Player Matchup

Guan Yu
Guan Yu
KYLIGULA
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,670 Elo+
Party 1
Artemis
Artemis
Miroshik
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,077 Elo+
Party 2
Nemesis
Nemesis
PhounixWriaght
Nemesis
Level 5
God Stats
1W - 4L
1,269 SR
Queue Stats
7W - 9L
1,732 Elo+
Party 1
Cthulhu
Cthulhu
ahahManLOL
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,069 Elo+
Party 2
Chronos
Chronos
Кирассатэ
Chronos
Level 34
God Stats
3W - 4L
1,329 SR
Queue Stats
113W - 116L
1,542 Elo+
Party 1
Team Averages
Level 15
1,420 SR
1,418 Elo+

VS

Team Averages
Level 21
1,585 SR
1,424 Elo+
Anubis
Anubis
Javitosirilin
Anubis
Level 28
God Stats
49W - 44L
1,611 SR
Queue Stats
57W - 56L
1,520 Elo+
Solo
Nike
Nike
Totalkhanage
Nike
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,554 Elo+
Solo
Apollo
Apollo
UzorYork
Apollo
Level 25
God Stats
6W - 2L
1,572 SR
Queue Stats
35W - 19L
1,559 Elo+
Solo
Izanami
Izanami
datchieeee
Izanami
Level 17
God Stats
21W - 9L
1,741 SR
Queue Stats
40W - 35L
1,244 Elo+
Party 3
Ganesha
Ganesha
helgehorse
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KYLIGULA
Guan Yu
14
5 / 8 / 3
10,046
591
6,172
14,912
10,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Miroshik
Artemis
10
0 / 12 / 2
6,440
379
3,957
13,915
2,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 6 / 6
9,537
561
8,442
14,113
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ahahManLOL
Cthulhu
10
0 / 9 / 4
6,800
400
6,909
16,100
11,300
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 4 / 3
8,152
480
4,871
11,267
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 4 / 6
11,114
654
16,671
13,160
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 3
9,468
557
10,816
13,007
6,754
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
UzorYork
Apollo
16
7 / 2 / 8
10,227
602
10,603
9,673
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
datchieeee
Izanami
16
8 / 4 / 9
10,737
632
10,677
10,466
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
helgehorse
Ganesha
13
1 / 2 / 10
8,151
479
5,538
11,149
9,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
12
Kills
39
39
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
15
4
6
4.5
L
Guan Yu
KYLIGULA
Guan Yu
5
8
3
0.81
L
Artemis
Miroshik
Artemis
0
12
2
0.08
L
4
6
6
1.17
W
8
1
3
9.5
W
Apollo
UzorYork
Apollo
7
2
8
5.5
L
Cthulhu
ahahManLOL
Cthulhu
0
9
4
0.22
W
Izanami
datchieeee
Izanami
8
4
9
3.13
W
Ganesha
helgehorse
Ganesha
1
2
10
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
54,305
70,307
Taken
57,455
34,578
Mitigated
29,600
10,112
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,671
413
0
7,161
13,160
6,024
2,313
2,597
10,563
66,195
0
L
Guan Yu
KYLIGULA
Guan Yu
6,172
995
614
2,696
14,912
10,815
201
5,442
9,180
0
33,388
L
Artemis
Miroshik
Artemis
3,957
1,709
0
827
13,915
2,710
731
3,974
9,837
0
25,252
L
8,442
3,825
0
2,173
14,113
3,996
0
6,809
7,304
0
26,988
W
10,816
2,344
0
3,786
13,007
6,754
1,498
2,484
10,523
7,032
47,201
W
Apollo
UzorYork
Apollo
10,603
6,050
0
2,132
9,673
3,317
2,227
2,409
7,264
0
75,218
L
Cthulhu
ahahManLOL
Cthulhu
6,909
774
0
1,241
16,100
11,300
156
3,407
12,376
28,908
0
W
Izanami
datchieeee
Izanami
10,677
7,301
0
2,602
10,466
3,834
3,247
2,509
7,957
0
79,886
W
Ganesha
helgehorse
Ganesha
5,538
405
225
680
11,149
9,671
755
1,512
9,637
21,994
0
L
4,871
1,287
0
2,561
11,267
5,757
636
4,250
6,914
38,793
3,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
49,697
265
Minions Killed
515
0
Camps Cleared
0
1,593,422
Distance Traveled
1,546,888
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,114
654
104
6
0
279,165
3
L
Guan Yu
10,046
591
58
3
0
325,205
1
L
Artemis
6,440
379
45
3
0
281,712
0
L
Nemesis
9,537
561
32
2
0
373,886
1
W
Nike
9,468
557
93
5
0
341,158
2
W
Apollo
10,227
602
149
9
0
317,695
4
L
Cthulhu
6,800
400
44
3
0
284,335
0
W
Izanami
10,737
632
150
9
0
306,921
1
W
Ganesha
8,151
479
19
1
0
301,949
5
L
Chronos
8,152
480
86
5
0
328,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role