Player Matchup

Horus
Horus
AlphaStef88
Horus
Level 67
God Stats
11W - 14L
1,484 SR
Queue Stats
408W - 402L
1,517 Elo+
Solo
Charybdis
Charybdis
NEVER-A-JOKER
Charybdis
Level 109
God Stats
10W - 11L
1,495 SR
Queue Stats
120W - 119L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Starving4Days
Tsukuyomi
Level 92
God Stats
9W - 10L
1,466 SR
Queue Stats
151W - 172L
1,457 Elo+
Solo
Tyr
Tyr
YesImJaided
Tyr
Level 126
God Stats
10W - 16L
1,331 SR
Queue Stats
752W - 829L
1,487 Elo+
Solo
Ah Puch
Ah Puch
nickie_thegoat23
Ah Puch
Level 86
God Stats
0W - 1L
1,235 SR
Queue Stats
290W - 287L
1,445 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,473 Elo+

VS

Team Averages
Level 101
1,363 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DeathNiNja2121
Neith
Level 122
God Stats
11W - 7L
1,473 SR
Queue Stats
76W - 85L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Kidwicked12
Sun Wukong
Level 58
God Stats
2W - 3L
1,143 SR
Queue Stats
108W - 100L
1,447 Elo+
Solo
Athena
Athena
PlanetaryMind
Athena
Level 124
God Stats
3W - 3L
1,355 SR
Queue Stats
229W - 206L
1,464 Elo+
Party 1
Hades
Hades
Spartiatwolf
Hades
Level 89
God Stats
3W - 4L
1,342 SR
Queue Stats
14W - 21L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,502
417
4,335
17,843
13,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
NEVER-A-JOKER
Charybdis
13
2 / 2 / 1
8,410
467
10,856
8,620
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Starving4Days
Tsukuyomi
12
1 / 7 / 1
7,782
432
7,527
12,747
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 0
9,775
543
7,346
15,022
16,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 1
8,451
470
8,569
14,872
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 1 / 7
11,253
625
16,966
16,605
9,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 1
8,638
480
5,382
7,778
2,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Kidwicked12
Sun Wukong
15
0 / 1 / 3
8,212
456
6,476
11,703
13,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 2 / 6
8,922
496
7,247
12,948
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 9
10,102
561
11,831
14,238
6,432
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
22
23
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
7
13.5
L
1
4
2
0.5
W
3
1
1
3.5
W
Sun Wukong
Kidwicked12
Sun Wukong
0
1
3
1.5
L
Charybdis
NEVER-A-JOKER
Charybdis
2
2
1
1.25
W
2
2
6
2.5
W
7
0
9
11.5
L
Tsukuyomi
Starving4Days
Tsukuyomi
1
7
1
0.21
L
1
2
0
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
47,902
69,104
Taken
63,272
40,869
Mitigated
45,911
23,230
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,966
10,901
0
7,495
16,605
9,338
976
1,832
14,773
0
96,200
L
4,335
2,144
1,487
6,371
17,843
13,982
0
6,553
11,025
0
19,515
W
5,382
2,440
0
3,920
7,778
2,244
248
0
7,778
0
59,715
W
Sun Wukong
Kidwicked12
Sun Wukong
6,476
826
0
2,704
11,703
13,332
0
1,557
10,146
11,222
41,171
L
Charybdis
NEVER-A-JOKER
Charybdis
10,856
5,226
0
1,532
8,620
2,686
0
2,343
5,927
0
65,317
W
7,247
2,216
0
3,483
12,948
14,565
0
1,739
11,209
36,511
0
W
11,831
368
1,174
8,733
14,238
6,432
576
4,853
9,385
56,843
0
L
Tsukuyomi
Starving4Days
Tsukuyomi
7,527
2,145
0
3,564
12,747
3,897
228
3,401
9,116
0
40,927
L
7,346
681
0
6,077
15,022
16,252
210
2,629
12,164
3,653
67,352
L
8,569
353
166
4,033
14,872
4,052
234
6,082
7,965
59,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
47,127
507
Minions Killed
560
0
Camps Cleared
0
1,597,254
Distance Traveled
1,844,973
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,253
625
157
9
0
440,477
5
L
Horus
7,502
417
24
1
0
338,531
5
W
Neith
8,638
480
105
6
0
323,224
4
W
Sun Wukong
8,212
456
103
6
0
319,730
4
L
Charybdis
8,410
467
137
8
0
300,780
4
W
Athena
8,922
496
79
4
0
409,748
8
W
Hades
10,102
561
116
6
0
351,794
5
L
Tsukuyomi
7,782
432
69
4
0
353,036
3
L
Tyr
9,775
543
162
9
0
325,085
7
L
Ah Puch
8,451
470
115
6
0
279,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role