Player Matchup

Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FinnKomSkaikru
Ares
Level 124
God Stats
7W - 3L
1,342 SR
Queue Stats
107W - 101L
1,487 Elo+
Solo
Mercury
Mercury
Fl24ncis
Mercury
Level 145
God Stats
13W - 5L
1,725 SR
Queue Stats
557W - 528L
1,506 Elo+
Solo
Izanami
Izanami
Myatzuki
Izanami
Level 68
God Stats
14W - 18L
1,551 SR
Queue Stats
451W - 441L
1,509 Elo+
Solo
Bellona
Bellona
Strawbrry_Shawty
Bellona
Level 119
God Stats
44W - 27L
1,640 SR
Queue Stats
468W - 452L
1,484 Elo+
Solo
Team Averages
Level 114
1,552 SR
1,497 Elo+

VS

Team Averages
Level 109
1,442 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dripp01
Yemoja
Level 61
God Stats
2W - 7L
1,666 SR
Queue Stats
216W - 219L
1,520 Elo+
Party 1
Set
Set
Llamasutrah
Set
Level 160
God Stats
5W - 13L
1,378 SR
Queue Stats
273W - 288L
1,559 Elo+
Party 1
Medusa
Medusa
iBurninator
Medusa
Level 67
God Stats
3W - 4L
1,362 SR
Queue Stats
42W - 35L
1,486 Elo+
Party 1
Persephone
Persephone
killergrisli
Persephone
Level 152
God Stats
7W - 10L
1,305 SR
Queue Stats
256W - 262L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 9
7,626
508
9,528
7,699
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 8
7,874
525
8,811
12,931
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Fl24ncis
Mercury
15
10 / 1 / 6
9,391
626
8,074
11,690
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Myatzuki
Izanami
13
2 / 7 / 4
8,064
538
5,661
12,172
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 6
9,053
604
12,987
14,355
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 7 / 3
6,176
412
4,884
16,522
11,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
Dripp01
Yemoja
9
1 / 3 / 9
7,008
467
2,248
11,481
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 6 / 1
7,859
524
10,168
12,654
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
4 / 4 / 6
7,790
519
9,872
9,439
3,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
killergrisli
Persephone
14
5 / 2 / 0
9,005
600
11,239
10,324
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
23
Kills
18
18
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
9
1.63
L
Hercules
 
Hercules
0
7
3
0.21
L
Yemoja
Dripp01
Yemoja
1
3
9
1.83
W
3
5
8
1.4
W
Mercury
Fl24ncis
Mercury
10
1
6
13
L
8
6
1
1.42
W
Izanami
Myatzuki
Izanami
2
7
4
0.57
W
6
1
6
9
L
Medusa
4
4
6
1.75
L
Persephone
killergrisli
Persephone
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
38,411
58,847
Taken
60,420
35,622
Mitigated
34,070
17,102
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,528
610
0
260
7,699
2,364
841
3,484
3,977
45,195
0
L
Hercules
 
Hercules
4,884
944
0
4,757
16,522
11,587
0
3,494
12,073
0
22,239
L
Yemoja
Dripp01
Yemoja
2,248
643
6,000
5,220
11,481
10,618
297
5,077
5,915
11,598
0
W
8,811
77
0
2,964
12,931
11,070
63
1,813
10,996
22,218
0
W
Mercury
Fl24ncis
Mercury
8,074
3,871
0
4,280
11,690
4,795
0
2,494
9,036
0
48,167
L
10,168
4,592
0
3,021
12,654
5,066
0
4,325
7,969
0
43,112
W
Izanami
Myatzuki
Izanami
5,661
3,886
0
3,527
12,172
3,962
848
1,517
10,593
0
60,243
W
12,987
3,847
0
6,071
14,355
13,431
135
3,399
10,758
0
47,568
L
Medusa
9,872
5,117
0
1,183
9,439
3,072
227
2,379
6,962
0
40,232
L
Persephone
killergrisli
Persephone
11,239
233
106
1,778
10,324
3,727
574
2,376
7,570
47,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,008
Gold Earned
37,838
405
Minions Killed
296
0
Camps Cleared
0
1,481,949
Distance Traveled
1,355,036
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,626
508
83
6
0
272,798
0
L
Hercules
6,176
412
51
3
0
232,504
5
L
Yemoja
7,008
467
17
1
0
275,213
1
W
Ares
7,874
525
30
2
0
283,878
2
W
Mercury
9,391
626
98
7
0
370,298
1
L
Set
7,859
524
75
5
0
286,265
5
W
Izanami
8,064
538
100
7
0
254,313
1
W
Bellona
9,053
604
94
6
0
300,662
3
L
Medusa
7,790
519
64
4
0
257,096
4
L
Persephone
9,005
600
89
6
0
303,958
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role