.17
L
0
8
0
0
W
Cthulhu
Wolfie_Szy
Cthulhu
9
0
9
13.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
14,351
34,329
Taken
49,844
17,604
Mitigated
22,698
14,119
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Crvehs
Janus
9,109
781
0
1,237
4,677
1,429
223
578
4,059
62,092
0
L
4,130
2,406
0
2,622
10,572
5,739
0
2,604
7,890
0
23,882
W
3,651
1,366
0
4,084
7,014
2,487
0
376
6,598
0
42,882
L
Olorun
Holistic05
Olorun
1,734
211
342
2,525
7,563
2,595
0
3,825
3,506
23,276
0
L
Neith
2,780
1,557
0
988
9,370
3,084
0
4,471
4,779
0
28,227
W
Cupid
KCAlex_YT
Cupid
8,434
4,295
0
144
4,933
1,262
815
1,535
3,358
0
22,646
L
Tsukuyomi
MT3AKZ
Tsukuyomi
2,207
299
0
1,294
8,778
3,322
0
485
8,293
0
18,092
L
3,500
431
0
252
13,561
7,958
0
6,809
6,668
10,337
0
W
Cthulhu
Wolfie_Szy
Cthulhu
9,599
1,582
442
4,954
10,874
7,244
411
2,745
8,093
30,546
0
W
7,024
2,755
0
3,258
6,831
5,182
0
0
6,541
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
26,420
395
Minions Killed
192
0
Camps Cleared
0
1,312,358
Distance Traveled
1,116,690
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,671
667
105
8
0
270,115
3
L
Vamana
5,661
435
45
3
0
261,202
0
W
Nemesis
7,429
571
93
7
0
284,142
0
L
Olorun
5,051
389
39
3
0
177,284
0
L
Neith
5,353
412
52
4
0
206,122
0
W
Cupid
7,248
558
40
3
0
240,318
0
L
Tsukuyomi
5,514
424
41
3
0
233,113
0
L
Ares
4,841
372
15
1
0
238,969
0
W
Cthulhu
7,513
578
39
3
0
263,245
2
W
Set
8,754
673
118
9
0
254,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role