Player Matchup

Hera
Hera
BlazeAsher
Hera
Level 39
God Stats
3W - 6L
1,234 SR
Queue Stats
223W - 228L
1,511 Elo+
Solo
King Arthur
King Arthur
Killinov
King Arthur
Level 30
God Stats
1W - 2L
1,536 SR
Queue Stats
57W - 54L
1,487 Elo+
Party 2
Athena
Athena
Magaisma2627
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
Zefris
Hou Yi
Level 83
God Stats
3W - 5L
1,464 SR
Queue Stats
98W - 80L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
fastsv310
Kukulkan
Level 72
God Stats
17W - 12L
1,699 SR
Queue Stats
815W - 862L
1,464 Elo+
Party 1
Team Averages
Level 48
1,487 SR
1,472 Elo+

VS

Team Averages
Level 90
1,598 SR
1,462 Elo+
Ra
Ra
Deathninjadude
Ra
Level 32
God Stats
2W - 0L
1,855 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
LucidM3M3S
Gilgamesh
Level 127
God Stats
3W - 0L
1,622 SR
Queue Stats
26W - 25L
1,449 Elo+
Solo
Yemoja
Yemoja
ProfessorChimp
Yemoja
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 59L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RavenSnow
Morgan Le Fay
Level 102
God Stats
33W - 35L
1,510 SR
Queue Stats
107W - 107L
1,528 Elo+
Solo
Vamana
Vamana
trollgoon
Vamana
Level 33
God Stats
9W - 10L
1,501 SR
Queue Stats
198W - 217L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 6
11,545
825
18,684
16,288
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Killinov
King Arthur
18
3 / 6 / 4
12,493
892
22,406
28,953
33,108
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
18
0 / 8 / 6
11,525
823
9,514
26,183
32,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Zefris
Hou Yi
18
3 / 5 / 3
12,344
882
20,052
19,367
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
fastsv310
Kukulkan
18
1 / 3 / 4
11,675
834
15,370
11,837
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

10

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 14
12,188
871
17,650
14,157
7,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
LucidM3M3S
Gilgamesh
20
9 / 1 / 18
15,274
1,091
26,466
28,676
49,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 0 / 28
14,726
1,052
10,462
14,657
19,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
RavenSnow
Morgan Le Fay
20
17 / 3 / 6
15,062
1,076
22,178
14,810
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
trollgoon
Vamana
19
2 / 0 / 19
12,337
881
19,355
19,834
13,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
7
Kills
32
32
Deaths
7
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
W
2
3
14
3
L
King Arthur
Killinov
King Arthur
3
6
4
0.83
W
Gilgamesh
LucidM3M3S
Gilgamesh
9
1
18
18
L
Athena
0
8
6
0.38
W
2
0
28
16
W
Morgan Le Fay
RavenSnow
Morgan Le Fay
17
3
6
6.67
L
Hou Yi
Zefris
Hou Yi
3
5
3
0.9
L
Kukulkan
fastsv310
Kukulkan
1
3
4
1
W
Vamana
trollgoon
Vamana
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,026
Damage
96,111
102,628
Taken
92,134
87,657
Mitigated
98,431
2,183
Healing
29,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,684
4,527
0
0
16,288
8,733
0
7,900
8,388
36,784
0
W
17,650
684
6,244
4,065
14,157
7,967
0
4,180
9,977
40,803
0
L
King Arthur
Killinov
King Arthur
22,406
2,413
0
0
28,953
33,108
0
16,770
12,183
0
35,766
W
Gilgamesh
LucidM3M3S
Gilgamesh
26,466
4,309
0
1,515
28,676
49,347
0
12,802
15,874
13,571
39,456
L
Athena
9,514
2,284
0
120
26,183
32,726
0
15,746
10,437
31,551
0
W
10,462
1,345
5,092
4,348
14,657
19,939
0
8,245
6,412
33,243
0
W
Morgan Le Fay
RavenSnow
Morgan Le Fay
22,178
701
578
2,848
14,810
7,224
0
7,257
7,553
62,187
0
L
Hou Yi
Zefris
Hou Yi
20,052
12,939
646
858
19,367
8,703
0
9,303
10,064
0
43,835
L
Kukulkan
fastsv310
Kukulkan
15,370
608
0
559
11,837
4,387
0
6,628
5,209
56,292
0
W
Vamana
trollgoon
Vamana
19,355
10,949
0
5,135
19,834
13,954
0
11,084
8,750
0
35,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
69,587
275
Minions Killed
285
5
Camps Cleared
8
1,310,012
Distance Traveled
1,385,371
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,545
825
40
3
2
224,093
0
W
Ra
12,188
871
74
5
2
274,030
0
L
King Arthur
12,493
892
25
2
0
271,188
1
W
Gilgamesh
15,274
1,091
48
3
1
308,799
0
L
Athena
11,525
823
45
3
0
264,076
1
W
Yemoja
14,726
1,052
43
3
0
265,947
1
W
Morgan Le Fay
15,062
1,076
99
7
3
262,328
1
L
Hou Yi
12,344
882
64
5
2
246,780
0
L
Kukulkan
11,675
834
101
7
1
303,875
1
W
Vamana
12,337
881
21
2
2
274,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role