Player Matchup

Cthulhu
Cthulhu
HoodooBraun
Cthulhu
Level 26
God Stats
21W - 12L
1,540 SR
Queue Stats
51W - 35L
1,413 Elo+
Solo
Cliodhna
Cliodhna
TiSpaKka05
Cliodhna
Level 28
God Stats
4W - 14L
1,514 SR
Queue Stats
77W - 99L
1,355 Elo+
Party 2
Vamana
Vamana
TiSpakko01
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 114L
1,384 Elo+
Party 2
Tiamat
Tiamat
XenoWolf2338
Tiamat
Level 30
God Stats
57W - 58L
1,502 SR
Queue Stats
224W - 251L
1,412 Elo+
Solo
Heimdallr
Heimdallr
nightmare_swift7
Heimdallr
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
107W - 124L
1,390 Elo+
Solo
Team Averages
Level 28
1,462 SR
1,391 Elo+

VS

Team Averages
Level 30
1,505 SR
1,488 Elo+
Cernunnos
Cernunnos
BalorCruach
Cernunnos
Level 12
God Stats
11W - 18L
1,356 SR
Queue Stats
29W - 38L
1,324 Elo+
Solo
Achilles
Achilles
Hezbona
Achilles
Level 16
God Stats
30W - 37L
1,541 SR
Queue Stats
258W - 311L
1,422 Elo+
Solo
Anubis
Anubis
MyNameTodd7383
Anubis
Level 7
God Stats
4W - 2L
1,694 SR
Queue Stats
16W - 3L
1,835 Elo+
Party 1
Nemesis
Nemesis
PapaShjohn
Nemesis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,639 Elo+
Party 1
Yemoja
Yemoja
RedSquirrel_19
Yemoja
Level 6
God Stats
2W - 3L
1,433 SR
Queue Stats
10W - 20L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoodooBraun
Cthulhu
19
1 / 6 / 12
11,842
911
16,252
29,118
27,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
TiSpaKka05
Cliodhna
18
3 / 10 / 6
11,309
870
12,311
20,071
6,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
TiSpakko01
Vamana
19
2 / 6 / 11
11,971
921
14,711
30,394
19,268
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
18
5 / 9 / 10
12,141
934
17,173
22,078
9,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
19
10 / 10 / 9
13,674
1,052
22,036
18,194
5,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BalorCruach
Cernunnos
20
1 / 5 / 19
12,407
954
13,481
12,567
5,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Hezbona
Achilles
20
1 / 4 / 18
12,012
924
11,871
23,147
31,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 3 / 20
15,861
1,220
28,870
18,266
9,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PapaShjohn
Nemesis
20
26 / 0 / 7
17,470
1,344
50,295
19,283
8,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 9 / 12
11,659
897
7,098
17,389
16,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
117
21
Kills
41
41
Deaths
21
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BalorCruach
Cernunnos
1
5
19
2.1
W
Achilles
Hezbona
Achilles
1
4
18
2.5
L
Cthulhu
HoodooBraun
Cthulhu
1
6
12
1.17
W
13
3
20
7.67
W
Nemesis
PapaShjohn
Nemesis
26
0
7
29.5
W
0
9
12
0.67
L
Cliodhna
TiSpaKka05
Cliodhna
3
10
6
0.6
L
Vamana
TiSpakko01
Vamana
2
6
11
1.25
L
Tiamat
5
9
10
1.11
L
Heimdallr
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,483
Damage
111,615
119,855
Taken
90,652
69,279
Mitigated
71,573
9,330
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BalorCruach
Cernunnos
13,481
5,832
0
1,575
12,567
5,038
0
4,167
8,400
0
43,547
W
Achilles
Hezbona
Achilles
11,871
3,080
0
2,749
23,147
31,348
0
6,983
16,159
0
19,835
L
Cthulhu
HoodooBraun
Cthulhu
16,252
2,515
422
0
29,118
27,887
0
7,217
21,315
43,294
0
W
28,870
748
0
8,358
18,266
9,692
0
7,300
10,966
59,795
0
W
Nemesis
PapaShjohn
Nemesis
50,295
35,606
0
11,330
19,283
8,598
0
8,335
10,948
0
70,614
W
7,098
1,650
1,192
0
17,389
16,897
0
7,836
9,553
23,270
0
L
Cliodhna
TiSpaKka05
Cliodhna
12,311
2,695
0
244
20,071
6,760
0
6,163
13,470
0
20,445
L
Vamana
TiSpakko01
Vamana
14,711
5,609
0
6,066
30,394
19,268
0
8,677
21,064
1,536
30,429
L
Tiamat
17,173
1,765
196
2,316
22,078
9,954
0
7,204
14,632
33,277
0
L
Heimdallr
22,036
11,174
0
86
18,194
5,410
0
6,233
11,718
0
42,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,937
Gold Earned
69,409
204
Minions Killed
230
3
Camps Cleared
8
1,210,515
Distance Traveled
1,297,264
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,407
954
69
5
0
278,351
1
W
Achilles
12,012
924
14
1
0
283,713
0
L
Cthulhu
11,842
911
63
5
0
253,119
0
W
Anubis
15,861
1,220
73
6
0
229,566
2
W
Nemesis
17,470
1,344
41
3
8
318,817
0
W
Yemoja
11,659
897
33
3
0
186,817
5
L
Cliodhna
11,309
870
20
2
0
222,738
0
L
Vamana
11,971
921
29
2
1
275,060
0
L
Tiamat
12,141
934
39
3
0
243,670
1
L
Heimdallr
13,674
1,052
53
4
2
215,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role