Player Matchup

Nox
Nox
Fioravante
Nox
Level 42
God Stats
3W - 1L
1,658 SR
Queue Stats
14W - 13L
1,677 Elo+
Party 1
Osiris
Osiris
GodOfJelqing
Osiris
Level 30
God Stats
2W - 2L
1,833 SR
Queue Stats
22W - 15L
1,610 Elo+
Party 1
Rama
Rama
PsyQo
Rama
Level 68
God Stats
3W - 2L
1,877 SR
Queue Stats
15W - 12L
1,678 Elo+
Party 1
Team Averages
Level 47
1,789 SR
1,655 Elo+

VS

Team Averages
Level 82
1,594 SR
1,453 Elo+
Discordia
Discordia
Volya
Discordia
Level 120
God Stats
15W - 17L
1,450 SR
Queue Stats
249W - 265L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
batata2014
Cthulhu
Level 48
God Stats
2W - 6L
1,643 SR
Queue Stats
40W - 94L
1,260 Elo+
Solo
Jing Wei
Jing Wei
ultrajhera
Jing Wei
Level 79
God Stats
33W - 24L
1,690 SR
Queue Stats
249W - 247L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
10,508
808
6,937
7,947
3,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
12
2 / 3 / 9
9,011
693
8,421
13,513
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
PsyQo
Rama
16
12 / 0 / 9
11,242
865
19,102
11,269
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Volya
Discordia
12
4 / 6 / 2
8,924
686
14,441
12,371
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
batata2014
Cthulhu
11
1 / 6 / 1
7,883
606
5,145
14,053
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
ultrajhera
Jing Wei
11
1 / 9 / 3
7,857
604
4,589
12,858
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
6
6
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Osiris
2
3
9
2.17
W
Rama
PsyQo
Rama
12
0
9
16.5
L
Discordia
Volya
Discordia
4
6
2
0.83
L
Cthulhu
batata2014
Cthulhu
1
6
1
0.25
L
Jing Wei
ultrajhera
Jing Wei
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
24,175
32,729
Taken
39,282
22,032
Mitigated
16,075
9,834
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,937
560
0
962
7,947
3,080
593
5,086
2,648
26,623
0
W
Osiris
8,421
1,749
0
2,944
13,513
14,419
309
5,791
7,464
593
18,652
W
Rama
PsyQo
Rama
19,102
16,652
0
5,928
11,269
4,533
2,019
8,629
2,422
0
68,583
L
Discordia
Volya
Discordia
14,441
452
54
1,707
12,371
3,869
0
3,142
8,925
41,416
0
L
Cthulhu
batata2014
Cthulhu
5,145
143
152
2,563
14,053
8,453
0
2,934
10,888
16,744
0
L
Jing Wei
ultrajhera
Jing Wei
4,589
3,542
0
644
12,858
3,753
28
1,554
10,921
0
11,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
24,664
165
Minions Killed
114
7
Camps Cleared
2
737,531
Distance Traveled
640,389
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,508
808
60
5
2
244,345
4
W
Osiris
9,011
693
15
1
0
258,792
0
W
Rama
11,242
865
90
7
5
234,394
3
L
Discordia
8,924
686
57
4
2
240,643
4
L
Cthulhu
7,883
606
37
3
0
165,720
0
L
Jing Wei
7,857
604
20
2
0
234,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role