Player Matchup

Sylvanus
Sylvanus
DarkAngel 309
Sylvanus
Level 87
God Stats
17W - 16L
1,401 SR
Queue Stats
148W - 143L
1,292 Elo+
Solo
Olorun
Olorun
Lorgmonster
Olorun
Level 88
God Stats
345W - 359L
1,407 SR
Queue Stats
585W - 635L
1,294 Elo+
Solo
Nemesis
Nemesis
SSA_N1NJA
Nemesis
Level 69
God Stats
1W - 0L
1,414 SR
Queue Stats
18W - 19L
1,396 Elo+
Solo
Neith
Neith
shortdogg707
Neith
Level 153
God Stats
109W - 131L
1,343 SR
Queue Stats
553W - 630L
1,287 Elo+
Solo
Mulan
Mulan
xDrUnKbAcOnGoDx
Mulan
Level 45
God Stats
13W - 9L
1,241 SR
Queue Stats
80W - 90L
1,420 Elo+
Solo
Team Averages
Level 88
1,361 SR
1,338 Elo+

VS

Team Averages
Level 99
1,495 SR
1,373 Elo+
Nemesis
Nemesis
Assassin_jfn8
Nemesis
Level 69
God Stats
3W - 1L
1,698 SR
Queue Stats
432W - 520L
1,366 Elo+
Solo
Skadi
Skadi
Death_IsAthand
Skadi
Level 111
God Stats
32W - 31L
1,447 SR
Queue Stats
336W - 372L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 86
God Stats
33W - 45L
1,357 SR
Queue Stats
145W - 192L
1,308 Elo+
Solo
Cerberus
Cerberus
MattBeRaging
Cerberus
Level 121
God Stats
12W - 15L
1,474 SR
Queue Stats
319W - 365L
1,342 Elo+
Solo
Ymir
Ymir
WesternQuestion
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkAngel 309
Sylvanus
7
2 / 2 / 2
4,724
675
2,132
4,756
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
7
0 / 1 / 0
4,080
583
930
4,616
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SSA_N1NJA
Nemesis
6
1 / 0 / 0
4,087
584
1,814
4,709
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
2 / 1 / 2
4,312
616
2,419
3,634
1,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 1
4,437
634
1,824
4,768
2,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
1 / 1 / 0
4,326
618
807
3,887
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 3 / 1
4,812
687
4,046
4,328
1,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ITzetta
Morgan Le Fay
8
1 / 0 / 0
4,713
673
4,611
3,153
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MattBeRaging
Cerberus
6
0 / 2 / 2
3,795
542
2,384
4,738
1,532
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 0
3,351
479
380
1,762
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
6
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
1
0
1
W
Sylvanus
DarkAngel 309
Sylvanus
2
2
2
1.5
L
1
3
1
0.5
L
Morgan Le Fay
ITzetta
Morgan Le Fay
1
0
0
1
W
Olorun
0
1
0
0
L
Cerberus
MattBeRaging
Cerberus
0
2
2
0.5
W
Nemesis
SSA_N1NJA
Nemesis
1
0
0
1
L
0
1
0
0
W
2
1
2
3
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,119
Damage
12,228
22,483
Taken
17,868
9,148
Mitigated
5,337
9,071
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
807
139
88
1,049
3,887
1,100
113
1,022
2,865
0
13,383
W
Sylvanus
DarkAngel 309
Sylvanus
2,132
666
664
1,835
4,756
3,747
543
1,454
3,302
13,056
0
L
4,046
2,907
0
435
4,328
1,178
1,289
0
4,328
0
20,479
L
Morgan Le Fay
ITzetta
Morgan Le Fay
4,611
446
0
668
3,153
896
0
487
2,666
25,580
0
W
Olorun
930
296
0
2,099
4,616
1,272
0
3,425
1,191
20,202
0
L
Cerberus
MattBeRaging
Cerberus
2,384
0
0
2,150
4,738
1,532
0
1,413
3,325
10,562
0
W
Nemesis
SSA_N1NJA
Nemesis
1,814
750
0
1,747
4,709
1,057
0
1,186
3,523
0
12,035
L
380
0
0
736
1,762
631
0
140
1,622
5,126
0
W
2,419
1,656
0
1,515
3,634
1,068
154
1,310
2,324
0
17,596
W
1,824
359
0
1,211
4,768
2,004
670
0
4,768
0
12,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,640
Gold Earned
20,997
163
Minions Killed
152
0
Camps Cleared
0
628,580
Distance Traveled
557,805
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,326
618
33
5
0
152,300
2
W
Sylvanus
4,724
675
37
5
0
117,081
5
L
Skadi
4,812
687
38
5
0
105,068
0
L
Morgan Le Fay
4,713
673
45
6
0
134,899
0
W
Olorun
4,080
583
34
5
0
129,270
2
L
Cerberus
3,795
542
29
4
0
124,559
2
W
Nemesis
4,087
584
34
5
0
176,751
1
L
Ymir
3,351
479
7
1
0
40,979
0
W
Neith
4,312
616
30
4
0
109,141
0
W
Mulan
4,437
634
28
4
0
96,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role