Player Matchup

Yemoja
Yemoja
BigWiggie
Yemoja
Level 25
God Stats
11W - 11L
1,511 SR
Queue Stats
167W - 190L
1,373 Elo+
Party 2
Fenrir
Fenrir
Infravermeio
Fenrir
Level 23
God Stats
10W - 9L
1,450 SR
Queue Stats
169W - 189L
1,383 Elo+
Party 2
Medusa
Medusa
SamIsATrap
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
illcloudydazes
Baron Samedi
Level 29
God Stats
7W - 6L
1,534 SR
Queue Stats
259W - 314L
1,461 Elo+
Solo
Guan Yu
Guan Yu
pochovlo123
Guan Yu
Level 29
God Stats
1W - 2L
1,454 SR
Queue Stats
49W - 54L
1,523 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,472 Elo+

VS

Team Averages
Level 30
1,446 SR
1,453 Elo+
Aphrodite
Aphrodite
AnokinVader
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Crazyfive
Kukulkan
Level 7
God Stats
3W - 3L
1,407 SR
Queue Stats
23W - 22L
1,393 Elo+
Party 1
Bellona
Bellona
InfamousJackson
Bellona
Level 99
God Stats
0W - 4L
1,449 SR
Queue Stats
46W - 42L
1,393 Elo+
Party 1
Medusa
Medusa
Seavista
Medusa
Level 7
God Stats
3W - 4L
1,457 SR
Queue Stats
19W - 22L
1,393 Elo+
Party 1
Da Ji
Da Ji
uphr
Da Ji
Level 17
God Stats
4W - 5L
1,419 SR
Queue Stats
112W - 108L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigWiggie
Yemoja
13
1 / 2 / 17
8,632
540
3,354
8,424
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
5 / 4 / 12
9,180
574
8,209
14,241
10,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
SamIsATrap
Medusa
16
15 / 1 / 7
10,237
640
15,526
12,587
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
illcloudydazes
Baron Samedi
13
4 / 5 / 11
8,790
549
10,765
13,513
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
pochovlo123
Guan Yu
14
5 / 4 / 9
9,059
566
5,662
12,367
11,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnokinVader
Aphrodite
10
0 / 7 / 7
6,722
420
7,380
12,180
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Crazyfive
Kukulkan
11
2 / 4 / 2
7,285
455
4,561
4,997
1,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
4 / 5 / 3
8,134
508
11,379
15,731
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Seavista
Medusa
8
1 / 9 / 1
6,090
381
3,228
10,241
2,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
uphr
Da Ji
15
8 / 5 / 0
8,960
560
11,104
14,583
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
30
Kills
15
16
Deaths
30
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnokinVader
Aphrodite
0
7
7
0.5
W
Yemoja
BigWiggie
Yemoja
1
2
17
4.75
L
Kukulkan
Crazyfive
Kukulkan
2
4
2
0.75
L
4
5
3
1.1
W
Fenrir
5
4
12
2.75
W
Medusa
SamIsATrap
Medusa
15
1
7
18.5
L
Medusa
Seavista
Medusa
1
9
1
0.17
W
Baron Samedi
illcloudydazes
Baron Samedi
4
5
11
1.9
W
Guan Yu
pochovlo123
Guan Yu
5
4
9
2.38
L
Da Ji
uphr
Da Ji
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
37,652
61,132
Taken
57,732
39,754
Mitigated
23,398
27,134
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnokinVader
Aphrodite
7,380
985
1,264
5,159
12,180
3,746
1,018
3,333
8,847
25,361
0
W
Yemoja
BigWiggie
Yemoja
3,354
676
5,521
1,260
8,424
7,305
676
2,535
5,889
18,080
0
L
Kukulkan
Crazyfive
Kukulkan
4,561
42
0
0
4,997
1,112
786
2,062
2,935
26,593
0
L
11,379
4,464
0
3,520
15,731
11,394
778
4,860
10,871
0
46,632
W
Fenrir
8,209
1,257
0
4,294
14,241
10,045
244
2,783
11,458
0
40,066
W
Medusa
SamIsATrap
Medusa
15,526
8,970
0
2,297
12,587
5,632
2,207
996
11,591
0
80,053
L
Medusa
Seavista
Medusa
3,228
1,328
0
388
10,241
2,439
434
1,001
9,240
0
17,315
W
Baron Samedi
illcloudydazes
Baron Samedi
10,765
544
1,389
4,306
13,513
5,460
931
3,076
10,437
39,203
0
W
Guan Yu
pochovlo123
Guan Yu
5,662
953
4,126
3,941
12,367
11,312
1,052
2,611
9,756
0
25,950
L
Da Ji
uphr
Da Ji
11,104
2,927
0
1,055
14,583
4,707
0
2,863
11,720
0
60,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
37,191
312
Minions Killed
286
0
Camps Cleared
0
1,566,260
Distance Traveled
1,487,521
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,722
420
31
2
0
268,151
2
W
Yemoja
8,632
540
28
2
0
289,329
4
L
Kukulkan
7,285
455
56
4
0
297,366
5
L
Bellona
8,134
508
78
5
0
289,886
0
W
Fenrir
9,180
574
67
4
0
331,635
0
W
Medusa
10,237
640
95
6
0
320,709
2
L
Medusa
6,090
381
36
2
0
295,682
1
W
Baron Samedi
8,790
549
70
4
0
285,934
4
W
Guan Yu
9,059
566
52
3
0
338,653
0
L
Da Ji
8,960
560
85
5
0
336,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role