Player Matchup

Neith
Neith
Andre0oCassoni
Neith
Level 7
God Stats
32W - 55L
1,144 SR
Queue Stats
60W - 92L
1,081 Elo+
Solo
Kumbhakarna
Kumbhakarna
IgorTN
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Zeus
Zeus
TheAngeI
Zeus
Level 147
God Stats
2W - 3L
1,482 SR
Queue Stats
86W - 85L
1,516 Elo+
Solo
Team Averages
Level 57
1,376 SR
1,311 Elo+

VS

Team Averages
Level 141
1,621 SR
1,752 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FσxY
Ne Zha
Level 158
God Stats
27W - 6L
1,862 SR
Queue Stats
517W - 153L
1,840 Elo+
Party 1
Hel
Hel
Labeuf
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 8L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,928
593
4,708
5,821
1,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
IgorTN
Kumbhakarna
8
0 / 4 / 0
5,501
550
2,090
11,897
10,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
8
0 / 4 / 0
5,629
563
10,242
5,418
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 9
7,383
738
7,179
11,701
9,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
FσxY
Ne Zha
12
6 / 0 / 5
7,870
787
7,599
9,766
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Labeuf
Hel
12
4 / 0 / 5
7,472
747
4,728
6,268
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
9
5.5
L
0
3
0
0
W
Ne Zha
FσxY
Ne Zha
6
0
5
8.5
L
Kumbhakarna
IgorTN
Kumbhakarna
0
4
0
0
W
Hel
Labeuf
Hel
4
0
5
6.5
L
Zeus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
19,506
23,136
Taken
27,735
13,870
Mitigated
17,577
1,594
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,179
2,531
593
5,300
11,701
9,613
304
4,500
7,201
0
21,186
L
4,708
2,385
0
604
5,821
1,881
0
982
4,678
0
17,785
W
Ne Zha
FσxY
Ne Zha
7,599
1,968
0
2,183
9,766
5,509
1,118
5,097
4,669
0
20,263
L
Kumbhakarna
IgorTN
Kumbhakarna
2,090
216
0
250
11,897
10,273
0
2,987
8,497
4,347
0
W
Hel
Labeuf
Hel
4,728
734
7,751
5,154
6,268
2,455
754
3,094
3,174
25,950
0
L
Zeus
10,242
1,104
455
285
5,418
1,716
0
890
4,315
24,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,058
Gold Earned
22,725
73
Minions Killed
122
1
Camps Cleared
8
455,163
Distance Traveled
608,559
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,383
738
41
4
4
211,883
5
L
Neith
5,928
593
37
4
0
138,711
0
W
Ne Zha
7,870
787
27
3
3
196,649
0
L
Kumbhakarna
5,501
550
2
0
0
158,809
0
W
Hel
7,472
747
54
5
1
200,027
1
L
Zeus
5,629
563
34
3
1
157,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role