Player Matchup

Geb
Geb
Brunch11
Geb
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
139W - 107L
1,503 Elo+
Party 2
Nemesis
Nemesis
DefyShadows
Nemesis
Level 25
God Stats
3W - 4L
1,343 SR
Queue Stats
29W - 45L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FridayKnights
Cu Chulainn
Level 28
God Stats
5W - 4L
1,561 SR
Queue Stats
30W - 40L
1,449 Elo+
Party 3
Sol
Sol
JackDooido
Sol
Level 8
God Stats
1W - 2L
1,213 SR
Queue Stats
7W - 9L
1,346 Elo+
Solo
Charybdis
Charybdis
SirrLamorak
Charybdis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 29
1,466 SR
1,453 Elo+

VS

Team Averages
Level 28
1,486 SR
1,359 Elo+
Ares
Ares
ErerOne
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,406 Elo+
Solo
Vulcan
Vulcan
FatDogGiner
Vulcan
Level 8
God Stats
0W - 2L
1,430 SR
Queue Stats
7W - 6L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadSnaxGaming
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tempomu
Tsukuyomi
Level 5
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo
Bellona
Bellona
itsbaconinc
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,598
447
4,578
14,201
7,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DefyShadows
Nemesis
16
10 / 2 / 5
10,053
591
11,174
11,534
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
FridayKnights
Cu Chulainn
15
8 / 2 / 1
9,905
583
13,084
15,759
17,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
7,862
462
1,617
8,412
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SirrLamorak
Charybdis
12
3 / 3 / 4
7,774
457
8,188
12,185
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ErerOne
Ares
12
0 / 4 / 4
7,480
440
5,224
12,760
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
2 / 5 / 4
8,877
522
4,645
9,282
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MadSnaxGaming
Ah Muzen Cab
14
5 / 2 / 1
8,556
503
13,459
10,476
3,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Tempomu
Tsukuyomi
16
4 / 4 / 1
9,339
549
12,395
12,487
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
itsbaconinc
Bellona
13
2 / 7 / 0
8,242
485
10,002
14,363
14,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
22
Kills
13
13
Deaths
22
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Nemesis
DefyShadows
Nemesis
10
2
5
6.25
L
Ares
ErerOne
Ares
0
4
4
0.5
L
Vulcan
2
5
4
0.8
W
Cu Chulainn
FridayKnights
Cu Chulainn
8
2
1
4.25
W
1
3
1
0.5
L
Ah Muzen Cab
MadSnaxGaming
Ah Muzen Cab
5
2
1
2.75
W
Charybdis
SirrLamorak
Charybdis
3
3
4
1.67
L
Tsukuyomi
Tempomu
Tsukuyomi
4
4
1
1.13
L
Bellona
itsbaconinc
Bellona
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
45,725
62,091
Taken
59,368
36,220
Mitigated
35,142
17,304
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,578
955
1,685
1,968
14,201
7,895
0
2,135
12,066
25,257
0
W
Nemesis
DefyShadows
Nemesis
11,174
5,150
0
3,747
11,534
4,106
551
2,803
8,731
0
55,205
L
Ares
ErerOne
Ares
5,224
299
0
3,410
12,760
10,225
0
2,290
10,470
26,621
0
L
Vulcan
4,645
926
0
1,139
9,282
2,746
504
1,136
8,146
37,489
0
W
Cu Chulainn
FridayKnights
Cu Chulainn
13,084
2,785
0
3,384
15,759
17,785
370
2,502
13,257
11,494
43,524
W
1,617
561
0
2,380
8,412
2,903
1,054
1,436
6,976
30,546
3,143
L
Ah Muzen Cab
MadSnaxGaming
Ah Muzen Cab
13,459
7,087
0
5,136
10,476
3,786
656
2,023
8,453
0
63,240
W
Charybdis
SirrLamorak
Charybdis
8,188
5,842
0
4,140
12,185
3,531
342
2,912
9,273
0
43,924
L
Tsukuyomi
Tempomu
Tsukuyomi
12,395
2,325
0
3,897
12,487
4,082
0
1,200
11,287
0
78,881
L
Bellona
itsbaconinc
Bellona
10,002
2,986
0
713
14,363
14,303
266
3,544
10,819
9,598
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
42,494
402
Minions Killed
440
0
Camps Cleared
0
1,610,136
Distance Traveled
1,639,968
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,598
447
42
2
0
341,122
2
W
Nemesis
10,053
591
97
6
0
339,678
0
L
Ares
7,480
440
42
2
0
323,970
1
L
Vulcan
8,877
522
85
5
0
305,388
0
W
Cu Chulainn
9,905
583
96
6
0
324,947
2
W
Sol
7,862
462
79
5
0
313,326
4
L
Ah Muzen Cab
8,556
503
108
6
0
329,082
2
W
Charybdis
7,774
457
88
5
0
291,063
0
L
Tsukuyomi
9,339
549
132
8
0
374,730
2
L
Bellona
8,242
485
73
4
0
306,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role