Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HORN3YRaMeN
Achilles
Level 147
God Stats
20W - 16L
1,669 SR
Queue Stats
252W - 205L
1,624 Elo+
Solo
Jormungandr
Jormungandr
SENTFORTH-
Jormungandr
Level 157
God Stats
71W - 87L
1,476 SR
Queue Stats
484W - 488L
1,552 Elo+
Solo
Mulan
Mulan
SamSavage
Mulan
Level 146
God Stats
2W - 2L
1,628 SR
Queue Stats
255W - 256L
1,544 Elo+
Solo
Chaac
Chaac
VGC Churro
Chaac
Level 136
God Stats
38W - 22L
1,731 SR
Queue Stats
615W - 598L
1,638 Elo+
Solo
Team Averages
Level 147
1,601 SR
1,571 Elo+

VS

Team Averages
Level 154
1,691 SR
1,582 Elo+
Gilgamesh
Gilgamesh
Ironhellrain
Gilgamesh
Level 159
God Stats
6W - 5L
1,680 SR
Queue Stats
240W - 215L
1,555 Elo+
Party 1
Nox
Nox
Luckyy on DS
Nox
Level 148
God Stats
0W - 1L
1,612 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 1
Ganesha
Ganesha
PapaLaVader
Ganesha
Level 149
God Stats
2W - 1L
1,880 SR
Queue Stats
383W - 341L
1,538 Elo+
Party 1
Thanatos
Thanatos
RamblingChild
Thanatos
Level 153
God Stats
21W - 25L
1,658 SR
Queue Stats
643W - 596L
1,619 Elo+
Solo
Hou Yi
Hou Yi
Rem 1G
Hou Yi
Level 160
God Stats
0W - 1L
1,628 SR
Queue Stats
27W - 22L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 5 / 22
10,189
728
12,661
13,106
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HORN3YRaMeN
Achilles
18
13 / 1 / 18
13,563
969
18,839
16,855
20,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
SENTFORTH-
Jormungandr
18
5 / 3 / 16
11,744
839
13,525
13,030
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
SamSavage
Mulan
18
5 / 2 / 19
11,457
818
17,194
23,083
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
18
9 / 1 / 17
12,792
914
15,021
21,823
20,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ironhellrain
Gilgamesh
15
2 / 6 / 5
9,301
664
9,872
21,258
23,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 6
8,943
639
7,372
10,034
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PapaLaVader
Ganesha
17
1 / 3 / 9
10,087
721
8,805
21,515
21,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RamblingChild
Thanatos
16
5 / 9 / 2
10,548
753
14,316
17,210
7,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Rem 1G
Hou Yi
15
2 / 9 / 5
9,695
693
14,076
18,457
7,903
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
33
Kills
10
12
Deaths
33
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
5
22
2.4
W
Achilles
HORN3YRaMeN
Achilles
13
1
18
22
L
Gilgamesh
Ironhellrain
Gilgamesh
2
6
5
0.75
L
0
6
6
0.5
L
Ganesha
PapaLaVader
Ganesha
1
3
9
1.83
L
Thanatos
RamblingChild
Thanatos
5
9
2
0.67
L
Hou Yi
Rem 1G
Hou Yi
2
9
5
0.5
W
Jormungandr
SENTFORTH-
Jormungandr
5
3
16
4.33
W
Mulan
SamSavage
Mulan
5
2
19
7.25
W
Chaac
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,240
Damage
54,441
87,897
Taken
88,474
73,606
Mitigated
64,546
37,696
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,661
600
10,240
6,581
13,106
4,956
1,021
3,436
9,616
29,681
0
W
Achilles
HORN3YRaMeN
Achilles
18,839
3,198
0
3,266
16,855
20,868
481
2,750
13,957
0
28,869
L
Gilgamesh
Ironhellrain
Gilgamesh
9,872
1,685
845
1,705
21,258
23,046
0
5,595
14,283
0
29,026
L
7,372
345
0
1,035
10,034
4,096
0
3,082
6,489
24,420
0
L
Ganesha
PapaLaVader
Ganesha
8,805
465
2,230
2,746
21,515
21,808
0
8,327
11,853
29,198
0
L
Thanatos
RamblingChild
Thanatos
14,316
3,403
0
6,261
17,210
7,693
0
5,273
10,940
0
29,652
L
Hou Yi
Rem 1G
Hou Yi
14,076
7,320
0
2,508
18,457
7,903
0
4,898
12,732
0
35,304
W
Jormungandr
SENTFORTH-
Jormungandr
13,525
2,740
233
1,636
13,030
8,469
1,176
2,119
10,797
45,212
0
W
Mulan
SamSavage
Mulan
17,194
3,765
0
6,235
23,083
18,543
864
3,116
16,203
0
39,628
W
Chaac
15,021
2,336
0
9,505
21,823
20,770
3,210
4,347
14,334
0
37,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,745
Gold Earned
48,574
273
Minions Killed
236
8
Camps Cleared
9
1,425,534
Distance Traveled
1,233,100
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,189
728
56
4
3
276,722
0
W
Achilles
13,563
969
19
1
0
325,421
2
L
Gilgamesh
9,301
664
44
3
1
253,971
3
L
Nox
8,943
639
58
4
4
251,908
4
L
Ganesha
10,087
721
11
1
0
272,868
1
L
Thanatos
10,548
753
64
5
4
239,042
2
L
Hou Yi
9,695
693
59
4
0
215,311
0
W
Jormungandr
11,744
839
76
5
3
239,818
0
W
Mulan
11,457
818
63
5
1
293,521
3
W
Chaac
12,792
914
59
4
1
290,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role