Player Matchup

Eset
Eset
AltoPlay
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,268 Elo+
Solo
Da Ji
Da Ji
Makaronit2
Da Ji
Level 13
God Stats
2W - 2L
1,447 SR
Queue Stats
7W - 14L
1,164 Elo+
Solo
Jormungandr
Jormungandr
Miroshik
Jormungandr
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,025 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ahahManLOL
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,044 Elo+
Party 2
Olorun
Olorun
jaceaxe
Olorun
Level 25
God Stats
2W - 1L
1,736 SR
Queue Stats
61W - 62L
1,323 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,165 Elo+

VS

Team Averages
Level 10
1,292 SR
1,215 Elo+
Ganesha
Ganesha
DuoCHerry
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,262 Elo+
Party 1
Anubis
Anubis
Nickson339
Anubis
Level 14
God Stats
4W - 7L
998 SR
Queue Stats
6W - 18L
980 Elo+
Party 3
Nemesis
Nemesis
SALESP04
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
WilliamBleckwood
Loki
Level 14
God Stats
0W - 3L
1,094 SR
Queue Stats
7W - 18L
1,053 Elo+
Party 3
Izanami
Izanami
teterina
Izanami
Level 9
God Stats
9W - 13L
1,371 SR
Queue Stats
9W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
8 / 1 / 6
11,317
566
9,547
11,247
6,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
16
7 / 7 / 6
11,948
597
11,730
11,910
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Miroshik
Jormungandr
16
2 / 1 / 9
11,427
571
3,197
12,299
9,851
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
ahahManLOL
Tsukuyomi
19
13 / 5 / 7
13,338
667
17,588
20,207
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
jaceaxe
Olorun
18
8 / 3 / 10
12,214
611
9,587
13,718
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuoCHerry
Ganesha
15
0 / 6 / 6
8,523
426
8,790
19,697
15,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Nickson339
Anubis
16
11 / 9 / 2
10,894
545
13,139
18,384
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SALESP04
Nemesis
2
0 / 1 / 0
5,577
279
0
873
251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 12 / 5
9,603
480
5,252
14,498
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
teterina
Izanami
13
2 / 12 / 2
8,305
415
8,332
15,292
3,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
38
Kills
16
17
Deaths
40
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
8
1
6
11
L
Ganesha
DuoCHerry
Ganesha
0
6
6
0.5
W
Da Ji
7
7
6
1.43
W
Jormungandr
Miroshik
Jormungandr
2
1
9
6.5
L
Anubis
Nickson339
Anubis
11
9
2
1.33
L
Nemesis
SALESP04
Nemesis
0
1
0
0
L
3
12
5
0.46
W
Tsukuyomi
ahahManLOL
Tsukuyomi
13
5
7
3.3
W
Olorun
jaceaxe
Olorun
8
3
10
4.33
L
Izanami
teterina
Izanami
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,649
Damage
35,513
69,381
Taken
68,744
33,080
Mitigated
31,806
24,976
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,547
2,187
298
3,491
11,247
6,609
1,861
4,233
6,924
37,916
0
L
Ganesha
DuoCHerry
Ganesha
8,790
1,095
105
581
19,697
15,520
226
8,701
10,996
29,857
0
W
Da Ji
11,730
2,321
0
431
11,910
4,897
3,336
5,877
6,033
0
50,875
W
Jormungandr
Miroshik
Jormungandr
3,197
837
0
4,739
12,299
9,851
2,319
3,574
8,725
58,375
0
L
Anubis
Nickson339
Anubis
13,139
2,085
0
5,523
18,384
6,878
1,652
3,562
14,822
51,120
0
L
Nemesis
SALESP04
Nemesis
0
0
0
0
873
251
12
300
573
0
0
L
5,252
1,223
0
711
14,498
5,247
1,821
2,912
11,586
0
34,684
W
Tsukuyomi
ahahManLOL
Tsukuyomi
17,588
6,029
0
7,667
20,207
7,854
5,444
8,043
12,164
0
107,642
W
Olorun
jaceaxe
Olorun
9,587
4,910
579
7,771
13,718
3,869
1,787
4,572
9,075
56,550
0
L
Izanami
teterina
Izanami
8,332
5,195
0
1,254
15,292
3,910
913
6,856
8,436
0
40,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,244
Gold Earned
42,902
424
Minions Killed
248
0
Camps Cleared
0
1,887,301
Distance Traveled
1,200,161
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,317
566
54
3
0
375,706
0
L
Ganesha
8,523
426
18
1
0
363,682
2
W
Da Ji
11,948
597
83
4
0
351,425
6
W
Jormungandr
11,427
571
80
4
0
387,414
0
L
Anubis
10,894
545
86
4
0
256,939
0
L
Nemesis
5,577
279
0
0
0
43,471
0
L
Loki
9,603
480
64
3
0
275,428
0
W
Tsukuyomi
13,338
667
132
7
0
416,342
1
W
Olorun
12,214
611
75
4
0
356,414
1
L
Izanami
8,305
415
80
4
0
260,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role