Player Matchup

Tsukuyomi
Tsukuyomi
ElSalsas
Tsukuyomi
Level 17
God Stats
1W - 8L
1,225 SR
Queue Stats
25W - 32L
1,342 Elo+
Solo
Neith
Neith
Fabi127element
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Paperwoodchuck
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,179 Elo+
Solo
Sun Wukong
Sun Wukong
STEELPROSTEVEN
Sun Wukong
Level 18
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
atazega
Scylla
Level 28
God Stats
21W - 23L
1,540 SR
Queue Stats
123W - 126L
1,484 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,401 Elo+

VS

Team Averages
Level 24
1,507 SR
1,437 Elo+
Cliodhna
Cliodhna
CherryStrafe
Cliodhna
Level 21
God Stats
7W - 3L
1,643 SR
Queue Stats
23W - 31L
1,246 Elo+
Solo
Charybdis
Charybdis
Chesetr
Charybdis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,532 Elo+
Party 1
Sol
Sol
LarrytheAmerican
Sol
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 11L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Striker7311
Amaterasu
Level 16
God Stats
8W - 4L
1,560 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
TheBasementGuy
Cthulhu
Level 29
God Stats
43W - 49L
1,333 SR
Queue Stats
81W - 92L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElSalsas
Tsukuyomi
6
0 / 4 / 2
4,589
459
992
5,194
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 7 / 0
3,576
358
455
4,506
807
7
3 / 3 / 1
5,044
504
2,741
5,935
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
STEELPROSTEVEN
Sun Wukong
4
0 / 9 / 1
3,832
383
1,998
8,075
2,546
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
atazega
Scylla
8
1 / 2 / 0
4,713
471
2,997
3,901
1,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CherryStrafe
Cliodhna
9
8 / 2 / 8
6,516
652
6,917
5,761
1,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Chesetr
Charybdis
9
3 / 0 / 3
5,454
545
2,067
4,035
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 8
5,410
541
3,550
4,495
1,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Striker7311
Amaterasu
9
4 / 2 / 1
5,752
575
2,181
5,168
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 3
5,328
533
3,045
5,568
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
21
25
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CherryStrafe
Cliodhna
8
2
8
6
W
Charybdis
Chesetr
Charybdis
3
0
3
4.5
L
Tsukuyomi
ElSalsas
Tsukuyomi
0
4
2
0.25
L
0
7
0
0
W
3
0
8
7
L
3
3
1
1.17
L
Sun Wukong
STEELPROSTEVEN
Sun Wukong
0
9
1
0.06
W
Amaterasu
Striker7311
Amaterasu
4
2
1
2.25
W
3
0
3
4.5
L
Scylla
atazega
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
17,760
27,611
Taken
25,027
7,930
Mitigated
11,257
3,019
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CherryStrafe
Cliodhna
6,917
1,695
0
1,034
5,761
1,679
0
290
5,471
0
26,205
W
Charybdis
Chesetr
Charybdis
2,067
1,166
0
1,844
4,035
1,061
1,061
575
3,460
0
24,527
L
Tsukuyomi
ElSalsas
Tsukuyomi
992
323
0
1,010
5,194
1,404
704
583
4,531
0
12,230
L
455
312
0
56
4,506
807
0
599
3,865
0
3,272
W
3,550
877
0
1,538
4,495
1,291
0
793
3,702
17,463
0
L
2,741
928
0
1,041
5,935
2,083
352
1,178
4,712
0
13,714
L
Sun Wukong
STEELPROSTEVEN
Sun Wukong
1,998
635
0
67
8,075
2,546
25
2,609
5,342
0
4,922
W
Amaterasu
Striker7311
Amaterasu
2,181
1,045
0
1,115
5,168
3,107
678
791
4,377
0
19,543
W
3,045
269
0
2,029
5,568
4,119
817
706
4,862
15,965
0
L
Scylla
atazega
Scylla
2,997
228
0
845
3,901
1,090
0
1,251
2,566
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
28,460
81
Minions Killed
177
0
Camps Cleared
0
849,568
Distance Traveled
990,132
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,516
652
38
4
0
210,232
0
W
Charybdis
5,454
545
42
4
0
179,832
0
L
Tsukuyomi
4,589
459
33
3
0
157,089
0
L
Neith
3,576
358
2
0
0
145,094
3
W
Sol
5,410
541
27
3
0
182,737
0
L
Nemesis
5,044
504
20
2
0
201,308
8
L
Sun Wukong
3,832
383
6
1
0
178,691
0
W
Amaterasu
5,752
575
37
4
0
193,007
0
W
Cthulhu
5,328
533
33
3
0
224,324
3
L
Scylla
4,713
471
20
2
0
167,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role