Player Matchup

Ne Zha
Ne Zha
JustGlare
Ne Zha
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,443 Elo+
Party 3
Ganesha
Ganesha
Roll82
Ganesha
Level 18
God Stats
7W - 0L
1,917 SR
Queue Stats
30W - 19L
1,476 Elo+
Solo
Neith
Neith
Saratora
Neith
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 26L
1,440 Elo+
Solo
Zeus
Zeus
YourMomSuxMeGood
Zeus
Level 5
God Stats
17W - 13L
1,488 SR
Queue Stats
24W - 25L
1,440 Elo+
Solo
Izanami
Izanami
clairecore
Izanami
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,443 Elo+
Party 3
Team Averages
Level 11
1,581 SR
1,448 Elo+

VS

Team Averages
Level 16
1,528 SR
1,357 Elo+
Geb
Geb
akll64
Geb
Level 39
God Stats
14W - 26L
1,455 SR
Queue Stats
23W - 42L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
gracamoley420
Guan Yu
Level 10
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 10L
1,230 Elo+
Party 2
Thanatos
Thanatos
imFaceless
Thanatos
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Neith
Neith
junegetal
Neith
Level 6
God Stats
1W - 3L
1,719 SR
Queue Stats
9W - 12L
1,504 Elo+
Party 1
Thoth
Thoth
lamp709
Thoth
Level 17
God Stats
9W - 11L
1,455 SR
Queue Stats
17W - 25L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JustGlare
Ne Zha
14
6 / 2 / 0
7,654
696
5,983
8,096
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Roll82
Ganesha
11
0 / 1 / 9
5,854
532
1,691
4,627
2,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Saratora
Neith
13
7 / 1 / 0
7,646
695
5,614
4,825
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
2 / 2 / 0
4,864
442
1,823
2,073
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
clairecore
Izanami
12
10 / 0 / 1
7,270
661
6,740
5,490
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
akll64
Geb
5
0 / 5 / 0
4,350
395
230
5,598
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
8
0 / 4 / 0
4,875
443
352
6,418
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
imFaceless
Thanatos
11
3 / 5 / 1
6,862
624
6,541
8,531
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
junegetal
Neith
8
0 / 5 / 0
4,959
451
2,789
6,918
988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
lamp709
Thoth
11
3 / 6 / 2
6,994
636
3,182
7,498
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
25
Kills
6
6
Deaths
25
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
JustGlare
Ne Zha
6
2
0
3
W
Ganesha
Roll82
Ganesha
0
1
9
4.5
W
Neith
Saratora
Neith
7
1
0
7
W
2
2
0
1
L
Geb
akll64
Geb
0
5
0
0
W
Izanami
clairecore
Izanami
10
0
1
10.5
L
Guan Yu
0
4
0
0
L
Thanatos
imFaceless
Thanatos
3
5
1
0.7
L
Neith
junegetal
Neith
0
5
0
0
L
Thoth
lamp709
Thoth
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
13,094
25,111
Taken
34,963
7,509
Mitigated
10,746
8,884
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
JustGlare
Ne Zha
5,983
2,754
0
1,811
8,096
2,327
0
1,239
6,857
0
50,510
W
Ganesha
Roll82
Ganesha
1,691
177
135
1,551
4,627
2,190
242
1,061
3,566
13,580
0
W
Neith
Saratora
Neith
5,614
3,390
0
2,471
4,825
887
290
133
4,692
0
40,083
W
1,823
171
0
726
2,073
469
87
1,055
1,018
9,124
0
L
Geb
akll64
Geb
230
30
0
312
5,598
1,525
0
372
5,226
3,187
0
W
Izanami
clairecore
Izanami
6,740
4,798
0
2,190
5,490
1,636
1,112
206
5,284
0
51,489
L
Guan Yu
352
47
0
928
6,418
3,426
211
0
6,418
0
15,496
L
Thanatos
imFaceless
Thanatos
6,541
2,336
0
5,150
8,531
3,314
0
467
8,038
0
35,988
L
Neith
junegetal
Neith
2,789
729
0
1,017
6,918
988
25
1,121
5,797
0
24,295
L
Thoth
lamp709
Thoth
3,182
0
0
1,620
7,498
1,493
1,114
1,412
5,970
30,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
28,040
347
Minions Killed
178
0
Camps Cleared
0
967,522
Distance Traveled
976,276
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,654
696
102
9
0
249,018
1
W
Ganesha
5,854
532
3
0
0
239,846
5
W
Neith
7,646
695
94
9
0
201,439
2
W
Zeus
4,864
442
15
1
0
61,019
1
L
Geb
4,350
395
2
0
0
162,075
0
W
Izanami
7,270
661
133
12
0
216,200
4
L
Guan Yu
4,875
443
22
2
0
212,980
2
L
Thanatos
6,862
624
67
6
0
183,176
0
L
Neith
4,959
451
40
4
0
211,209
3
L
Thoth
6,994
636
47
4
0
206,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role