Player Matchup

Cernunnos
Cernunnos
CamaleonPlayer10
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,513 Elo+
Party 2
Erlang Shen
Erlang Shen
Gregzs
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,533 Elo+
Party 2
Neith
Neith
JeanPorto
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Loki
Loki
JuganVI
Loki
Level 6
God Stats
0W - 2L
1,511 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Ra
Ra
Lorahkit
Ra
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
14W - 15L
1,457 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,481 Elo+

VS

Team Averages
Level 29
1,503 SR
1,445 Elo+
Mercury
Mercury
Adamasqueno
Mercury
Level 7
God Stats
3W - 3L
1,482 SR
Queue Stats
40W - 31L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
CHURRASQUERA
Danzaburou
Level 17
God Stats
21W - 7L
1,324 SR
Queue Stats
29W - 20L
1,387 Elo+
Party 1
King Arthur
King Arthur
KazumaDS
King Arthur
Level 63
God Stats
5W - 1L
1,744 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 1
Izanami
Izanami
Rayori
Izanami
Level 8
God Stats
12W - 4L
1,463 SR
Queue Stats
17W - 5L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
TddyPcker
Ah Puch
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 21L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
4 / 8 / 10
11,488
1,149
17,093
17,774
6,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Gregzs
Erlang Shen
17
7 / 13 / 5
11,263
1,126
11,895
25,460
17,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
JeanPorto
Neith
17
2 / 10 / 10
10,499
1,050
6,357
15,510
5,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
JuganVI
Loki
18
5 / 12 / 11
11,493
1,149
12,054
21,238
8,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 9 / 10
10,754
1,075
4,584
15,320
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adamasqueno
Mercury
20
13 / 1 / 22
14,017
1,402
16,316
9,119
4,204
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
CHURRASQUERA
Danzaburou
20
8 / 3 / 25
13,206
1,321
19,872
12,403
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
KazumaDS
King Arthur
19
8 / 7 / 21
12,567
1,257
11,843
15,694
13,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rayori
Izanami
20
17 / 5 / 18
14,901
1,490
26,071
12,175
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TddyPcker
Ah Puch
20
6 / 4 / 26
12,383
1,238
17,467
9,042
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
164
20
Kills
52
52
Deaths
20
46
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adamasqueno
Mercury
13
1
22
24
W
Danzaburou
CHURRASQUERA
Danzaburou
8
3
25
6.83
L
Cernunnos
4
8
10
1.13
L
Erlang Shen
Gregzs
Erlang Shen
7
13
5
0.73
L
Neith
JeanPorto
Neith
2
10
10
0.7
L
Loki
JuganVI
Loki
5
12
11
0.88
W
King Arthur
KazumaDS
King Arthur
8
7
21
2.64
L
2
9
10
0.78
W
Izanami
Rayori
Izanami
17
5
18
5.2
W
Ah Puch
TddyPcker
Ah Puch
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,983
Damage
91,569
95,302
Taken
58,433
42,914
Mitigated
31,223
4,226
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adamasqueno
Mercury
16,316
8,621
0
340
9,119
4,204
0
932
8,187
0
29,880
W
Danzaburou
CHURRASQUERA
Danzaburou
19,872
13,021
0
1,891
12,403
5,613
0
910
11,493
0
49,252
L
Cernunnos
17,093
10,337
0
1,754
17,774
6,494
0
2,180
15,594
0
44,305
L
Erlang Shen
Gregzs
Erlang Shen
11,895
6,719
0
366
25,460
17,604
0
5,432
20,028
164
18,119
L
Neith
JeanPorto
Neith
6,357
3,217
0
395
15,510
5,528
0
3,596
11,914
0
23,912
L
Loki
JuganVI
Loki
12,054
1,067
0
0
21,238
8,110
0
3,282
17,956
0
29,875
W
King Arthur
KazumaDS
King Arthur
11,843
2,378
0
100
15,694
13,512
0
1,759
13,935
0
20,718
L
4,584
811
1,399
312
15,320
5,178
0
2,977
12,343
30,469
0
W
Izanami
Rayori
Izanami
26,071
18,883
0
2,393
12,175
4,389
0
933
11,242
0
49,948
W
Ah Puch
TddyPcker
Ah Puch
17,467
358
0
576
9,042
3,505
0
214
8,828
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
67,074
210
Minions Killed
213
3
Camps Cleared
14
873,626
Distance Traveled
1,030,103
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,017
1,402
28
3
7
272,921
0
W
Danzaburou
13,206
1,321
63
6
0
182,875
0
L
Cernunnos
11,488
1,149
64
6
0
167,500
0
L
Erlang Shen
11,263
1,126
10
1
3
187,783
0
L
Neith
10,499
1,050
42
4
0
143,581
3
L
Loki
11,493
1,149
30
3
0
188,884
0
W
King Arthur
12,567
1,257
21
2
0
191,430
0
L
Ra
10,754
1,075
64
6
0
185,878
0
W
Izanami
14,901
1,490
60
6
7
179,529
0
W
Ah Puch
12,383
1,238
41
4
0
203,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role