Player Matchup

Ravana
Ravana
ProfessorWoodie
Ravana
Level 28
God Stats
1W - 5L
1,623 SR
Queue Stats
49W - 44L
1,531 Elo+
Solo
Izanami
Izanami
Reactshunz2246
Izanami
Level 7
God Stats
2W - 1L
1,844 SR
Queue Stats
20W - 11L
1,625 Elo+
Solo
Hades
Hades
UnbilledEnd581
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,664 Elo+
Solo
Thanatos
Thanatos
Zeta-dealer
Thanatos
Level 6
God Stats
17W - 21L
1,705 SR
Queue Stats
126W - 160L
1,552 Elo+
Solo
Vamana
Vamana
settmaioral
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Team Averages
Level 13
1,634 SR
1,577 Elo+

VS

Team Averages
Level 21
1,464 SR
1,585 Elo+
Sol
Sol
StonedSmurf7
Sol
Level 18
God Stats
25W - 9L
1,878 SR
Queue Stats
55W - 35L
1,713 Elo+
Solo
Fenrir
Fenrir
angel22595
Fenrir
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
92W - 96L
1,563 Elo+
Solo
Skadi
Skadi
iFLEX7
Skadi
Level 15
God Stats
3W - 4L
1,416 SR
Queue Stats
24W - 11L
1,683 Elo+
Solo
Chaac
Chaac
justgetaway
Chaac
Level 14
God Stats
27W - 34L
1,463 SR
Queue Stats
51W - 52L
1,495 Elo+
Solo
Nox
Nox
papirrin_aczn
Nox
Level 28
God Stats
8W - 5L
1,343 SR
Queue Stats
212W - 245L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,144
514
3,897
6,525
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,295
630
3,576
4,697
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 0
5,743
574
3,063
11,709
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Zeta-dealer
Thanatos
7
0 / 5 / 0
4,617
462
1,272
5,484
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
7
0 / 4 / 0
4,319
432
199
5,253
1,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,710
671
7,958
5,748
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
angel22595
Fenrir
9
3 / 3 / 2
5,890
589
4,408
7,127
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
iFLEX7
Skadi
10
2 / 1 / 0
6,059
606
2,530
3,470
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
5,609
561
2,835
7,208
3,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 0
7,154
715
4,699
3,906
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
16
16
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
3
1
2
4
W
3
1
2
4
L
2
3
0
0.67
L
Thanatos
Zeta-dealer
Thanatos
0
5
0
0
W
Fenrir
angel22595
Fenrir
3
3
2
1.33
W
Skadi
iFLEX7
Skadi
2
1
0
2
W
1
2
2
1
W
7
0
0
7
L
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,007
Damage
22,430
33,668
Taken
27,459
11,712
Mitigated
10,811
11,316
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,897
1,128
0
2,212
6,525
2,004
0
2,479
3,882
0
21,738
L
3,576
1,507
0
733
4,697
1,627
954
280
4,417
0
36,355
W
7,958
3,271
0
2,992
5,748
1,960
0
1,849
3,899
43,879
4,898
L
3,063
158
62
5,479
11,709
4,761
0
5,071
6,469
29,635
0
L
Thanatos
Zeta-dealer
Thanatos
1,272
176
0
2,341
5,484
1,800
0
1,886
3,598
0
17,244
W
Fenrir
angel22595
Fenrir
4,408
1,047
0
1,935
7,127
2,667
0
183
6,944
0
26,189
W
Skadi
iFLEX7
Skadi
2,530
874
0
1,094
3,470
761
414
0
3,470
0
37,304
W
2,835
311
0
2,914
7,208
3,921
0
1,031
6,177
0
24,046
W
4,699
664
0
1,748
3,906
1,502
793
0
3,906
44,771
0
L
Vamana
199
78
0
489
5,253
1,520
0
2,040
3,213
0
11,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
31,422
266
Minions Killed
355
0
Camps Cleared
0
892,293
Distance Traveled
968,447
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,144
514
57
6
0
197,676
3
L
Izanami
6,295
630
83
8
0
169,807
2
W
Sol
6,710
671
87
9
0
190,387
0
L
Hades
5,743
574
68
7
0
153,669
0
L
Thanatos
4,617
462
42
4
0
166,221
1
W
Fenrir
5,890
589
44
4
0
194,903
0
W
Skadi
6,059
606
86
9
0
202,549
4
W
Chaac
5,609
561
40
4
0
200,751
6
W
Nox
7,154
715
98
10
0
179,857
0
L
Vamana
4,319
432
16
2
0
204,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role