Player Matchup

Merlin
Merlin
KoRi122
Merlin
Level 17
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Zeus
Zeus
buzgaa
Zeus
Level 5
God Stats
8W - 16L
1,266 SR
Queue Stats
11W - 18L
1,264 Elo+
Party 1
Sol
Sol
likeaRagnar
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,326 Elo+
Party 1
Team Averages
Level 35
1,365 SR
1,287 Elo+

VS

Team Averages
Level 89
1,641 SR
1,483 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Frydwa22
Ymir
Level 3
God Stats
3W - 1L
1,696 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Olorun
Olorun
MARGANCOVKA
Olorun
Level 105
God Stats
1W - 2L
1,727 SR
Queue Stats
31W - 47L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KoRi122
Merlin
11
1 / 10 / 4
7,977
570
7,033
12,705
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
buzgaa
Zeus
11
0 / 6 / 4
8,048
575
5,438
6,456
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
8 / 3 / 1
10,429
745
10,979
7,404
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
12 / 1 / 7
11,120
794
13,422
10,243
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 2 / 13
10,179
727
3,387
12,994
13,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
13
3 / 6 / 13
9,672
691
6,069
10,731
4,917
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
19
19
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
7
15.5
W
Ymir
4
2
13
5.25
L
Merlin
KoRi122
Merlin
1
10
4
0.3
W
Olorun
3
6
13
1.58
L
Zeus
buzgaa
Zeus
0
6
4
0.33
L
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
22,878
26,565
Taken
33,968
7,460
Mitigated
23,534
3,324
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,422
4,984
0
2,399
10,243
4,687
1,513
8,075
1,944
0
47,447
W
Ymir
3,387
547
0
595
12,994
13,930
203
7,192
5,517
15,226
0
L
Merlin
KoRi122
Merlin
7,033
1,118
0
1,202
12,705
3,197
0
4,330
8,375
16,082
0
W
Olorun
6,069
3,308
857
1,558
10,731
4,917
742
8,148
2,395
34,910
0
L
Zeus
buzgaa
Zeus
5,438
252
0
216
6,456
2,400
0
2,319
4,137
11,306
0
L
10,979
2,511
0
1,906
7,404
1,863
53
2,911
4,493
37,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
30,971
100
Minions Killed
146
2
Camps Cleared
9
577,990
Distance Traveled
731,829
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,120
794
71
5
6
250,260
5
W
Ymir
10,179
727
22
2
0
245,188
3
L
Merlin
7,977
570
16
1
0
180,740
0
W
Olorun
9,672
691
53
4
3
236,381
1
L
Zeus
8,048
575
16
1
0
182,591
0
L
Sol
10,429
745
68
5
2
214,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role