Player Matchup

Artemis
Artemis
CapMerlin
Artemis
Level 16
God Stats
13W - 23L
1,437 SR
Queue Stats
33W - 72L
1,233 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MORFuN
Cu Chulainn
Level 66
God Stats
9W - 8L
1,590 SR
Queue Stats
132W - 152L
1,399 Elo+
Solo
Kali
Kali
SeeEffKay
Kali
Level 81
God Stats
2W - 1L
1,541 SR
Queue Stats
93W - 79L
1,408 Elo+
Solo
Nu Wa
Nu Wa
SeluluH
Nu Wa
Level 120
God Stats
117W - 89L
1,499 SR
Queue Stats
340W - 427L
1,299 Elo+
Party 3
Cthulhu
Cthulhu
SirNeimand
Cthulhu
Level 61
God Stats
105W - 139L
1,406 SR
Queue Stats
179W - 288L
1,275 Elo+
Party 3
Team Averages
Level 69
1,495 SR
1,323 Elo+

VS

Team Averages
Level 76
1,441 SR
1,425 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CGS773
Hera
Level 46
God Stats
0W - 3L
1,179 SR
Queue Stats
44W - 56L
1,395 Elo+
Party 2
Bacchus
Bacchus
ParalaXuS
Bacchus
Level 84
God Stats
2W - 4L
1,526 SR
Queue Stats
126W - 155L
1,414 Elo+
Party 1
Hachiman
Hachiman
R3V0LTza
Hachiman
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 101L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
TheBagamo
Cliodhna
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 85L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CapMerlin
Artemis
15
6 / 5 / 7
9,775
465
7,200
11,165
3,733
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
MORFuN
Cu Chulainn
18
7 / 0 / 3
10,988
523
11,159
14,806
9,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
18
6 / 4 / 3
10,890
519
8,979
20,649
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
SeluluH
Nu Wa
18
12 / 2 / 6
11,433
544
19,861
13,815
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SirNeimand
Cthulhu
15
3 / 6 / 16
9,610
458
13,074
16,715
13,696
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 5 / 2
9,251
441
10,518
12,430
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
CGS773
Hera
15
3 / 8 / 1
9,266
441
9,822
15,084
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ParalaXuS
Bacchus
14
1 / 6 / 8
9,176
437
7,690
19,585
23,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
R3V0LTza
Hachiman
14
4 / 8 / 6
8,747
417
11,717
16,777
5,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheBagamo
Cliodhna
16
7 / 7 / 3
10,854
517
10,311
14,565
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
34
Kills
16
17
Deaths
34
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
L
Hera
CGS773
Hera
3
8
1
0.44
W
Artemis
CapMerlin
Artemis
6
5
7
1.9
W
Cu Chulainn
MORFuN
Cu Chulainn
7
0
3
8.5
L
Bacchus
ParalaXuS
Bacchus
1
6
8
0.83
L
Hachiman
R3V0LTza
Hachiman
4
8
6
0.88
W
Kali
6
4
3
1.88
W
Nu Wa
SeluluH
Nu Wa
12
2
6
7.5
W
Cthulhu
SirNeimand
Cthulhu
3
6
16
1.83
L
Cliodhna
TheBagamo
Cliodhna
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
50,058
77,150
Taken
78,441
41,282
Mitigated
45,342
23,234
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,518
390
0
3,026
12,430
5,510
147
3,790
8,640
60,757
0
L
Hera
CGS773
Hera
9,822
3,224
107
1,396
15,084
4,501
362
8,382
6,702
54,381
0
W
Artemis
CapMerlin
Artemis
7,200
3,197
0
2,429
11,165
3,733
1,084
3,217
7,908
0
40,727
W
Cu Chulainn
MORFuN
Cu Chulainn
11,159
2,232
0
4,798
14,806
9,720
474
7,127
7,633
15,007
60,540
L
Bacchus
ParalaXuS
Bacchus
7,690
1,297
0
4,362
19,585
23,008
32
8,464
11,121
28,121
0
L
Hachiman
R3V0LTza
Hachiman
11,717
7,408
0
3,659
16,777
5,890
944
8,273
8,504
0
48,846
W
Kali
8,979
4,750
0
8,504
20,649
9,003
0
5,588
15,037
0
72,658
W
Nu Wa
SeluluH
Nu Wa
19,861
5,510
0
4,305
13,815
5,130
1,937
6,199
7,284
89,739
0
W
Cthulhu
SirNeimand
Cthulhu
13,074
795
972
2,226
16,715
13,696
158
5,399
11,258
42,321
0
L
Cliodhna
TheBagamo
Cliodhna
10,311
1,157
0
1,699
14,565
6,433
153
5,711
8,854
0
67,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
47,294
511
Minions Killed
428
0
Camps Cleared
0
1,965,650
Distance Traveled
1,775,211
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,251
441
107
5
0
323,846
6
L
Hera
9,266
441
106
5
0
343,947
2
W
Artemis
9,775
465
77
4
0
362,022
5
W
Cu Chulainn
10,988
523
120
6
0
430,446
3
L
Bacchus
9,176
437
26
1
0
374,978
4
L
Hachiman
8,747
417
86
4
0
341,234
5
W
Kali
10,890
519
122
6
0
382,447
3
W
Nu Wa
11,433
544
133
6
0
372,200
3
W
Cthulhu
9,610
458
59
3
0
418,535
11
L
Cliodhna
10,854
517
103
5
0
391,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role