Player Matchup

Bellona
Bellona
Katzenbaeckerei
Bellona
Level 52
God Stats
13W - 10L
1,642 SR
Queue Stats
60W - 75L
1,361 Elo+
Party 1
Cliodhna
Cliodhna
QuaTani
Cliodhna
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,566 Elo+
Party 1
Charybdis
Charybdis
V l 3 s k
Charybdis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 65L
1,387 Elo+
Party 1
Team Averages
Level 64
1,547 SR
1,438 Elo+

VS

Team Averages
Level 85
1,531 SR
1,573 Elo+
Scylla
Scylla
Kreezymeister
Scylla
Level 77
God Stats
1W - 0L
1,556 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 2
Mulan
Mulan
Kxrzeehmeister
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
schuettster
Gilgamesh
Level 96
God Stats
2W - 0L
1,535 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
6,844
570
5,753
14,602
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
QuaTani
Cliodhna
10
1 / 10 / 2
7,379
615
5,953
12,361
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
V l 3 s k
Charybdis
10
3 / 8 / 1
7,680
640
7,130
12,167
4,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 15
10,110
843
12,038
6,882
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
8 / 2 / 18
9,972
831
13,690
13,578
11,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
schuettster
Gilgamesh
15
11 / 0 / 14
10,234
853
9,922
10,991
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
29
29
Deaths
4
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
10
2
15
8.75
W
8
2
18
8.5
L
Cliodhna
QuaTani
Cliodhna
1
10
2
0.2
L
Charybdis
V l 3 s k
Charybdis
3
8
1
0.44
W
Gilgamesh
schuettster
Gilgamesh
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,836
Damage
35,650
39,130
Taken
31,451
20,673
Mitigated
24,396
3,391
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,753
1,707
61
1,097
14,602
11,245
0
6,134
7,632
0
14,995
W
12,038
1,014
282
2,844
6,882
2,116
586
0
6,882
42,073
0
W
13,690
1,967
244
6,369
13,578
11,290
0
342
13,236
2,589
19,692
L
Cliodhna
QuaTani
Cliodhna
5,953
447
92
1,442
12,361
4,992
0
4,551
7,234
0
19,458
L
Charybdis
V l 3 s k
Charybdis
7,130
4,438
0
699
12,167
4,436
0
4,445
7,267
0
20,635
W
Gilgamesh
schuettster
Gilgamesh
9,922
1,615
835
5,407
10,991
10,990
276
830
9,705
8,478
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
30,316
91
Minions Killed
140
2
Camps Cleared
7
533,928
Distance Traveled
691,068
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,844
570
22
2
1
189,117
2
W
Scylla
10,110
843
69
6
3
223,505
1
W
Mulan
9,972
831
19
2
3
203,968
1
L
Cliodhna
7,379
615
32
3
0
182,055
2
L
Charybdis
7,680
640
37
3
1
162,756
0
W
Gilgamesh
10,234
853
52
4
1
263,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role