Player Matchup

Ne Zha
Ne Zha
Masters
JPSW
Ne Zha
Masters
Level 157
God Stats
0W - 1L
1,660 SR
Queue Stats
82W - 34L
2,642 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,660 SR
2,642 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 59
1,728 SR
2,434 MMR
Sol
Sol
Masters
TalhaFromSmite
Sol
Masters
Level 59
God Stats
2W - 0L
1,728 SR
Queue Stats
23W - 14L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JPSW
Ne Zha
15
0 / 3 / 0
9,747
696
6,581
19,114
10,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BellonaOlorunBakasuraHe BoHou Yi

VS

Bans
LokiSkadiAh Muzen CabUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
12,234
874
11,707
11,242
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JPSW
Ne Zha
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,581
Damage
11,707
19,114
Taken
11,242
10,662
Mitigated
10,211
6,670
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JPSW
Ne Zha
6,581
2,044
0
6,670
19,114
10,662
0
9,914
9,200
264
60,471
W
11,707
5,654
0
7,038
11,242
10,211
2,050
654
10,588
87,725
7,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,747
Gold Earned
12,234
135
Minions Killed
178
1
Camps Cleared
11
308,620
Distance Traveled
273,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,747
696
135
10
1
308,620
2
W
Sol
12,234
874
178
13
11
273,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role