Player Matchup

Apollo
Apollo
Big_Bungis_69
Apollo
Level 124
God Stats
2W - 2L
1,701 SR
Queue Stats
79W - 53L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Magarkip2
Nu Wa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 89L
1,622 Elo+
Party 1
Cabrakan
Cabrakan
feniks_descendit
Cabrakan
Level 158
God Stats
10W - 9L
1,629 SR
Queue Stats
616W - 618L
1,566 Elo+
Solo
Loki
Loki
jred4000
Loki
Level 146
God Stats
3W - 5L
1,543 SR
Queue Stats
300W - 276L
1,581 Elo+
Party 2
Serqet
Serqet
skyblade_21
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 97L
1,516 Elo+
Party 2
Team Averages
Level 130
1,575 SR
1,573 Elo+

VS

Team Averages
Level 126
1,444 SR
1,565 Elo+
Thoth
Thoth
Gera
Thoth
Level 149
God Stats
1W - 2L
1,309 SR
Queue Stats
341W - 319L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
ItIsOkImChinese
Kuzenbo
Level 154
God Stats
2W - 1L
1,295 SR
Queue Stats
160W - 169L
1,551 Elo+
Solo
Raijin
Raijin
RedHawkBanz
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDominoTTV
Tsukuyomi
Level 115
God Stats
13W - 10L
1,614 SR
Queue Stats
584W - 578L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
goldtaco
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 11
12,058
804
17,302
18,316
7,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Magarkip2
Nu Wa
19
5 / 4 / 12
11,184
746
21,996
11,226
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 9 / 10
11,008
734
6,697
31,820
42,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
20
11 / 7 / 10
13,145
876
19,745
14,892
6,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
16
2 / 6 / 18
10,401
693
5,530
11,107
5,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gera
Thoth
19
6 / 4 / 20
11,850
790
16,807
12,372
5,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 23
11,657
777
7,622
23,678
34,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
5 / 6 / 25
12,743
850
15,785
13,185
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TheDominoTTV
Tsukuyomi
20
11 / 5 / 17
13,080
872
24,738
16,936
8,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
goldtaco
Ao Kuang
18
9 / 6 / 10
12,578
839
9,144
18,299
7,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
128
26
Kills
33
33
Deaths
26
61
Assists
95
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
W
Thoth
Gera
Thoth
6
4
20
4
W
2
5
23
2.7
L
Nu Wa
Magarkip2
Nu Wa
5
4
12
2.75
W
Raijin
5
6
25
2.92
W
Tsukuyomi
TheDominoTTV
Tsukuyomi
11
5
17
3.9
L
1
9
10
0.67
W
Ao Kuang
goldtaco
Ao Kuang
9
6
10
2.33
L
Loki
11
7
10
2.29
L
Serqet
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
74,096
87,361
Taken
84,470
66,895
Mitigated
61,215
26,284
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,302
9,057
1,915
5,125
18,316
7,631
2,658
9,356
8,960
0
32,190
W
Thoth
Gera
Thoth
16,807
2,078
3,491
1,806
12,372
5,282
1,471
3,749
8,623
40,842
0
W
7,622
2,249
3,189
3,998
23,678
34,221
504
8,270
14,683
18,678
0
L
Nu Wa
Magarkip2
Nu Wa
21,996
4,310
156
2,012
11,226
4,540
1,149
8,754
2,472
39,996
0
W
Raijin
15,785
2,038
0
0
13,185
5,793
1,386
5,984
7,201
51,771
0
W
Tsukuyomi
TheDominoTTV
Tsukuyomi
24,738
7,236
2,917
2,332
16,936
8,263
531
4,563
12,373
0
52,044
L
6,697
773
841
7,446
31,820
42,322
124
17,510
14,310
12,880
0
W
Ao Kuang
goldtaco
Ao Kuang
9,144
2,004
1,023
5,224
18,299
7,656
2,827
6,127
12,149
24,889
0
L
Loki
19,745
4,188
3,305
1,803
14,892
6,659
1,294
7,963
6,929
0
42,209
L
Serqet
5,530
830
2,454
1,227
11,107
5,743
399
5,775
5,332
0
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,796
Gold Earned
61,908
135
Minions Killed
206
0
Camps Cleared
0
1,360,612
Distance Traveled
1,408,594
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,058
804
31
2
0
277,569
0
W
Thoth
11,850
790
32
2
0
310,467
2
W
Kuzenbo
11,657
777
20
1
0
280,142
0
L
Nu Wa
11,184
746
30
2
0
276,994
5
W
Raijin
12,743
850
79
5
0
231,045
0
W
Tsukuyomi
13,080
872
54
4
0
321,743
1
L
Cabrakan
11,008
734
7
0
0
242,676
0
W
Ao Kuang
12,578
839
21
1
0
265,197
0
L
Loki
13,145
876
49
3
0
299,619
2
L
Serqet
10,401
693
18
1
0
263,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role