Player Matchup

Jormungandr
Jormungandr
Asiurr
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,459 Elo+
Party 1
Thor
Thor
Felpo
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
Phevir
Erlang Shen
Level 128
God Stats
0W - 1L
1,192 SR
Queue Stats
118W - 112L
1,482 Elo+
Party 1
Team Averages
Level 123
1,397 SR
1,468 Elo+

VS

Team Averages
Level 50
1,562 SR
1,481 Elo+
Anubis
Anubis
MrMcL0VIN01
Anubis
Level 73
God Stats
4W - 8L
1,506 SR
Queue Stats
44W - 47L
1,454 Elo+
Party 2
Hercules
Hercules
Storm1234500
Hercules
Level 66
God Stats
1W - 2L
1,442 SR
Queue Stats
53W - 54L
1,470 Elo+
Party 2
Anhur
Anhur
beSenpaiSam
Anhur
Level 11
God Stats
2W - 1L
1,736 SR
Queue Stats
6W - 5L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asiurr
Jormungandr
9
1 / 4 / 1
6,260
626
6,050
9,010
2,822
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Felpo
Thor
10
1 / 2 / 1
6,268
627
5,032
7,109
3,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Phevir
Erlang Shen
9
0 / 3 / 2
6,067
607
3,777
7,182
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 0 / 3
7,721
772
8,572
6,283
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Storm1234500
Hercules
11
1 / 2 / 7
7,016
702
5,095
10,389
9,228
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 0 / 5
7,185
719
5,681
4,047
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Asiurr
Jormungandr
1
4
1
0.38
L
Thor
Felpo
Thor
1
2
1
0.75
W
Anubis
5
0
3
6.5
L
Erlang Shen
Phevir
Erlang Shen
0
3
2
0.33
W
Hercules
Storm1234500
Hercules
1
2
7
2.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
19,348
23,301
Taken
20,719
9,323
Mitigated
13,985
3,134
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Asiurr
Jormungandr
6,050
508
0
927
9,010
2,822
0
3,408
5,346
22,791
0
L
Thor
Felpo
Thor
5,032
664
0
275
7,109
3,208
0
2,746
4,104
0
13,606
W
Anubis
8,572
852
0
4,653
6,283
3,120
449
2,117
4,166
35,205
0
L
Erlang Shen
Phevir
Erlang Shen
3,777
1,397
0
1,932
7,182
3,293
0
2,801
4,259
0
16,486
W
Hercules
Storm1234500
Hercules
5,095
1,198
297
4,103
10,389
9,228
70
2,443
7,946
0
11,139
W
5,681
3,807
0
655
4,047
1,637
905
1,593
2,454
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,595
Gold Earned
21,922
91
Minions Killed
122
3
Camps Cleared
7
575,561
Distance Traveled
549,681
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,260
626
38
4
1
178,109
2
L
Thor
6,268
627
24
2
0
199,672
2
W
Anubis
7,721
772
69
7
3
170,001
8
L
Erlang Shen
6,067
607
29
3
2
197,780
1
W
Hercules
7,016
702
23
2
3
194,648
2
W
Anhur
7,185
719
30
3
1
185,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role