Player Matchup

Tyr
Tyr
BAQ8
Tyr
Level 127
God Stats
11W - 8L
1,641 SR
Queue Stats
382W - 399L
1,548 Elo+
Party 4
Artio
Artio
Fuscolo
Artio
Level 112
God Stats
7W - 4L
1,936 SR
Queue Stats
214W - 188L
1,642 Elo+
Party 3
Rama
Rama
MugilTime
Rama
Level 127
God Stats
35W - 26L
1,628 SR
Queue Stats
519W - 484L
1,620 Elo+
Party 3
Raijin
Raijin
SlayerKWT
Raijin
Level 108
God Stats
16W - 24L
1,437 SR
Queue Stats
438W - 419L
1,580 Elo+
Party 4
Tsukuyomi
Tsukuyomi
bcm2100
Tsukuyomi
Level 127
God Stats
15W - 2L
1,807 SR
Queue Stats
113W - 101L
1,594 Elo+
Solo
Team Averages
Level 120
1,690 SR
1,597 Elo+

VS

Team Averages
Level 131
1,577 SR
1,602 Elo+
Bacchus
Bacchus
CallMeHead1
Bacchus
Level 127
God Stats
1W - 3L
1,491 SR
Queue Stats
216W - 167L
1,622 Elo+
Party 2
Osiris
Osiris
Cryzan
Osiris
Level 155
God Stats
3W - 11L
1,492 SR
Queue Stats
330W - 336L
1,540 Elo+
Party 1
Discordia
Discordia
LordofWuerg
Discordia
Level 115
God Stats
8W - 8L
1,564 SR
Queue Stats
204W - 146L
1,632 Elo+
Party 2
Cliodhna
Cliodhna
XDrue
Cliodhna
Level 150
God Stats
6W - 5L
1,615 SR
Queue Stats
419W - 445L
1,525 Elo+
Party 1
Chiron
Chiron
Zénturio
Chiron
Level 108
God Stats
2W - 2L
1,722 SR
Queue Stats
264W - 213L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BAQ8
Tyr
20
6 / 3 / 11
14,269
549
15,245
29,116
38,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Artio
Fuscolo
Artio
18
1 / 5 / 18
12,136
467
7,123
28,142
36,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
20
5 / 6 / 5
14,468
556
12,020
22,736
8,617
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
SlayerKWT
Raijin
20
5 / 4 / 12
14,018
539
22,293
20,578
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
bcm2100
Tsukuyomi
20
8 / 6 / 8
14,179
545
22,712
23,488
13,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeHead1
Bacchus
17
2 / 6 / 11
12,018
462
11,867
23,420
35,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Cryzan
Osiris
20
5 / 4 / 2
13,494
519
19,609
25,735
25,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
LordofWuerg
Discordia
17
2 / 6 / 3
11,401
439
11,404
12,375
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
XDrue
Cliodhna
20
6 / 6 / 4
13,085
503
18,748
22,311
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Zénturio
Chiron
20
9 / 3 / 7
14,762
568
24,325
24,203
10,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
25
Kills
24
24
Deaths
25
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
BAQ8
Tyr
6
3
11
3.83
L
Bacchus
CallMeHead1
Bacchus
2
6
11
1.25
L
Osiris
Cryzan
Osiris
5
4
2
1.5
W
Artio
Fuscolo
Artio
1
5
18
2
L
Discordia
LordofWuerg
Discordia
2
6
3
0.58
W
Rama
5
6
5
1.25
W
Raijin
SlayerKWT
Raijin
5
4
12
2.75
L
Cliodhna
XDrue
Cliodhna
6
6
4
1.33
L
Chiron
Zénturio
Chiron
9
3
7
4.17
W
Tsukuyomi
bcm2100
Tsukuyomi
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,393
Damage
85,953
124,060
Taken
108,044
105,222
Mitigated
83,968
48,471
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
BAQ8
Tyr
15,245
1,766
0
12,849
29,116
38,872
812
6,436
22,680
417
78,127
L
Bacchus
CallMeHead1
Bacchus
11,867
1,045
0
1,630
23,420
35,584
32
7,852
15,275
31,180
0
L
Osiris
Cryzan
Osiris
19,609
2,621
0
3,625
25,735
25,251
0
7,768
17,696
18,025
57,766
W
Artio
Fuscolo
Artio
7,123
503
2,232
10,007
28,142
36,183
189
6,849
21,293
33,569
0
L
Discordia
LordofWuerg
Discordia
11,404
406
0
588
12,375
4,160
68
3,307
8,828
66,708
0
W
Rama
12,020
9,051
0
11,671
22,736
8,617
4,921
4,219
18,517
0
145,474
W
Raijin
SlayerKWT
Raijin
22,293
1,853
200
6,471
20,578
8,515
1,483
6,967
13,611
109,313
0
L
Cliodhna
XDrue
Cliodhna
18,748
1,685
0
5,674
22,311
8,624
202
5,226
16,779
0
110,749
L
Chiron
Zénturio
Chiron
24,325
12,827
1,716
9,580
24,203
10,349
1,254
4,689
19,382
0
160,719
W
Tsukuyomi
bcm2100
Tsukuyomi
22,712
4,814
0
5,041
23,488
13,035
0
6,107
17,381
0
101,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,070
Gold Earned
64,760
689
Minions Killed
708
0
Camps Cleared
0
2,526,494
Distance Traveled
2,373,098
27
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,269
549
140
5
0
543,893
4
L
Bacchus
12,018
462
29
1
0
475,277
14
L
Osiris
13,494
519
149
6
0
480,251
13
W
Artio
12,136
467
33
1
0
517,042
3
L
Discordia
11,401
439
137
5
0
451,848
8
W
Rama
14,468
556
210
8
0
437,498
5
W
Raijin
14,018
539
168
6
0
470,307
9
L
Cliodhna
13,085
503
147
6
0
499,028
6
L
Chiron
14,762
568
246
9
0
466,694
9
W
Tsukuyomi
14,179
545
138
5
0
557,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role