Player Matchup

Janus
Janus
AresGOAT
Janus
Level 105
God Stats
1W - 0L
1,749 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 1
Geb
Geb
R2kronos
Geb
Level 105
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 2L
1,134 Elo+
Party 1
Anhur
Anhur
vaalour
Anhur
Level 46
God Stats
2W - 0L
1,576 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 1
Team Averages
Level 85
1,695 SR
1,322 Elo+

VS

Team Averages
Level 127
1,495 SR
1,457 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CardizzleWizzle
King Arthur
Level 117
God Stats
18W - 26L
1,487 SR
Queue Stats
386W - 386L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
ReyCheT_T
Zhong Kui
Level 141
God Stats
18W - 27L
1,499 SR
Queue Stats
548W - 781L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AresGOAT
Janus
17
6 / 3 / 11
12,746
750
17,284
10,728
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 10
13,151
774
11,227
17,814
21,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
vaalour
Anhur
15
5 / 6 / 11
11,959
703
13,524
14,311
4,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 4 / 3
10,314
607
10,861
13,987
4,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
CardizzleWizzle
King Arthur
13
3 / 8 / 4
10,078
593
8,002
16,509
11,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
ReyCheT_T
Zhong Kui
14
5 / 7 / 3
10,639
626
14,234
20,233
11,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
10
10
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
3
0.88
W
Janus
AresGOAT
Janus
6
3
11
3.83
L
King Arthur
CardizzleWizzle
King Arthur
3
8
4
0.63
W
8
1
10
13
L
Zhong Kui
ReyCheT_T
Zhong Kui
5
7
3
0.93
W
Anhur
vaalour
Anhur
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,035
Damage
33,097
42,853
Taken
50,729
30,735
Mitigated
26,418
11,855
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,861
4,098
0
1,637
13,987
4,077
482
8,517
5,470
0
43,453
W
Janus
AresGOAT
Janus
17,284
617
306
3,293
10,728
3,981
1,078
4,104
6,624
68,970
0
L
King Arthur
CardizzleWizzle
King Arthur
8,002
717
0
64
16,509
11,258
0
9,455
7,054
306
24,413
W
11,227
735
474
5,971
17,814
21,901
482
4,727
13,087
22,961
0
L
Zhong Kui
ReyCheT_T
Zhong Kui
14,234
832
12
7,337
20,233
11,083
0
10,793
9,440
41,753
0
W
Anhur
vaalour
Anhur
13,524
7,124
0
1,811
14,311
4,853
952
6,198
8,113
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
31,031
202
Minions Killed
182
8
Camps Cleared
7
930,035
Distance Traveled
848,574
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,314
607
82
5
4
326,833
4
W
Janus
12,746
750
122
7
2
317,597
4
L
King Arthur
10,078
593
28
2
0
252,057
3
W
Geb
13,151
774
24
1
2
339,056
3
L
Zhong Kui
10,639
626
72
4
3
269,684
1
W
Anhur
11,959
703
56
3
4
273,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role