Player Matchup

Cthulhu
Cthulhu
DragonPsychoCDT
Cthulhu
Level 150
God Stats
2W - 0L
1,515 SR
Queue Stats
17W - 23L
1,391 Elo+
Party 1
Chernobog
Chernobog
Micksquisite
Chernobog
Level 104
God Stats
19W - 7L
1,595 SR
Queue Stats
159W - 138L
1,440 Elo+
Solo
Mulan
Mulan
MutantStunner
Mulan
Level 129
God Stats
1W - 0L
1,493 SR
Queue Stats
23W - 41L
1,288 Elo+
Party 1
Loki
Loki
SenpaiCensei
Loki
Level 103
God Stats
1W - 0L
1,497 SR
Queue Stats
22W - 21L
1,424 Elo+
Party 1
Scylla
Scylla
yourmomoof5026
Scylla
Level 45
God Stats
1W - 0L
1,496 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,519 SR
1,409 Elo+

VS

Team Averages
Level 85
1,535 SR
1,318 Elo+
Bakasura
Bakasura
BroKenBone34
Bakasura
Level 88
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 5L
1,043 Elo+
Party 2
Ganesha
Ganesha
MoniNiflheim
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,279 Elo+
Solo
Vulcan
Vulcan
Syrotyar
Vulcan
Level 149
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 2
Erlang Shen
Erlang Shen
ablon2323
Erlang Shen
Level 18
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 3
Nemesis
Nemesis
o CRiMZON o
Nemesis
Level 144
God Stats
1W - 2L
1,546 SR
Queue Stats
39W - 32L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 18
14,363
756
17,551
34,332
51,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Micksquisite
Chernobog
20
4 / 3 / 23
13,695
721
28,989
22,627
12,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 23
14,558
766
26,588
33,107
39,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 1 / 8
16,116
848
22,439
14,826
7,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 2 / 20
13,018
685
16,966
8,156
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BroKenBone34
Bakasura
18
3 / 9 / 3
12,223
643
11,797
24,748
12,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
MoniNiflheim
Ganesha
17
0 / 8 / 5
10,028
528
9,362
27,512
37,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Syrotyar
Vulcan
20
1 / 2 / 6
12,396
652
32,668
17,887
8,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ablon2323
Erlang Shen
17
2 / 7 / 3
11,030
581
14,028
30,152
37,380
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
o CRiMZON o
Nemesis
19
5 / 9 / 3
13,786
726
16,273
26,746
14,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
35
Kills
11
12
Deaths
35
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BroKenBone34
Bakasura
3
9
3
0.5
W
3
3
18
4
W
Chernobog
Micksquisite
Chernobog
4
3
23
5.17
L
Ganesha
MoniNiflheim
Ganesha
0
8
5
0.31
W
8
3
23
6.5
W
15
1
8
19
L
Vulcan
Syrotyar
Vulcan
1
2
6
2
L
Erlang Shen
ablon2323
Erlang Shen
2
7
3
0.5
L
Nemesis
o CRiMZON o
Nemesis
5
9
3
0.72
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,533
Damage
84,128
113,048
Taken
127,045
115,318
Mitigated
110,397
38,846
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BroKenBone34
Bakasura
11,797
9,747
337
5,129
24,748
12,378
902
8,143
16,443
0
23,704
W
17,551
1,403
1,504
10,133
34,332
51,906
508
13,186
20,194
55,190
0
W
Chernobog
Micksquisite
Chernobog
28,989
19,902
0
6,274
22,627
12,354
2,563
8,763
13,714
0
64,225
L
Ganesha
MoniNiflheim
Ganesha
9,362
1,687
2,198
2,757
27,512
37,838
878
10,473
16,570
19,889
0
W
26,588
4,378
1,435
12,665
33,107
39,926
1,225
12,373
20,124
14,352
51,690
W
22,439
8,073
0
4,775
14,826
7,685
498
5,159
9,513
0
76,624
L
Vulcan
Syrotyar
Vulcan
32,668
11,886
416
7,183
17,887
8,603
147
8,511
9,206
89,744
0
L
Erlang Shen
ablon2323
Erlang Shen
14,028
5,893
328
3,398
30,152
37,380
0
7,163
22,653
0
30,951
L
Nemesis
o CRiMZON o
Nemesis
16,273
7,282
0
4,280
26,746
14,198
0
5,507
21,052
0
38,941
W
16,966
2,340
126
1,934
8,156
3,447
512
3,315
4,841
35,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,750
Gold Earned
59,463
411
Minions Killed
317
11
Camps Cleared
6
1,706,469
Distance Traveled
1,597,510
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,223
643
60
3
5
338,803
2
W
Cthulhu
14,363
756
101
5
1
361,305
0
W
Chernobog
13,695
721
94
5
1
340,233
3
L
Ganesha
10,028
528
1
0
0
273,028
0
W
Mulan
14,558
766
93
5
3
325,091
3
W
Loki
16,116
848
92
5
5
390,998
0
L
Vulcan
12,396
652
157
8
0
357,882
0
L
Erlang Shen
11,030
581
35
2
0
303,386
0
L
Nemesis
13,786
726
64
3
1
324,411
0
W
Scylla
13,018
685
31
2
1
288,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role