Player Matchup

Janus
Janus
MXRCX
Janus
Level 20
God Stats
2W - 0L
1,795 SR
Queue Stats
16W - 9L
1,756 Elo+
Solo
Ganesha
Ganesha
NiftiestBiscuit
Ganesha
Level 29
God Stats
2W - 1L
1,558 SR
Queue Stats
84W - 64L
1,545 Elo+
Solo
Chang'e
Chang'e
SimpIePanda
Chang'e
Level 28
God Stats
16W - 8L
1,664 SR
Queue Stats
328W - 246L
1,629 Elo+
Solo
Arachne
Arachne
SugarElf8888
Arachne
Level 27
God Stats
15W - 11L
1,584 SR
Queue Stats
89W - 75L
1,535 Elo+
Solo
Neith
Neith
Thiccvirginboi
Neith
Level 26
God Stats
4W - 2L
1,620 SR
Queue Stats
69W - 58L
1,550 Elo+
Solo
Team Averages
Level 26
1,644 SR
1,603 Elo+

VS

Team Averages
Level 15
1,672 SR
1,554 Elo+
Chiron
Chiron
IndEliteJones179
Chiron
Level 16
God Stats
10W - 12L
1,655 SR
Queue Stats
59W - 52L
1,517 Elo+
Party 1
Agni
Agni
PeaceandLove2
Agni
Level 4
God Stats
3W - 3L
1,806 SR
Queue Stats
30W - 28L
1,691 Elo+
Solo
Neith
Neith
PurebloodE3
Neith
Level 5
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Ares
Ares
theelite179
Ares
Level 23
God Stats
10W - 8L
1,633 SR
Queue Stats
82W - 76L
1,528 Elo+
Party 1
Chaac
Chaac
xShadowSharkx
Chaac
Level 29
God Stats
3W - 3L
1,702 SR
Queue Stats
23W - 23L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MXRCX
Janus
12
3 / 1 / 5
6,926
693
3,272
4,657
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 3
5,484
548
2,642
6,152
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SimpIePanda
Chang'e
10
3 / 0 / 2
6,016
602
4,584
4,909
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SugarElf8888
Arachne
11
6 / 2 / 2
6,490
649
3,559
6,769
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
5,875
588
3,978
2,673
727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,213
421
2,441
3,466
838
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
5,974
597
3,816
4,276
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,200
420
1,871
5,756
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,630
463
2,328
7,036
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,183
518
2,231
6,842
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
3
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Janus
MXRCX
Janus
3
1
5
5.5
W
0
0
3
1.5
L
2
4
0
0.5
L
0
5
0
0
W
Chang'e
SimpIePanda
Chang'e
3
0
2
4
W
Arachne
SugarElf8888
Arachne
6
2
2
3.5
W
2
0
2
3
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
12,687
25,160
Taken
27,376
12,017
Mitigated
11,419
9,174
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,441
1,502
340
716
3,466
838
0
1,352
2,114
0
17,439
W
Janus
MXRCX
Janus
3,272
398
0
1,070
4,657
1,512
250
2,222
2,323
41,051
0
W
2,642
83
0
2,414
6,152
3,169
0
1,841
4,311
13,165
0
L
3,816
638
0
418
4,276
1,166
0
1,482
2,668
32,986
0
L
1,871
956
0
729
5,756
1,588
54
2,478
3,184
0
15,139
W
Chang'e
SimpIePanda
Chang'e
4,584
552
194
2,936
4,909
3,914
0
0
4,561
27,533
0
W
Arachne
SugarElf8888
Arachne
3,559
1,964
0
1,590
6,769
2,695
878
1,306
5,202
0
29,364
W
3,978
2,170
0
970
2,673
727
0
669
2,004
0
32,345
L
2,328
227
0
2,034
7,036
4,021
0
1,991
5,037
14,447
0
L
2,231
314
0
3,271
6,842
3,806
0
2,967
3,875
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
24,200
315
Minions Killed
218
0
Camps Cleared
0
963,189
Distance Traveled
880,027
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,213
421
40
4
0
162,515
3
W
Janus
6,926
693
95
10
0
203,330
4
W
Ganesha
5,484
548
0
0
0
190,364
3
L
Agni
5,974
597
81
8
0
194,643
7
L
Neith
4,200
420
37
4
0
163,468
0
W
Chang'e
6,016
602
65
7
0
191,075
2
W
Arachne
6,490
649
72
7
0
192,561
1
W
Neith
5,875
588
83
8
0
185,859
3
L
Ares
4,630
463
17
2
0
186,384
5
L
Chaac
5,183
518
43
4
0
173,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role